Symbol: M_PI
src/add-ons/accelerants/intel_extreme/overlay.cpp
120
double value = (1.0 / filterCutOff) * taps * M_PI * (i - num)
src/add-ons/accelerants/intel_extreme/overlay.cpp
128
double window = (0.5 - 0.5 * cos(i * M_PI / num));
src/add-ons/media/media-add-ons/equalizer/Equalizer.cpp
147
float theta = 2.0 * M_PI * f;
src/add-ons/media/media-add-ons/tone_producer_demo/ToneProducer.cpp
910
double dTheta = 2*M_PI * double(mFrequency) / mOutput.format.u.raw_audio.frame_rate;
src/add-ons/media/media-add-ons/tone_producer_demo/ToneProducer.cpp
923
if (mTheta > 2*M_PI)
src/add-ons/media/media-add-ons/tone_producer_demo/ToneProducer.cpp
925
mTheta -= 2*M_PI;
src/add-ons/screen_savers/butterfly/Butterfly.cpp
66
fBase = drand48() * 2 * M_PI * 1000;
src/add-ons/screen_savers/flurry/Spark.cpp
105
const float rotationsPerSecond = (float)(2.0 * M_PI * fieldSpeed
src/add-ons/screen_savers/flurry/Spark.cpp
129
colorRot = (float)(2.0 * M_PI / cycleTime);
src/add-ons/screen_savers/flurry/Spark.cpp
165
thisPointInRadians = 2.0 * M_PI * (double) s->mystery / (double) BIGMYSTERY;
src/add-ons/screen_savers/flurry/Spark.cpp
180
const float rotationsPerSecond = (float) (2.0*M_PI*fieldSpeed/MAXANGLES);
src/add-ons/screen_savers/flurry/Spark.cpp
212
colorRot = (float)(2.0 * M_PI / cycleTime);
src/add-ons/screen_savers/flurry/Spark.cpp
251
thisPointInRadians = 2.0 * M_PI * (double)s->mystery / (double)BIGMYSTERY;
src/add-ons/screen_savers/flurry/Star.cpp
58
float rotationsPerSecond = (float)(2.0 * M_PI * 12.0 / MAXANGLES)
src/add-ons/screen_savers/flurry/Star.cpp
86
thisPointInRadians = 2.0 * M_PI * (double) s->mystery / (double) BIGMYSTERY;
src/add-ons/screen_savers/flurry/Texture.cpp
107
float t = 255.0f * (float) cos(r * M_PI / 31.0);
src/add-ons/screen_savers/flurry/Texture.cpp
121
t = 255.0f * (float) cos(r*M_PI/31.0);
src/add-ons/screen_savers/ifs/IFS.cpp
666
current->A = gauss_rand(0.0, 360.0, 4.0) * (M_PI / 180.0);
src/add-ons/screen_savers/ifs/IFS.cpp
667
current->A2 = gauss_rand(0.0, 360.0, 4.0) * (M_PI / 180.0);
src/add-ons/screen_savers/leaves/Leaves.cpp
229
transform.RotateBy(drand48() * 2. * M_PI);
src/add-ons/screen_savers/nebula/Nebula.cpp
723
precos[i]=cos(i * M_PI / 256);
src/add-ons/screen_savers/nebula/Nebula.cpp
724
presin[i]=sin(i * M_PI / 256);
src/add-ons/screen_savers/nebula/Nebula.cpp
743
th = rand() * M_PI * 2 / RAND_MAX;
src/add-ons/screen_savers/nebula/Nebula.cpp
75
return (precos[(int)(a * 256 / M_PI) & 511]);
src/add-ons/screen_savers/nebula/Nebula.cpp
752
h = (1 + cos(r * M_PI)) * 150;
src/add-ons/screen_savers/nebula/Nebula.cpp
81
return (presin[(int)(a * 256 / M_PI) & 511]);
src/add-ons/screen_savers/simpleclock/SimpleClock.cpp
106
for(int mark = 0; mark < 60; mark++, markAngle += (2 * M_PI) / 60) {
src/add-ons/screen_savers/simpleclock/SimpleClock.cpp
117
for (int mark = 0; mark < 12; mark++, markAngle += (2 * M_PI) / 12) {
src/add-ons/screen_savers/simpleclock/SimpleClock.cpp
125
((2 * M_PI / 60) * minuteVal) - (M_PI / 2), 220 * zoom, 1, 8 * zoom);
src/add-ons/screen_savers/simpleclock/SimpleClock.cpp
128
((2 * M_PI / 12) * hourVal) - (M_PI / 2), 140 * zoom, 1, 14 * zoom);
src/add-ons/screen_savers/simpleclock/SimpleClock.cpp
134
((2 * M_PI / 60) * secondVal) - (M_PI / 2), 240 * zoom, 1, 4 * zoom);
src/add-ons/screen_savers/simpleclock/SimpleClock.cpp
148
float blockAngles[4] = {alpha - (M_PI / 12), alpha + (M_PI / 12),
src/add-ons/screen_savers/simpleclock/SimpleClock.cpp
149
alpha + M_PI - (M_PI / 12), alpha + M_PI + (M_PI / 12)};
src/add-ons/screen_savers/simpleclock/SimpleClock.cpp
172
angle + M_PI - alpha, angle + M_PI + alpha};
src/apps/clock/cl_view.cpp
100
y = hRadius * sin(((360 - counter)/180.0) * M_PI);
src/apps/clock/cl_view.cpp
80
x = mRadius * cos(((360 - counter)/180.0) * M_PI);
src/apps/clock/cl_view.cpp
82
y = mRadius * sin(((360 - counter)/180.0) * M_PI);
src/apps/clock/cl_view.cpp
85
x = hRadius * cos(((360 - counter)/180.0) * M_PI);
src/apps/clock/cl_view.cpp
87
y = hRadius * sin(((360 - counter)/180.0) * M_PI);
src/apps/clock/cl_view.cpp
93
x = mRadius * cos(((360 - counter)/180.0) * M_PI);
src/apps/clock/cl_view.cpp
95
y = mRadius * sin(((360 - counter)/180.0) * M_PI);
src/apps/clock/cl_view.cpp
98
x = hRadius * cos(((360 - counter)/180.0) * M_PI);
src/apps/cortex/addons/Flanger/FlangerNode.cpp
1534
if(m_fTheta > 2 * M_PI)
src/apps/cortex/addons/Flanger/FlangerNode.cpp
1535
m_fTheta -= 2 * M_PI;
src/apps/cortex/addons/Flanger/FlangerNode.cpp
1555
return 2 * M_PI * fRate / format.frame_rate;
src/apps/diskusage/DiskUsage.h
63
#define deg2rad(x) (2.0 * M_PI * (x) / 360.0)
src/apps/diskusage/DiskUsage.h
64
#define rad2deg(x) (360.0 * (x) / (2.0 * M_PI))
src/apps/fontdemo/FontDemoView.cpp
107
const float r = Rotation() * (M_PI / 180.0);
src/apps/icon-o-matic/generic/support/support.cpp
75
angle = angle * 180.0 / M_PI;
src/apps/icon-o-matic/transformable/CanvasTransformBox.cpp
63
return t.rotation() * 180.0 / M_PI;
src/apps/icon-o-matic/transformable/ChannelTransform.cpp
142
agg::trans_affine_rotation m(degrees * M_PI / 180.0);
src/apps/icon-o-matic/transformable/ChannelTransform.cpp
261
multiply(agg::trans_affine_rotation(fRotation * M_PI / 180.0));
src/apps/icon-o-matic/transformable/PerspectiveBox.cpp
423
agg::trans_affine_rotation r(angle * M_PI / 180.0);
src/apps/icon-o-matic/transformable/TransformBox.cpp
668
agg::trans_affine_rotation r(angle * M_PI / 180.0);
src/apps/icon-o-matic/transformable/TransformBoxStates.cpp
298
fMatrix.multiply(agg::trans_affine_rotation(fParent->LocalRotation() * M_PI / 180.0));
src/apps/icon-o-matic/transformable/TransformBoxStates.cpp
514
BPoint from = origin + BPoint(sinf(22.5 * 180.0 / M_PI) * 50.0,
src/apps/icon-o-matic/transformable/TransformBoxStates.cpp
515
-cosf(22.5 * 180.0 / M_PI) * 50.0);
src/apps/icon-o-matic/transformable/TransformBoxStates.cpp
76
fMatrix.multiply(agg::trans_affine_rotation(fParent->LocalRotation() * M_PI / 180.0));
src/apps/icon-o-matic/transformable/TransformGradientBox.cpp
175
return t.rotation() * 180.0 / M_PI;
src/kits/interface/TabView.cpp
329
transform.RotateBy(center, rotation * M_PI / 180.0f);
src/libs/glut/glut_shapes.c
193
ringDelta = 2.0 * M_PI / rings;
src/libs/glut/glut_shapes.c
194
sideDelta = 2.0 * M_PI / nsides;
src/libs/glut/glut_shapes.c
58
#ifndef M_PI
src/libs/icon/transformable/Transformable.cpp
266
multiply(agg::trans_affine_rotation(degrees * (M_PI / 180.0)));
src/preferences/printers/TestPageView.cpp
174
double angle = i * M_PI / 180;
src/preferences/screensaver/ScreenCornerSelector.cpp
206
size -= sin(M_PI / 4) * size + 2;
src/preferences/time/AnalogClock.cpp
298
float x1 = fCenterX + sinf(minute * M_PI / 30.0) * fRadius;
src/preferences/time/AnalogClock.cpp
299
float y1 = fCenterY + cosf(minute * M_PI / 30.0) * fRadius;
src/preferences/time/AnalogClock.cpp
300
float x2 = fCenterX + sinf(minute * M_PI / 30.0) * (fRadius * 0.95);
src/preferences/time/AnalogClock.cpp
301
float y2 = fCenterY + cosf(minute * M_PI / 30.0) * (fRadius * 0.95);
src/preferences/time/AnalogClock.cpp
316
float x1 = fCenterX + sinf(hour * M_PI / 6.0) * fRadius;
src/preferences/time/AnalogClock.cpp
317
float y1 = fCenterY + cosf(hour * M_PI / 6.0) * fRadius;
src/preferences/time/AnalogClock.cpp
318
float x2 = fCenterX + sinf(hour * M_PI / 6.0) * (fRadius * 0.9);
src/preferences/time/AnalogClock.cpp
319
float y2 = fCenterY + cosf(hour * M_PI / 6.0) * (fRadius * 0.9);
src/preferences/time/AnalogClock.cpp
376
float hoursExact = 6.0 * pointPhi / M_PI;
src/preferences/time/AnalogClock.cpp
394
float minutesExact = 30.0 * pointPhi / M_PI;
src/preferences/time/AnalogClock.cpp
405
return 2 * M_PI;
src/preferences/time/AnalogClock.cpp
407
return M_PI;
src/preferences/time/AnalogClock.cpp
409
return M_PI * 3 / 2;
src/preferences/time/AnalogClock.cpp
411
return M_PI / 2;
src/preferences/time/AnalogClock.cpp
415
pointPhi = M_PI / 2. - pointPhi;
src/preferences/time/AnalogClock.cpp
417
pointPhi = M_PI / 2 - pointPhi;
src/preferences/time/AnalogClock.cpp
419
pointPhi = (M_PI * 3. / 2. - pointPhi);
src/preferences/time/AnalogClock.cpp
421
pointPhi = 3. / 2. * M_PI - pointPhi;
src/preferences/time/AnalogClock.cpp
438
float handPhi = M_PI / 30.0 * ticks;
src/preferences/time/AnalogClock.cpp
459
offsetX = (radius * 0.7) * sinf((hours * M_PI) / 6.0);
src/preferences/time/AnalogClock.cpp
460
offsetY = (radius * 0.7) * cosf((hours * M_PI) / 6.0);
src/preferences/time/AnalogClock.cpp
467
offsetX = (radius * 0.9) * sinf((minutes * M_PI) / 30.0);
src/preferences/time/AnalogClock.cpp
468
offsetY = (radius * 0.9) * cosf((minutes * M_PI) / 30.0);
src/preferences/time/AnalogClock.cpp
475
offsetX = (radius * 0.95) * sinf((fSeconds * M_PI) / 30.0);
src/preferences/time/AnalogClock.cpp
476
offsetY = (radius * 0.95) * cosf((fSeconds * M_PI) / 30.0);
src/servers/app/ServerFont.cpp
1199
transform.ShearBy(B_ORIGIN, (90.0 - fShear) * M_PI / 180.0, 0.0);
src/servers/app/ServerFont.cpp
1200
transform.RotateBy(B_ORIGIN, -fRotation * M_PI / 180.0);
src/servers/app/ServerPicture.cpp
1207
WriteSetFontShear((font.Shear() - 90) * (M_PI / 180));
src/servers/app/ServerPicture.cpp
913
font.SetShear(shear * (180 / M_PI) + 90);
src/servers/app/decorator/DefaultWindowBehaviour.cpp
1161
angle += M_PI / 8;
src/servers/app/decorator/DefaultWindowBehaviour.cpp
1166
angle += M_PI * 2;
src/servers/app/drawing/Painter/AGGTextRenderer.cpp
80
(90.0 - font.Shear()) * M_PI / 180.0, 0.0);
src/servers/app/drawing/Painter/AGGTextRenderer.cpp
82
-font.Rotation() * M_PI / 180.0);
src/servers/app/drawing/Painter/Painter.cpp
1317
int32 divisions = (int32)((xRadius + yRadius + 2 * fPenSize) * M_PI / 2);
src/servers/app/drawing/Painter/Painter.cpp
1344
int32 divisions = (int32)((xRadius + yRadius + 2 * fPenSize) * M_PI / 2);
src/servers/app/drawing/Painter/Painter.cpp
1368
double angleRad = (angle * M_PI) / 180.0;
src/servers/app/drawing/Painter/Painter.cpp
1369
double spanRad = (span * M_PI) / 180.0;
src/servers/app/drawing/Painter/Painter.cpp
1389
double angleRad = (angle * M_PI) / 180.0;
src/servers/app/drawing/Painter/Painter.cpp
1390
double spanRad = (span * M_PI) / 180.0;
src/servers/app/drawing/Painter/Painter.cpp
1410
double angleRad = (angle * M_PI) / 180.0;
src/servers/app/drawing/Painter/Painter.cpp
1411
double spanRad = (span * M_PI) / 180.0;
src/servers/app/drawing/Painter/Painter.cpp
1447
double angleRad = (angle * M_PI) / 180.0;
src/servers/app/drawing/Painter/Painter.cpp
1448
double spanRad = (span * M_PI) / 180.0;
src/system/libroot/posix/glibc/arch/generic/s_clog.c
37
__imag__ result = signbit (__real__ x) ? M_PI : 0.0;
src/system/libroot/posix/glibc/arch/generic/s_clog10.c
37
__imag__ result = signbit (__real__ x) ? M_PI : 0.0;
src/system/libroot/posix/glibc/arch/generic/s_clog10f.c
37
__imag__ result = signbit (__real__ x) ? M_PI : 0.0;
src/system/libroot/posix/glibc/arch/generic/s_clogf.c
37
__imag__ result = signbit (__real__ x) ? M_PI : 0.0;
src/tests/add-ons/media/media-add-ons/mixer/main.cpp
257
fWaveView->waves[0].SetValue(i, sinf(i * 2 * M_PI / freq));
src/tests/kits/game/page_flipper/page_flip.cpp
218
float val=63.99*(1+cos(2*M_PI*((i-320)*(i-320)+(j-1744)*(j-1744))/1216));
src/tests/kits/interface/ControlLookTest.cpp
71
RotateBy(M_PI / 4);
src/tests/kits/opengl/demos/gears/gears.c
110
da = 2.0 * M_PI / teeth / 4.0;
src/tests/kits/opengl/demos/gears/gears.c
112
angle = i * 2.0 * M_PI / teeth;
src/tests/kits/opengl/demos/gears/gears.c
124
angle = i * 2.0 * M_PI / teeth;
src/tests/kits/opengl/demos/gears/gears.c
157
angle = i * 2.0 * M_PI / teeth;
src/tests/kits/opengl/demos/gears/gears.c
22
#ifndef M_PI
src/tests/kits/opengl/demos/gears/gears.c
61
da = 2.0 * M_PI / teeth / 4.0;
src/tests/kits/opengl/demos/gears/gears.c
70
angle = i * 2.0 * M_PI / teeth;
src/tests/kits/opengl/demos/gears/gears.c
82
da = 2.0 * M_PI / teeth / 4.0;
src/tests/kits/opengl/demos/gears/gears.c
84
angle = i * 2.0 * M_PI / teeth;
src/tests/kits/opengl/demos/gears/gears.c
98
angle = i * 2.0 * M_PI / teeth;
src/tests/servers/app/transformation/main.cpp
113
transform.RotateBy(center, i * M_PI / 180.0);
src/tests/servers/app/transformation/main.cpp
175
transform.RotateBy(center, 30 * M_PI / 180.0);
src/tests/servers/app/transformation/main.cpp
203
transform.RotateBy(center, 30.0 * M_PI / 180.0);
src/tests/servers/app/transformation/main.cpp
236
transform.RotateBy(BPoint(100, 100), 30.0 * M_PI / 180.0);