GetRunningAppInfo
status_t GetRunningAppInfo(team_id team, app_info *info) const;
status_t GetRunningAppInfo(team_id team,
fIsApplication = be_roster->GetRunningAppInfo(fTeamInfo.team, &fAppInfo) == B_OK;
bool isApp = be_roster->GetRunningAppInfo(info.team, &ai) == B_OK;
be_roster->GetRunningAppInfo(teamInfo.team, &appInfo);
&& (be_roster->GetRunningAppInfo(portInfo.team, &appInfo) == B_OK))
&& (be_roster->GetRunningAppInfo(portInfo.team, &appInfo) == B_OK)) {
&& (be_roster->GetRunningAppInfo(portInfo.team, &appInfo) == B_OK)) {
&& (be_roster->GetRunningAppInfo(portInfo.team, &appInfo) == B_OK)) {
status_t status = be_roster->GetRunningAppInfo(fTeamInfo.TeamID(),
if (be_roster->GetRunningAppInfo(tID, &appInfo) == B_OK) {
be_roster->GetRunningAppInfo(team, &aInfo);
if (be_roster->GetRunningAppInfo(team, &info) == B_OK) {
if (be_roster->GetRunningAppInfo(team, &info) == B_OK)
&& be_roster->GetRunningAppInfo(team,
status_t status = be_roster->GetRunningAppInfo(infoPack.team_info.team, &info);
be_roster->GetRunningAppInfo(teamInfo.team, &appInfo);
if (be_roster->GetRunningAppInfo(team, &appInfo) == B_OK)
&& be_roster->GetRunningAppInfo(team,
be_roster->GetRunningAppInfo(team, &info);
if (be_roster->GetRunningAppInfo(teamid, &appinfo) != B_OK)
be_roster->GetRunningAppInfo(teamid, &appinfo);
if (be_roster->GetRunningAppInfo(id, &info) != B_OK)
return be_roster->GetRunningAppInfo(be_app->Team(), info);
bool argvOnly = be_roster->GetRunningAppInfo(otherTeam,
result = be_roster->GetRunningAppInfo(team, &info);
be_roster->GetRunningAppInfo(teamInfo.team, &appInfo);
error = GetRunningAppInfo(be_app->Team(), &info);
error = GetRunningAppInfo(be_app->Team(), &info);
error = GetRunningAppInfo(team, &info);
be_roster->GetRunningAppInfo(tinfo.team, &ainfo);
if (be_roster->GetRunningAppInfo(team, &info) == B_OK) {
be_roster->GetRunningAppInfo(teamInfo.team, &appInfo);
status_t result = be_roster->GetRunningAppInfo(callingTeam,
status_t status = be_roster->GetRunningAppInfo(fTeam, &info);
status_t status = be_roster->GetRunningAppInfo(team, &info);
be_roster->GetRunningAppInfo(iterator->first, &info);
CHK(roster.GetRunningAppInfo(-1, NULL) == B_BAD_VALUE);
CHK(roster.GetRunningAppInfo(runner.Team(), NULL) == B_BAD_VALUE);
CHK(roster.GetRunningAppInfo(-1, &info) == B_ERROR);
CHK(roster.GetRunningAppInfo(-1, &info) == B_BAD_TEAM_ID);
CHK(roster.GetRunningAppInfo(-2, &info) == B_BAD_TEAM_ID);
CHK(roster.GetRunningAppInfo(team, &info) == B_BAD_TEAM_ID);
CHK(roster.GetRunningAppInfo(runner.Team(), &info) == B_OK);
CHK(roster.GetRunningAppInfo(team, &info) == B_OK);
CHK(roster.GetRunningAppInfo(team, &appInfo) == B_OK);
CHK(roster.GetRunningAppInfo(team, &appInfo) == B_OK);
CHK(roster.GetRunningAppInfo(team, &appInfo) == B_OK);
CHK(roster.GetRunningAppInfo(team, &appInfo) == B_OK);
CHK(be_roster->GetRunningAppInfo(team, &info) == B_OK);
err = roster.GetRunningAppInfo(info.team, &ai);
status_t error = roster.GetRunningAppInfo(team, &info);
status_t error = roster.GetRunningAppInfo(team, &info);