ConnectionView
class ConnectionView;
ConnectionView* fView;
class ConnectionView : public BView {
ConnectionView(BRect frame,
ConnectionView::AttachedToWindow()
ConnectionView::MessageReceived(BMessage *message)
ConnectionView::Reload()
ConnectionView::Connect()
ConnectionView::Cancel()
ConnectionView::CleanUp()
ConnectionView::AttemptString() const
ConnectionView::HandleReportMessage(BMessage *message)
ConnectionView::UpdateStatus(int32 code)
ConnectionView::WatchInterface(ppp_interface_id ID)
ConnectionView::ConnectionView(BRect rect, const BString& interfaceName)
class ConnectionView : public BView {
ConnectionView(BRect rect, const BString& interfaceName);
fConnectionView = new ConnectionView(Bounds(), interfaceName);
ConnectionView *fConnectionView;
fView = new ConnectionView(BRect(0, 0, 400, 80), "<unknown_device>",
fView = new ConnectionView(BRect(0, 0, 400, 80), rDevice->GetFriendlyName(),
fView = new ConnectionView(BRect(0, 0, 400, 80), "<unknown_device>",
ConnectionView::ConnectionView(BRect frame, BString device, BString address)
ConnectionView::Pulse()