#ifndef VERTEX_SOURCE_H
#define VERTEX_SOURCE_H
#include "IconBuild.h"
_BEGIN_ICON_NAMESPACE
class VertexSource {
public:
VertexSource() {}
virtual ~VertexSource() {}
virtual void rewind(unsigned path_id) = 0;
virtual unsigned vertex(double* x, double* y) = 0;
virtual bool WantsOpenPaths() const = 0;
virtual double ApproximationScale() const = 0;
private:
#if __GNUC__ <= 2
#define NOT_ALLOWED
#else
#define NOT_ALLOWED = delete
#endif
VertexSource(const VertexSource& other) NOT_ALLOWED;
VertexSource& operator=(const VertexSource& other) NOT_ALLOWED;
#undef NOT_ALLOWED
};
_END_ICON_NAMESPACE
#endif