CLOCK_MONOTONIC
(void)clock_gettime(CLOCK_MONOTONIC, &last);
(void)clock_gettime(CLOCK_MONOTONIC, &now);
(void)clock_gettime(CLOCK_MONOTONIC, &last);
(void)clock_gettime(CLOCK_MONOTONIC, &now);
(void)clock_gettime(CLOCK_MONOTONIC, &now);
clock_gettime(CLOCK_MONOTONIC, &last);
clock_gettime(CLOCK_MONOTONIC, &now);
clock_gettime(CLOCK_MONOTONIC, &last);
(void)clock_gettime(CLOCK_MONOTONIC, &tv);
(void)clock_gettime(CLOCK_MONOTONIC, &tv);
case CLOCK_MONOTONIC:
int32 timerID = create_timer(CLOCK_MONOTONIC, USER_TIMER_REAL_TIME_ID,
int32 timerID = create_timer(CLOCK_MONOTONIC, USER_TIMER_REAL_TIME_ID,
case CLOCK_MONOTONIC:
case CLOCK_MONOTONIC:
case CLOCK_MONOTONIC:
timebase = CLOCK_MONOTONIC;
#ifdef CLOCK_MONOTONIC
m = CLOCK_MONOTONIC;
case CLOCK_MONOTONIC :
(cond->flags & COND_FLAG_MONOTONIC) != 0 ? CLOCK_MONOTONIC : CLOCK_REALTIME,
if (attr->clock_id == CLOCK_MONOTONIC)
|| (clockID != CLOCK_REALTIME && clockID != CLOCK_MONOTONIC))
case CLOCK_MONOTONIC:
case CLOCK_MONOTONIC:
case CLOCK_MONOTONIC:
case CLOCK_MONOTONIC:
case CLOCK_MONOTONIC:
case CLOCK_MONOTONIC:
case CLOCK_MONOTONIC:
if (clockID == CLOCK_MONOTONIC)
clock_nanosleep(CLOCK_MONOTONIC, 0, time, remainingTime));