Symbol: window_feel
headers/libs/print/libprint/BlockingWindow.h
63
window_look look, window_feel feel, uint32 flags,
headers/libs/print/libprint/BlockingWindow.h
86
window_look look, window_feel feel, uint32 flags,
headers/libs/print/libprint/DialogWindow.h
23
window_feel feel,
headers/os/game/DirectWindow.h
60
window_look look, window_feel feel,
headers/os/interface/Window.h
244
status_t SetFeel(window_feel feel);
headers/os/interface/Window.h
245
window_feel Feel() const;
headers/os/interface/Window.h
310
window_look look, window_feel feel,
headers/os/interface/Window.h
337
window_feel feel) const;
headers/os/interface/Window.h
340
window_feel* feel) const;
headers/os/interface/Window.h
404
window_feel fFeel;
headers/os/interface/Window.h
99
window_look look, window_feel feel,
headers/private/interface/WindowPrivate.h
19
const window_feel kDesktopWindowFeel = window_feel(1024);
headers/private/interface/WindowPrivate.h
20
const window_feel kMenuWindowFeel = window_feel(1025);
headers/private/interface/WindowPrivate.h
21
const window_feel kWindowScreenFeel = window_feel(1026);
headers/private/interface/WindowPrivate.h
22
const window_feel kPasswordWindowFeel = window_feel(1027);
headers/private/interface/WindowPrivate.h
23
const window_feel kOffscreenWindowFeel = window_feel(1028);
src/add-ons/kernel/file_systems/netfs/authentication_server/Panel.cpp
56
window_look look, window_feel feel,
src/add-ons/kernel/file_systems/netfs/authentication_server/Panel.h
18
window_feel feel,
src/apps/icon-o-matic/generic/gui/panel/Panel.cpp
62
window_look look, window_feel feel,
src/apps/icon-o-matic/generic/gui/panel/Panel.h
24
window_feel feel,
src/apps/launchbox/NamePanel.h
27
window_feel fSavedTargetWindowFeel;
src/apps/launchbox/Panel.cpp
62
window_look look, window_feel feel,
src/apps/launchbox/Panel.h
24
window_feel feel,
src/kits/app/AppMisc.cpp
191
window_feel theFeel = (window_feel)matchWindowInfo->feel;
src/kits/game/DirectWindow.cpp
178
window_feel feel, uint32 flags, uint32 workspace)
src/kits/interface/Window.cpp
2171
window_feel feel;
src/kits/interface/Window.cpp
2218
BWindow::SetFeel(window_feel feel)
src/kits/interface/Window.cpp
2235
window_feel
src/kits/interface/Window.cpp
2735
window_feel feel, uint32 flags, uint32 workspace, int32 bitmapToken)
src/kits/interface/Window.cpp
3079
BWindow::_ComposeType(window_look look, window_feel feel) const
src/kits/interface/Window.cpp
3118
window_feel* _feel) const
src/kits/interface/Window.cpp
326
window_feel feel;
src/kits/interface/Window.cpp
334
window_feel feel, uint32 flags, uint32 workspace)
src/kits/interface/Window.cpp
354
window_feel feel;
src/kits/interface/Window.cpp
828
SetFeel((window_feel)newFeel);
src/kits/tracker/ContainerWindow.cpp
383
window_feel feel, uint32 windowFlags, uint32 workspace, bool useLayout)
src/kits/tracker/ContainerWindow.cpp
497
BContainerWindow::InitialWindowRect(window_feel feel)
src/kits/tracker/ContainerWindow.h
103
window_feel feel = B_NORMAL_WINDOW_FEEL,
src/kits/tracker/ContainerWindow.h
112
static BRect InitialWindowRect(window_feel);
src/kits/tracker/FilePanelPriv.cpp
176
uint32 openFlags, window_look look, window_feel feel, uint32 windowFlags, uint32 workspace,
src/kits/tracker/FilePanelPriv.h
65
window_feel feel = B_NORMAL_WINDOW_FEEL, uint32 windowFlags = 0,
src/kits/tracker/VirtualDirectoryWindow.cpp
67
uint32 openFlags, window_look look, window_feel feel, uint32 windowFlags,
src/kits/tracker/VirtualDirectoryWindow.h
26
window_feel feel = B_NORMAL_WINDOW_FEEL,
src/libs/print/libprint/BlockingWindow.cpp
151
window_feel feel, uint32 flags, uint32 workspace, uint32 escape_msg)
src/libs/print/libprint/BlockingWindow.cpp
77
HWindow::HWindow(BRect frame, const char *title, window_look look, window_feel feel,
src/libs/print/libprint/DialogWindow.cpp
27
window_feel feel,
src/preferences/joysticks/CalibWin.cpp
29
window_feel feel, uint32 flags, uint32 workspace)
src/preferences/joysticks/CalibWin.h
36
window_feel feel,
src/preferences/joysticks/MessageWin.cpp
20
window_look look, window_feel feel, uint32 flags, uint32 workspace)
src/preferences/joysticks/MessageWin.h
28
window_feel feel,
src/servers/app/Desktop.cpp
1834
Desktop::SetWindowFeel(Window* window, window_feel newFeel)
src/servers/app/Desktop.h
215
void SetWindowFeel(Window* window, window_feel feel);
src/servers/app/DesktopListener.cpp
301
DesktopObservable::NotifyWindowFeelChanged(Window* window, window_feel feel)
src/servers/app/DesktopListener.h
129
window_feel feel);
src/servers/app/DesktopListener.h
71
window_feel feel) = 0;
src/servers/app/DirectWindowInfo.cpp
175
DirectWindowInfo::EnableFullScreen(const BRect& frame, window_feel feel)
src/servers/app/DirectWindowInfo.h
35
window_feel feel);
src/servers/app/DirectWindowInfo.h
40
window_feel OriginalFeel() const { return fOriginalFeel; }
src/servers/app/DirectWindowInfo.h
51
window_feel fOriginalFeel;
src/servers/app/OffscreenServerWindow.cpp
43
window_look look, window_feel feel, uint32 flags, uint32 workspace)
src/servers/app/OffscreenServerWindow.h
28
window_look look, window_feel feel, uint32 flags,
src/servers/app/ServerApp.cpp
3724
status = window->Init(frame, (window_look)look, (window_feel)feel,
src/servers/app/ServerWindow.cpp
262
ServerWindow::Init(BRect frame, window_look look, window_feel feel,
src/servers/app/ServerWindow.cpp
4415
window_look look, window_feel feel, uint32 flags, uint32 workspace)
src/servers/app/ServerWindow.cpp
4609
window_feel feel = kWindowScreenFeel;
src/servers/app/ServerWindow.cpp
791
status = Window::IsValidFeel((window_feel)feel)
src/servers/app/ServerWindow.cpp
796
fDesktop->SetWindowFeel(fWindow.Get(), (window_feel)feel);
src/servers/app/ServerWindow.h
61
window_feel feel, uint32 flags,
src/servers/app/ServerWindow.h
88
window_look look, window_feel feel,
src/servers/app/Window.cpp
1335
Window::SetFeel(window_feel feel)
src/servers/app/Window.cpp
1674
Window::IsValidFeel(window_feel feel)
src/servers/app/Window.cpp
1692
Window::IsModalFeel(window_feel feel)
src/servers/app/Window.cpp
1701
Window::IsFloatingFeel(window_feel feel)
src/servers/app/Window.cpp
1737
Window::ValidWindowFlags(window_feel feel)
src/servers/app/Window.cpp
74
window_look look, window_feel feel, uint32 flags, uint32 workspaces,
src/servers/app/Window.h
260
void SetFeel(window_feel feel);
src/servers/app/Window.h
264
window_feel Feel() const { return fFeel; }
src/servers/app/Window.h
303
static bool IsValidFeel(window_feel feel);
src/servers/app/Window.h
304
static bool IsModalFeel(window_feel feel);
src/servers/app/Window.h
305
static bool IsFloatingFeel(window_feel feel);
src/servers/app/Window.h
308
static uint32 ValidWindowFlags(window_feel feel);
src/servers/app/Window.h
433
window_feel fFeel;
src/servers/app/Window.h
88
window_look look, window_feel feel,
src/servers/app/stackandtile/StackAndTile.cpp
481
StackAndTile::WindowFeelChanged(Window* window, window_feel feel)
src/servers/app/stackandtile/StackAndTile.h
87
window_feel feel);
src/tests/servers/app/desktop_window/DesktopWindow.cpp
64
(window_look)kDesktopWindowLook, (window_feel)kDesktopWindowFeel,
src/tests/servers/app/look_and_feel/LookAndFeel.cpp
250
SetFeel((window_feel)feel);
src/tests/servers/app/look_and_feel/LookAndFeel.cpp
251
SetTitle(TitleForFeel((window_feel)feel).String());
src/tests/servers/app/look_and_feel/LookAndFeel.cpp
290
(window_look)look, (window_feel)feel);
src/tests/servers/app/look_and_feel/LookAndFeel.cpp
329
Window::AddWindowMessage(window_look look, window_feel feel)
src/tests/servers/app/look_and_feel/LookAndFeel.cpp
345
Window::TitleForFeel(window_feel feel)
src/tests/servers/app/look_and_feel/LookAndFeel.cpp
38
Window(BRect frame, window_look look, window_feel feel);
src/tests/servers/app/look_and_feel/LookAndFeel.cpp
45
BMessage* AddWindowMessage(window_look look, window_feel feel);
src/tests/servers/app/look_and_feel/LookAndFeel.cpp
46
BString TitleForFeel(window_feel feel);
src/tests/servers/app/look_and_feel/LookAndFeel.cpp
53
Window::Window(BRect frame, window_look look, window_feel feel)
src/tests/servers/app/stress_test/main.cpp
198
window_feel feels[] = {