ContinueThread
status_t ContinueThread(thread_id thread,
debugger->debugger->ContinueThread(message.origin.thread);
fDebuggerInterface->ContinueThread(event->Thread());
fDebuggerInterface->ContinueThread(thread->ThreadID());
fDebuggerInterface->ContinueThread(ThreadID());
&& fDebuggerInterface->ContinueThread(ThreadID()) == B_OK) {
fDebuggerInterface->ContinueThread(ThreadID());
fDebuggerInterface->ContinueThread(ThreadID());
virtual status_t ContinueThread(thread_id thread) = 0;
virtual status_t ContinueThread(thread_id thread);
virtual status_t ContinueThread(thread_id thread);