LockLooper
bool LockLooper();
bool LockLooper() const;
return lockable->LockLooper();
if (!queryHandler->LockLooper())
if (!queryHandler->LockLooper())
fShelf->LockLooper();
if(!LockLooper()) {
if(!LockLooper()) {
if(!LockLooper()) {
if(!LockLooper()) {
if(!LockLooper()) {
m_routingView->LockLooper();
if(!LockLooper()) {
if (!barView || !menu->LockLooper())
if (barView->LockLooper()) {
if (deskbarMenu && deskbarMenu->LockLooper()) {
if (sDeskbarMenu->LockLooper()) {
if (fBarView != NULL && fBarView->LockLooper()) {
if (bemenu->LockLooper()) {
if (dragging && fBarView->LockLooper()) {
bool locked = sub->LockLooper();
&& barview->LockLooper()) {
if (barview != NULL && barview->LockLooper()) {
if (LockLooper()) {
if (LockLooper()) {
!fSlider->LockLooper()) {
if (LockLooper()) {
if (fListView->LockLooper()) {
if (!LockLooper())
if (!LockLooper())
if (!LockLooper())
if (!LockLooper())
if (fListView->LockLooper()) {
if (fListView->LockLooper()) {
if (!LockLooper())
if (!LockLooper())
if (!LockLooper())
if (!LockLooper())
if (fListView->LockLooper()) {
if (!fGradient.IsSet() || !fView->LockLooper())
if (!fView->LockLooper())
if (fPlaylistMenu->LockLooper()) {
if (!LockLooper())
if (!LockLooper())
if (!LockLooper())
if (!LockLooper())
if (!LockLooper())
if (!LockLooper())
fOffscreen->LockLooper();
fOffscreen->LockLooper();
if (fListView && fListView->LockLooper()) {
if (fTextView && fTextView->LockLooper()) {
if (fTextView && fTextView->LockLooper()) {
fWindow->LockLooper();
if (LockLooper()) {
if (Window() != NULL && LockLooper()) {
if (fBackingView->LockLooper()) {
if (LockLooper()) {
if (sticky && LockLooper()) {
if (clickToOpenRect != NULL && LockLooper()) {
if (Window() != NULL && !Window()->IsHidden() && LockLooper()) {
if (Window() != NULL && !Window()->IsHidden() && LockLooper()) {
if (Window() != NULL && !Window()->IsHidden() && LockLooper()) {
if (LockLooper()) {
if (!LockLooper())
if (LockLooper()) {
if (!LockLooper())
if (!LockLooper())
if (fSelected != NULL && LockLooper()) {
if (fSelected->Submenu()->LockLooper()) {
if (item != fSelected && LockLooper()) {
if (item != fSelected && LockLooper()) {
bool locked = LockLooper();
if (!item->Submenu() && LockLooper()) {
if (rootMenu->LockLooper()) {
if (LockLooper()) {
if (sticky && menuBar != NULL && menuBar->LockLooper()) {
if (LockLooper()) {
const bool locked = LockLooper();
const bool locked = LockLooper();
bool locked = LockLooper();
if (LockLooper()) {
if (!LockLooper())
if (LockLooper()) {
if (!LockLooper())
if (!LockLooper())
if (LockLooper()) {
if (!LockLooper())
if (!LockLooper())
if (LockLooper()) {
if (fSuper->LockLooper()) {
if (menu != NULL && menu->LockLooper()) {
if (fSuper->LockLooper()) {
if (fMenuItem->fSuper->LockLooper()) {
if (submenu->LockLooper()) {
if (menu->LockLooper()) {
if (view->LockLooper()) {
if (fScrollBar->LockLooper()) {
if (fScrollBar->LockLooper()) {
if (LockLooper()) {
lockedLooper = View()->LockLooper();
if (view == NULL || (view->Window() != NULL && !view->LockLooper()))
if (LockLooper()) {
if (LockLooper()) {
if (LockLooper()) {
if (LockLooper()) {
if (LockLooper()) {
if (LockLooper()) {
if (LockLooper()) {
if (LockLooper()) {
if (LockLooper()) {
if (LockLooper()) {
if (LockLooper()) {
if (LockLooper()) {
return LockLooper();
if (tracker != NULL && tracker->LockLooper()) {
if (tracker != NULL && tracker->LockLooper()) {
if (menu->Window()->LockLooper()) {
if (menu->Window()->LockLooper()) {
LockLooper();
} else if (be_app->LockLooper()) {
if (IsVolumesRoot() && LockLooper()) {
LockLooper();
if (!menu->LockLooper())
if (!fMatchingTypeMenuField->LockLooper())
if (!fExpressionTextControl->LockLooper())
if (!fIgnoreCaseCheckBox->LockLooper()) {
if (!fInverseCheckBox->LockLooper()) {
if (view.LockLooper()) {
if (model != NULL && window != NULL && window->LockLooper()) {
|| forceRedraw) && periodic->pose_view->LockLooper()) {
if (Looper() && LockLooper()) {
if (!LockLooper())
if (view->LockLooper()) {
if (!LockLooper())
LockLooper();
LockLooper();
LockLooper();
client->LockLooper();
LockLooper();
GLView()->LockLooper();
if (LockLooper()) {
if (LockLooper()) {
if (LockLooper()) {
if (LockLooper()) {
if (LockLooper()) {
CPPUNIT_ASSERT(!Handler.LockLooper());
CPPUNIT_ASSERT(Handler.LockLooper());
CPPUNIT_ASSERT(Handler.LockLooper());
CPPUNIT_ASSERT(!Handler.LockLooper());
info->LockLooper();
void LockLooper()
fChartView->LockLooper();
if (!LockLooper())
view->LockLooper();
if (!fView->LockLooper())