PortLink
::BPrivate::PortLink* fServerLink;
class PortLink;
class PortLink;
::BPrivate::PortLink* fLink;
static inline BPrivate::PortLink *ServerLink()
class DesktopLink : public PortLink {
class PortLink : public ServerLink {
PortLink(port_id sender = -1,
virtual ~PortLink();
void UpdateServerFontState(BPrivate::PortLink &link);
void UpdateServerState(BPrivate::PortLink &link);
void UpdateFrom(BPrivate::PortLink &link);
class PortLink;
BPrivate::PortLink* fLink;
fServerLink = new BPrivate::PortLink(-1, -1);
PortLink::PortLink(port_id send, port_id receive)
PortLink::~PortLink()
ViewState::UpdateServerFontState(BPrivate::PortLink &link)
ViewState::UpdateServerState(BPrivate::PortLink &link)
ViewState::UpdateFrom(BPrivate::PortLink &link)
fLink = new(std::nothrow) BPrivate::PortLink(
BPrivate::PortLink replyLink(replyPort);
BPrivate::PortLink fLink;
class PortLink;
ServerPicture::ExportData(BPrivate::PortLink& link)
class PortLink;
status_t ExportData(BPrivate::PortLink& link);
View::AddTokensForViewsInRegion(BPrivate::PortLink& link, BRegion& region,
void AddTokensForViewsInRegion(BPrivate::PortLink& link,
class PortLink;
Window::BeginUpdate(BPrivate::PortLink& link)
void BeginUpdate(BPrivate::PortLink& link);
class PortLink;
BPrivate::PortLink link(serverport);
BPrivate::PortLink link(serverport);
BPrivate::PortLink pmsg(-1, fMessagePort);
AppServer::DispatchMessage(int32 code, BPrivate::PortLink &msg)
BPrivate::PortLink replylink(clientReplyPort);
class PortLink;
void DispatchMessage(int32 code, BPrivate::PortLink &link);
class PortLink;
BPrivate::PortLink fLink;
get_next_message(BPrivate::PortLink &link, int32 expectedCode)
BPrivate::PortLink sender(port, -1);
BPrivate::PortLink receiver(-1, port);