Clone
virtual BMailNotifier* Clone() = 0;
virtual BGameSound* Clone() const;
virtual BGameSound* Clone() const = 0;
virtual BGameSound* Clone() const;
virtual BGameSound* Clone() const;
virtual BGameSound* Clone() const;
virtual status_t Clone(CpuState*& _clone) const = 0;
virtual TeamUiSettings* Clone() const = 0;
virtual UserInterface* Clone() const = 0;
PackageFileHeapReader* Clone() const;
fHeapReader = heapReader->Clone();
virtual Delegate* Clone() const = 0;
Delegate* clone = fDelegate->Clone();
T(Clone(buffer, shareFreeSpace, clone));
Clone(net_buffer* buffer, bool shareFreeSpace, net_buffer* clone)
Clone(src);
Clone(src);
void Clone(const MultiInvoker& src);
virtual UserInterface* Clone() const;
virtual UserInterface* Clone() const;
virtual TeamUiSettings* Clone() const;
virtual UserInterface* Clone() const;
virtual Property* Clone() const;
virtual Property* Clone() const;
virtual Property* Clone() const;
virtual Property* Clone() const;
virtual Property* Clone() const = 0;
virtual Property* Clone() const;
Property* clone = p->Clone();
virtual Property* Clone() const;
virtual Property* Clone() const;
virtual Property* Clone() const;
virtual Property* Clone() const;
fSavedProperties->AddProperty(p->Clone());
oldObject->AddProperty(previous->Clone());
newObject->AddProperty(current->Clone());
shapes[i] = item ? item->shape->Clone() : NULL;
fClonedIcon = fDocument->Icon()->Clone();
fItems[i] = item->Clone();
virtual PlaylistItem* Clone() const;
fNewItems[added] = temp.ItemAtFast(i)->Clone();
fOldItems[i] = fPlaylist->ItemAtFast(i)->Clone();
virtual PlaylistItem* Clone() const = 0;
virtual PlaylistItem* Clone() const;
virtual status_t Clone(CpuState*& _clone) const;
virtual status_t Clone(CpuState*& _clone) const;
TeamUiSettings* clonedSettings = oldUiSettings->Clone();
if (state->Clone(newState) != B_OK)
fInitialRuleSet = fRuleSet->Clone();
CfaRuleSet* ruleSet = fRuleSet->Clone();
CfaRuleSet* Clone() const;
Clone() const;
= uiSetting->Clone();
Clone() const;
UserInterface* userInterface = debugger->GetUserInterface()->Clone();
LayoutOptimizer* Clone() const;
virtual BMediaEvent* Clone();
PackageMap* newMap = fPackageMap->Clone();
virtual Delegate* Clone() const = 0;
Delegate* clone = fDelegate->Clone();
Shape* clone = shape->Clone();
Icon* Clone() const;
= dynamic_cast<StyleTransformer*>(transformer->Clone());
virtual PathSourceShape* Clone() const
virtual Shape* Clone() const
Transformer* cloned = original->Clone();
virtual Shape* Clone() const = 0;
virtual Transformer* Clone() const;
virtual Transformer* Clone() const;
virtual Transformer* Clone() const;
virtual Transformer* Clone() const;
virtual Transformer* Clone() const = 0;
int8* buffer = (int8*)memory->Clone(clientArea, areaOffset);
void* Clone(area_id area, uint32 offset);
BMailNotifier* Clone();
fVolumeState = volumeState->Clone();
Package* Clone() const;
Package* clonedPackage = package->Clone();
VolumeState* Clone() const;
RosterAppInfo *Clone() const;
RosterAppInfo* clonedInfo = info->Clone();
RosterAppInfo* clonedInfo = info->Clone();
fHeapReader = heapReader->Clone();
SemInfo* sem = fSemaphore->Clone();
TeamSemInfo* clonedSem = sem->Clone();
virtual SemInfo* Clone() = 0;
return context->Clone();
LaunchCaller &caller2 = caller.Clone();
LaunchCaller &caller2 = caller.Clone();
LaunchCaller &caller2 = caller.Clone();
LaunchCaller &caller2 = caller.Clone();
LaunchCaller &caller2 = caller.Clone();
LaunchCaller &caller2 = caller.Clone();
LaunchCaller &caller2 = caller.Clone();
LaunchCaller &caller2 = caller.Clone();
LaunchCaller &caller2 = caller.Clone();
LaunchCaller &caller2 = caller.Clone();
LaunchCaller &caller2 = caller.Clone();
LaunchCaller &caller2 = caller.Clone();
virtual LaunchCaller &Clone()