DelayedTask
DelayedTask::DelayedTask(bigtime_t delay)
DelayedTask::~DelayedTask()
DelayedTask(delay),
DelayedTask(initialDelay),
TaskLoop::RunLater(DelayedTask* task)
DelayedTask* task = fTaskList.ItemAt(index);
DelayedTask* nextTask = 0;
TaskLoop::RemoveTask(DelayedTask* task)
TaskLoop::AddTask(DelayedTask* task)
StandAloneTaskLoop::AddTask(DelayedTask* delayedTask)
void RunLater(DelayedTask*);
void AddTask(DelayedTask*);
void RemoveTask(DelayedTask*);
BObjectList<DelayedTask, true> fTaskList;
void AddTask(DelayedTask*);
DelayedTask::RunAfterTime() const
class DelayedTask {
DelayedTask(bigtime_t delay);
virtual ~DelayedTask();
class OneShotDelayedTask : public DelayedTask {
class PeriodicDelayedTask : public DelayedTask {