#include <ConnectionIncoming.h>
#include <ConnectionView.h>
namespace Bluetooth
{
ConnectionIncoming::ConnectionIncoming(bdaddr_t address)
:
BWindow(BRect(600, 100, 1000, 180), "Incoming Connection..",
B_FLOATING_WINDOW_LOOK, B_NORMAL_WINDOW_FEEL,
B_NOT_ZOOMABLE | B_NOT_RESIZABLE)
{
SetPulseRate(1 * 1000 * 1000);
fView = new ConnectionView(BRect(0, 0, 400, 80), "<unknown_device>",
bdaddrUtils::ToString(address));
AddChild(fView);
}
ConnectionIncoming::ConnectionIncoming(RemoteDevice* rDevice)
:
BWindow(BRect(600, 100, 1000, 180), "Incoming Connection",
B_FLOATING_WINDOW_LOOK, B_NORMAL_WINDOW_FEEL,
B_NOT_ZOOMABLE | B_NOT_RESIZABLE)
{
SetPulseRate(1 * 1000 * 1000);
if (rDevice != NULL)
fView = new ConnectionView(BRect(0, 0, 400, 80), rDevice->GetFriendlyName(),
bdaddrUtils::ToString(rDevice->GetBluetoothAddress()));
else
fView = new ConnectionView(BRect(0, 0, 400, 80), "<unknown_device>",
bdaddrUtils::ToString(bdaddrUtils::NullAddress()));
AddChild(fView);
}
ConnectionIncoming::~ConnectionIncoming()
{
}
void
ConnectionIncoming::MessageReceived(BMessage* message)
{
}
bool
ConnectionIncoming::QuitRequested()
{
return BWindow::QuitRequested();
}
}