SprayPitchBend
void SprayPitchBend(
void SprayPitchBend(
fProducer->SprayPitchBend(channel - 1, lsb, msb, MAKE_BIGTIME(time));
fMidiObject->SprayPitchBend(channel + 1, lsb, msb, MAKE_TIME(time));
fLocalSource->SprayPitchBend(channel - 1, lsb, msb, MAKE_BIGTIME(time));
SprayPitchBend((byte1 & 0x0F) + 1, byte2, byte3, time);
SprayPitchBend(msgBuf[0] & 0x0F, msgBuf[1], msgBuf[2],