IsWriteLocked
bool IsWriteLocked() const;
ASSERT(volume->IsWriteLocked() || node->CountReferences() == 1);
inline bool IsWriteLocked() const;
if (IsWriteLocked()) {
if (IsWriteLocked()) {
if (IsWriteLocked()) {
if (IsWriteLocked()) {
if (!IsWriteLocked())
return fLock.IsWriteLocked();
# define ASSERT_MULTI_LOCKED(x) assert((x).IsWriteLocked() || (x).IsReadLocked())
# define ASSERT_MULTI_WRITE_LOCKED(x) assert((x).IsWriteLocked())
bool IsWriteLocked() const;
ASSERT(desktop.WindowLocker().IsWriteLocked()
{ return IsWriteLocked(); }
if (IsWriteLocked()) {
if (IsWriteLocked(&stack_base, &thread)) {
if (IsWriteLocked()) {
if (IsWriteLocked()) {
if (!IsWriteLocked()) WriteLock();
bool IsWriteLocked(uint32 *stack_base = NULL, thread_id *thread = NULL);