GetMouse
void GetMouse(BPoint* location, uint32* buttons,
v->GetMouse(&o, &i, false);
view->GetMouse(&wndpt, &dummy, false);
tv->GetMouse(&mouse, &buttons);
GetMouse(&cursor,&buttons);
GetMouse(&point, &nButton);
GetMouse(&point, &buttons, false);
GetMouse(&point, &buttons);
GetMouse(&point, &buttons);
GetMouse(&point, &buttons);
fSourcePathView->GetMouse(&point, NULL, false);
GetMouse(&loc, &buttons);
GetMouse(&loc, &buttons);
GetMouse(&location, &buttons);
GetMouse(&loc, &buttons);
menu->GetMouse(&location, &buttons);
GetMouse(&mouseLoc, &buttons);
GetMouse(&mouseLoc, &buttons);
GetMouse(&where, &buttons);
GetMouse(&point, &buttons);
fListView->GetMouse(&where, &buttons);
fListView->GetMouse(&where, &buttons);
GetMouse(&where, &buttons, false);
GetMouse(&where, &buttons, false);
GetMouse(&where, &buttons, false);
GetMouse(&where, &buttons);
fPadView->GetMouse(&mousePos, &buttons, false);
GetMouse(&loc, &button);
GetMouse(&loc, &button);
GetMouse(&point, &buttons);
GetMouse(&point, &buttons);
GetMouse(&where, NULL);
GetMouse(&where, &buttons, false);
fSeekSlider->GetMouse(&tipPoint, NULL, false);
GetMouse(&point, &buttons, false);
GetMouse(&point, &buttons, false);
GetMouse(&point, &buttons, false);
GetMouse(&point, &buttons, false);
GetMouse(&where, &buttons, false);
GetMouse(&mousePosition, &mouseButtons);
GetMouse(&cursor, &buttons, true);
GetMouse(&cursor, &buttons, true);
GetMouse(&mousept, &buttons);
GetMouse(&mouseLoc, &buttons);
GetMouse(&where, &buttons);
GetMouse(&mousePos, &buttons, false);
GetMouse(&point, &buttons);
GetMouse(&where, &mouseButtons, true);
GetMouse(&where, &mouseButtons, true);
GetMouse(&point, &buttons, false);
fView->GetMouse(&where, &buttons, false);
fView->GetMouse(&p, &bt);
fVideoView->GetMouse(&screen_where, &buttons, false);
fVideoView->GetMouse(&location, &buttons);
fVideoView->GetMouse(&mousePos, &buttons, false);
CurrentWebView()->GetMouse(&where, &buttons, false);
GetMouse(&where, &buttons, false);
GetMouse(&where, &buttons);
GetMouse(&where, &buttons, true);
GetMouse(&where, &buttons);
GetMouse(&where, &buttons, true);
GetMouse(&position, &buttons, false);
GetMouse(&position, &buttons, false);
GetMouse(&pos, &buttons);
GetMouse(&location, &buttons);
GetMouse(&newLocation, &newButtons, true);
GetMouse(&where, &buttons, false);
GetMouse(&where, &buttons);
GetMouse(&where, &buttons);
GetMouse(&newWhere, &buttons);
GetMouse(&newWhere, &newButtons);
GetMouse(&where, &buttons, true);
GetMouse(&point, &buttons, true);
GetMouse(&point, &buttons, true);
GetMouse(&where, &buttons, false);
textView->GetMouse(&where, &buttons);
GetMouse(&where, &buttons, false);
GetMouse(&offset, &buttons, false);
GetMouse(&point, &buttons, false);
GetMouse(&where, NULL, false);
GetMouse(&where, &buttons);
PoseView()->GetMouse(&where, &buttons, true);
GetMouse(&tmpLoc, &button);
menu->GetMouse(&location, &buttons);
GetMouse(&mouseLoc, &buttons);
GetMouse(&mouseLoc, &buttons);
GetMouse(&location, &buttons);
GetMouse(&where, &buttons);
GetMouse(&where, &buttons);
GetMouse(&mouse, &buttons);
ChildAt((int32)0)->GetMouse(&mousePosition, &buttons);
GetMouse(&where, &buttons);
GetMouse(&point, &buttons);
GetMouse(&tmpLoc, &button);
GetMouse(&p,&m_buttons);
GetMouse(&p,&m_buttons);
GetMouse(&p,&m_buttons);
GetMouse(&p,&m_buttons);
GetMouse(&point, &newButtons);
win->GetMouse(&cursor, &buttons);
GetMouse(&point, &button, false);
GetMouse(&point, &buttons);
GetMouse(&dummy, &buttons);
void GetMouse(BPoint& where, int32& buttons);
GetMouse(&point, &buttons);
GetMouse(&where, &mouseButtons, true);
GetMouse(&point, &buttons, false);
GetMouse(&point, &buttons, false);
GetMouse(&mouseWhere, &buttons);
GetMouse(&where, &buttons);
GetMouse(&where, &buttons);
GetMouse(&pt, &buttons, false);
GetMouse(&where, &buttons);