reverse
using __STD::reverse;
reverse(__ii, __last);
reverse(__first, __last);
reverse(__ii, __last);
reverse(__first, __last);
reverse(__ii, __last);
reverse(__first, __last);
reverse(__ii, __last);
reverse(__first, __last);
void reverse();
void reverse() {
void SetReverse(bool reverse);
JobData::SetReverse(bool reverse)
fReverse = reverse;
void SetReverse(bool reverse);
PageData(BFile *file, bool reverse);
SpoolData(BFile *file, int32 page_count, int32 nup, bool reverse);
bool reverse = false, bool addShortcuts = false,
void AddDisksIconToMenu(bool reverse = false);
MovementMaker::GetScrolling(uint32 posX, uint32 posY, bool reverse)
int32 directionMultiplier = reverse ? -1 : 1;
void GetScrolling(uint32 posX, uint32 posY, bool reverse);
if (isCursor ^ cell.attrs.reverse) {
if (cell.attrs.reverse)
unsigned int reverse : 1;
state->pen.reverse = 0; setpenattr_bool(state, VTERM_ATTR_REVERSE, 0);
setpenattr_bool(state, VTERM_ATTR_REVERSE, state->pen.reverse);
state->pen.reverse = 1;
state->pen.reverse = 0;
if(state->pen.reverse)
val->boolean = state->pen.reverse;
unsigned int reverse : 1;
screen->pen.reverse = val->boolean;
cell->attrs.reverse = intcell->pen.reverse ^ screen->global_reverse;
intcell->pen.reverse = cell->attrs.reverse ^ screen->global_reverse;
if((attrs & VTERM_ATTR_REVERSE_MASK) && (a->pen.reverse != b->pen.reverse))
unsigned int reverse:1;
bool reverse = specifier[0] == '-';
for (int32 i = (reverse ? 1 : 0); i < (int32)speclen; ++i) {
if (reverse) {
bool reverse = false;
reverse = true;
if (reverse) {
AddDisksIconToMenu(reverse);
AddItemToDirMenu(&entry, source, reverse, addShortcuts, navMenuEntries);
AddDisksIconToMenu(reverse);
bool includeStartEntry, bool select, bool reverse, bool addShortcuts,
bool reverse
BPose* pose = FindNextMatch(&index, reverse);
if (reverse)
pose = FindNextMatch(&index, reverse);
BPoseView::FindNextMatch(int32* matchingIndex, bool reverse)
if (reverse) {
BPoseView::SetReverseSort(bool reverse)
fViewState->SetReverseSort(reverse);
void SetReverseSort(bool reverse);
BPose* FindNextMatch(int32* index, bool reverse = false);
void PagesView::SetReverse(bool reverse)
fReverse = reverse;
SpoolData::SpoolData(BFile *file, int32 page_count, int32 nup, bool reverse)
DBGMSG(("reverse = %s\n", reverse ? "true" : "false"));
if (reverse) {
fPages.push_front(new PageData(file, reverse));
fPages.insert(fIt, new PageData(file, reverse));
fPages.push_front(new PageData(file, reverse));
fPages.push_back(new PageData(file, reverse));
PageData::PageData(BFile *file, bool reverse)
fReverse = reverse;
if (reverse) {
reverse(f1, f2-size);
reverse (f1, f2-size);