FillEllipse
void FillEllipse(BPoint center, float xRadius,
void FillEllipse(BRect rect,
void FillEllipse(BPoint center, float xRadius,
void FillEllipse(BRect rect,
virtual void FillEllipse(BPoint center, BPoint radii) { }
virtual void FillEllipse(BPoint center, BPoint radii);
virtual void FillEllipse(BPoint center, BPoint radii);
view->FillEllipse(rect);
view->FillEllipse(BRect(rect.left + 2, rect.top + 2, rect.right - 3,
view->FillEllipse(BRect(rect.left + 3, rect.top + 3, rect.right - 5,
view->FillEllipse(rect);
view->FillEllipse(ellipseRect);
view->FillEllipse(ellipseRect);
view->FillEllipse(ellipseRect, gradient);
view->FillEllipse(ellipseRect);
view->FillEllipse(ellipseRect, gradient);
view->FillEllipse(ellipseRect);
offscreenView.FillEllipse(BPoint(centerX, centerY),
offscreenView.FillEllipse(BPoint(centerX, centerY),
FillEllipse(BPoint(width - 8, y), 2, 2);
view->FillEllipse(BPoint(rect.right - 8, y), 4, 4);
FillEllipse(BPoint(cx, cy), kPieCenterSize, kPieCenterSize);
FillEllipse(BRect(cx - kPieCenterSize, cy - kPieCenterSize,
FillEllipse(BPoint(60, 390), 50, 50);
FillEllipse(BPoint(170, 390), 50, 50, gradient);
FillEllipse(BPoint(60, 390), 50, 50);
FillEllipse(BPoint(170, 390), 50, 50, gradient);
FillEllipse(BPoint(60, 390), 50, 50);
FillEllipse(BPoint(170, 390), 50, 50, gradient);
FillEllipse(BPoint(60, 390), 50, 50);
FillEllipse(BPoint(170, 390), 50, 50, gradient);
FillEllipse(BPoint(60, 390), 50, 50);
FillEllipse(BPoint(170, 390), 50, 50, gradient);
owner->FillEllipse(iconFrame);
FillEllipse(rect);
FillEllipse(rect, frameGradient);
FillEllipse(rect, gradient);
offscreen->FillEllipse(rect, pattern);
offscreen->FillEllipse(rect, *gradient);
view->FillEllipse(ellipseRect);
view->FillEllipse(ellipseRect);
view->FillEllipse(ellipseRect, gradient);
view->FillEllipse(ellipseRect);
view->FillEllipse(ellipseRect, gradient);
view->FillEllipse(ellipseRect);
view->FillEllipse(ellipseRect);
view->FillEllipse(ellipseRect);
view->FillEllipse(ellipseRect);
view->FillEllipse(ellipseRect, fillGradient);
view->FillEllipse(ellipseRect, gradient);
view->FillEllipse(ellipseRect);
view->FillEllipse(ellipseRect, gradient);
view->FillEllipse(ellipseRect, gradient);
view->FillEllipse(ellipseRect, fillGradient);
view->FillEllipse(ellipseRect, gradient);
view->FillEllipse(ellipseRect);
view->FillEllipse(ellipseRect, gradient);
view->FillEllipse(ellipseRect, gradient);
view->FillEllipse(ellipseRect, fillGradient);
view->FillEllipse(ellipseRect);
view->FillEllipse(ellipseRect);
view->FillEllipse(ellipseRect);
view->FillEllipse(ellipseRect, fillGradient);
view->FillEllipse(rect, gradient);
view->FillEllipse(rect, gradient);
view->FillEllipse(rect, gradient);
view->FillEllipse(rect, bevelGradient);
view->FillEllipse(rect, bevelGradient);
view->FillEllipse(rect, gradient);
view->FillEllipse(rect);
FillEllipse(BRect(center.x - xRadius, center.y - yRadius,
FillEllipse(BRect(center.x - xRadius, center.y - yRadius,
static void _FillEllipse(void *p, BPoint center, BPoint radii) { return ((PictureIterator *) p)->FillEllipse(center, radii); }
FillEllipse(bounds, B_SOLID_LOW);
FillEllipse(BPoint(x, y), radius * 0.06, radius * 0.06);
FillEllipse(BPoint(x,y), 5, 5);
view->FillEllipse(BPoint(100, 120), 50, 50);
view->FillEllipse(frame);
view->FillEllipse(centerPoint(frame), r, s);
view->FillEllipse(frame);
view->FillEllipse(frame);
view->FillEllipse(BPoint(100, 120), 50, 50);
FillEllipse(c, rx, ry);
FillEllipse(c, r, r);
view->FillEllipse(BRect(20, 20, 50, 50));
view->FillEllipse(BRect(20, 20, 50, 50), B_SOLID_LOW);
view->FillEllipse(center, radius, radius, go);
view->FillEllipse(center, radius, radius, g);
view->FillEllipse(center, radius, radius, g);
view->FillEllipse(rect);
view->FillEllipse(rect.InsetByCopy(rect.Width()/4, rect.Height()/4));
FillEllipse(gradient.OffsetByCopy(200, 0), g[i]);
void FillEllipse( BPoint center,
view->FillEllipse(_ValidRect());