Font
fDrawingEngine->SetFont(fDrawState.Font());
fDrawState.Font().GetHeight(fontHeight);
fDrawingEngine->SetFont(fDrawState.Font());
fDrawingEngine->SetFont(fDrawState.Font());
fDrawState.Font().GetHeight(fontHeight);
fDrawState.Font().GetHeight(fontHeight);
fDrawingEngine->SetFont(fDrawState.Font());
fDrawState.Font().TruncateString(&tab->truncatedTitle, B_TRUNCATE_END,
fDrawingEngine->SetFont(fDrawState.Font());
fDrawState.Font().GetHeight(fontHeight);
fDrawState.Font().TruncateString(&tab->truncatedTitle, B_TRUNCATE_END,
fDrawingEngine->SetFont(fDrawState.Font());
fDrawState.Font().GetHeight(fontHeight);
return (Font().Face() & B_BOLD_FACE) != 0;
uint16 face = Font().Face();
return (Font().Face() & B_ITALIC_FACE) != 0;
uint16 face = Font().Face();
BFont font(Font());
return data->Font() == font;
return fStyleData->Font();
BFont font(Font());
return Font().Size();
uint16 face = Font().Face();
const BFont& Font() const;
inline const BFont& Font() const
float fontSize = fNormalStyle.Font().Size();
const BFont& font = span.Style().Font();
if (style.Font().Size() > height)
height = style.Font().Size();
view->SetFont(&style.Font());
float fontSize = regularStyle.Font().Size();
BFont font(fView->Font());
const BFont *font = Font();
const BFont *font = Font();
const BFont *Font() const { return &fFont; }
const BFont* font = fContentView->TextView()->Font();
canApply = canApply || (fStandardFontView->Font()
canApply = canApply || (fSerifFontView->Font()
canApply = canApply || (fSansSerifFontView->Font()
canApply = canApply || (fFixedFontView->Font()
fSettings->SetValue("standard font", fStandardFontView->Font());
fSettings->SetValue("serif font", fSerifFontView->Font());
fSettings->SetValue("sans serif font", fSansSerifFontView->Font());
fSettings->SetValue("fixed font", fFixedFontView->Font());
BWebSettings::Default()->SetStandardFont(fStandardFontView->Font());
BWebSettings::Default()->SetSerifFont(fSerifFontView->Font());
BWebSettings::Default()->SetSansSerifFont(fSansSerifFontView->Font());
BWebSettings::Default()->SetFixedFont(fFixedFontView->Font());
const BFont& Font() const;
const ServerFont& Font() const
ServerFont font = fState->GetDrawState()->Font();
ServerFont font(fState->GetDrawState()->Font());
fCanvas->GetDrawingEngine()->SetFont(fCanvas->CurrentState()->Font());
ServerFont font(fCanvas->CurrentState()->Font());
picture->WriteFontState(fCurrentView->CurrentState()->Font(), mask);
const ServerFont& font = fDrawState->Font();
ServerFont font = fDrawState->Font();
fDrawingEngine->SetFont(fDrawState.Font());
fDrawState.Font().GetHeight(fontHeight);
float titleWidth = fDrawState.Font().StringWidth(Title(tab),
fDrawState.Font().TruncateString(&tab->truncatedTitle, truncateMode, size);
const float scaleFactor = max_c(fDrawState.Font().Size() / 12.0f, 1.0f);
fDrawState.Font().GetHeight(fontHeight);
fDrawState.Font())) : 0.0;
*_offset = smallTab ? floorf(fDrawState.Font().Size() / 2.6)
: floorf(fDrawState.Font().Size() / 2.3);
*_inset = smallTab ? floorf(fDrawState.Font().Size() / 5.0)
: floorf(fDrawState.Font().Size() / 6.0);
&& fPainter->Font().Rotation() == 0.0f
float fontSize = fPainter->Font().Size();
if (fPainter->Font().Rotation() == 0.0f
inline const ServerFont& Font() const
return Font().StringWidth(utf8String, length, delta);
fTextRenderer.SetFont(state->Font());
&& (state->Font().Flags() & B_DISABLE_ANTIALIASING) == 0);
inline const ServerFont& Font() const
{ return fTextRenderer.Font(); }
SetFont(state->Font());
if (fState.Font() == font)
SetFont(state->Font());
return fState.Font().StringWidth(string, length, delta);
TextFont *font = OpenFont(gScreen->Font);
sFontHeight = gScreen->Font->ta_YSize;
struct TextAttr *Font;
struct TextAttr *Font;
Font::ThisGlyph(uint32 ch)
extern Font gFixedFont;
float fontSize = regularStyle.Font().Size();