Broadcast
status_t Broadcast(BMessage *message) const;
status_t Broadcast(BMessage *message, BMessenger replyTo) const;
Broadcast() const;
BNetworkAddress& Broadcast();
status_t Broadcast(BMessage* message) const;
status_t Broadcast(BMessage* message,
BNetworkAddress& Broadcast() { return fBroadcast; }
const BNetworkAddress& Broadcast() const { return fBroadcast; }
Broadcast(&message);
void Broadcast(uint32 messageCode);
void Broadcast(BMessage* message);
fSubWindowManager->Broadcast(B_QUIT_REQUESTED);
<< address.Broadcast().ToString()
Broadcast(kMsgUpdate);
Broadcast(kMsgUpdate);
Monitor::Broadcast(message);
virtual void Broadcast(uint32 message);
virtual void Broadcast(uint32 message);
printf(", Bcast: %s", to_string(address.Broadcast()).String());
return Broadcast(message, be_app_messenger);
status = be_roster->Broadcast(&updateMessage);
status = be_roster->Broadcast(&updateMessage);
status = be_roster->Broadcast(&updateMessage);
status = be_roster->Broadcast(&updateMessage);
memcpy(&request.ifra_broadaddr, &address.Broadcast().SockAddr(),
address.Broadcast().Length());
address.Broadcast().SetTo(request.ifra_broadaddr);
settings.Broadcast().Unset();
be_roster->Broadcast(&appMsg);
|| !addressSettings.Broadcast().IsEmpty()
if (!addressSettings.Broadcast().IsEmpty())
interfaceAddress.SetBroadcast(addressSettings.Broadcast());
be_roster->Broadcast(new BMessage(B_PRINTER_CHANGED));
void Broadcast(int32 code);
CHK(be_roster->Broadcast(NULL) == B_BAD_VALUE);
CHK(roster.Broadcast(&message) == B_OK);
CHK(be_roster->Broadcast(NULL, replyTo) == B_BAD_VALUE);
CHK(roster.Broadcast(&message, replyTo) == B_OK);
CHK(roster.Broadcast(&message, replyTo) == B_OK);
status_t error = be_roster->Broadcast(&message);