SetShear
void SetShear(float shear);
font.SetShear((float) ((rand() % 135) + (rand() % 45)));
font.SetShear(90.0);
font.SetShear(110.0);
fFont.SetShear(shear);
runArray->runs[i].font.SetShear(B_BENDIAN_TO_HOST_FLOAT(
fState->font.SetShear(font->Shear());
font.SetShear(info.fontShear);
font.SetShear(shear);
toFont->SetShear(fromFont->Shear());
fFont.SetShear(shear);
fFont.SetShear(font.Shear());
font.SetShear(shear);
font.SetShear(shear);
font.SetShear(shear);
font.SetShear(shear);
void SetShear(float value)
font.SetShear(shear * (180 / M_PI) + 90);
font.SetShear(shear);
font.SetShear(Bounds().Height()/10);
fFont.SetShear(font.Shear());