#ifndef VESA_PRIVATE_H
#define VESA_PRIVATE_H
#include <Drivers.h>
#include <Accelerant.h>
#include <PCI.h>
#include <drivers/bios.h>
#define DEVICE_NAME "vesa"
#define VESA_ACCELERANT_NAME "vesa.accelerant"
struct vesa_get_supported_modes;
struct vesa_mode;
struct vesa_info {
uint32 cookie_magic;
int32 open_count;
int32 id;
pci_info* pci;
struct vesa_shared_info* shared_info;
area_id shared_area;
vesa_mode* modes;
uint32 vbe_dpms_capabilities;
uint8 vbe_capabilities;
uint8 bits_per_gun;
area_id frame_buffer_area;
addr_t frame_buffer;
addr_t physical_frame_buffer;
size_t physical_frame_buffer_size;
bool complete_frame_buffer_mapped;
};
extern status_t vesa_init(vesa_info& info);
extern void vesa_uninit(vesa_info& info);
extern status_t vesa_set_display_mode(vesa_info& info, uint32 mode);
extern status_t vesa_set_custom_display_mode(vesa_info& info, display_mode& mode);
extern status_t vesa_get_dpms_mode(vesa_info& info, uint32& mode);
extern status_t vesa_set_dpms_mode(vesa_info& info, uint32 mode);
extern status_t vesa_set_indexed_colors(vesa_info& info, uint8 first, uint8* colors, uint16 count);
extern void vesa_identify_bios(bios_state* state, vesa_shared_info* sharedInfo);
status_t vbe_call_prepare(bios_state** state);
status_t vbe_get_mode_info(bios_state* state, uint16 mode, struct vbe_mode_info* modeInfo);
uint32 get_color_space_for_depth(uint32 depth);
status_t vbe_set_mode(bios_state* state, uint16 mode);
status_t vbe_set_bits_per_gun(bios_state* state, vesa_info& info, uint8 bits);
status_t remap_frame_buffer(vesa_info& info, addr_t physicalBase, uint32 width,
uint32 height, int8 depth, uint32 bytesPerRow, bool initializing);
void vbe_call_finish(bios_state* state);
#endif