matrix_size
int32 matrixSize = Transformable::matrix_size;
fGradientTransformSize += Transformable::matrix_size * sizeof(float);
double matrix[Transformable::matrix_size];
i * Transformable::matrix_size]);
count * Transformable::matrix_size]
i * Transformable::matrix_size]);
count * Transformable::matrix_size] : NULL),
int32 matrixSize = Transformable::matrix_size;
int32 matrixSize = Transformable::matrix_size;
double fOriginals[matrix_size];
int32 matrixSize = Transformable::matrix_size;
count * Transformable::matrix_size] : NULL),
fCount * Transformable::matrix_size * sizeof(double));
fShapes[i]->StoreTo(&fOriginals[i * Transformable::matrix_size]);
fOriginals = new double[fCount * Transformable::matrix_size];
fShapes[i]->LoadFrom(&fOriginals[i * Transformable::matrix_size]);
int32 matrixSize = Transformable::matrix_size;
if (dataSize != Transformable::matrix_size * sizeof(double))
int32 size = Transformable::matrix_size;
int32 size = Transformable::matrix_size;
int32 size = Transformable::matrix_size;
int32 size = Transformable::matrix_size;
int32 size = Transformable::matrix_size;
double m[matrix_size];
double m[matrix_size];
double m[matrix_size];
double m[matrix_size];
double m1[matrix_size];
double m2[matrix_size];
Transformable::StoreTo(double matrix[matrix_size]) const
Transformable::LoadFrom(const double matrix[matrix_size])
void StoreTo(double matrix[matrix_size]) const;
void LoadFrom(const double matrix[matrix_size]);