Int32TableColumn
fTeamsTable->AddColumn(new Int32TableColumn(0, "ID", 40, 20, 1000,
fThreadsTable->AddColumn(new Int32TableColumn(0, "ID", 40, 20, 1000,
Int32TableColumn::Int32TableColumn(int32 modelIndex, const char* title,
Int32TableColumn::PrepareField(const BVariant& value) const
Int32TableColumn::CompareValues(const BVariant& a, const BVariant& b)
class Int32TableColumn : public StringTableColumn {
Int32TableColumn(int32 modelIndex,
fImagesTable->AddColumn(new Int32TableColumn(0, "ID", 40, 20, 1000,
fThreadsTable->AddColumn(new Int32TableColumn(0, "ID",