#ifndef RPCCALLBACK_H
#define RPCCALLBACK_H
#include "Connection.h"
namespace RPC {
class CallbackServer;
class CallbackRequest;
class Server;
class Callback {
public:
Callback(Server* server);
inline void SetID(int32 id);
inline int32 ID();
inline void SetCBServer(CallbackServer* server);
inline CallbackServer* CBServer();
status_t EnqueueRequest(CallbackRequest* request,
Connection* connection);
private:
CallbackServer* fCBServer;
Server* fServer;
int32 fID;
};
inline void
Callback::SetID(int32 id)
{
fID = id;
}
inline int32
Callback::ID()
{
return fID;
}
inline void
Callback::SetCBServer(CallbackServer* server)
{
fCBServer = server;
}
inline CallbackServer*
Callback::CBServer()
{
return fCBServer;
}
}
#endif