lb
BPoint lb(startX1, startY2);
shape.LineTo(lb);
BPoint lb(startX1, startY2);
shape.LineTo(lb);
lb = BPoint(0, endY2);
shape.LineTo(lb);
BRect lb(updateRect.left, updateRect.top, b.left - 1, b.bottom);
if (lb.IsValid())
FillRect(lb, B_SOLID_LOW);
_StrokeBWPoint(into, lb, 270.0);
BPoint lb = fLeftBottom;
fCanvasView->ConvertFromCanvas(&lb);
bounds.left = min4(lt.x, rt.x, lb.x, rb.x);
bounds.top = min4(lt.y, rt.y, lb.y, rb.y);
bounds.right = max4(lt.x, rt.x, lb.x, rb.x);
bounds.bottom = max4(lt.y, rt.y, lb.y, rb.y);
BPoint lb = fLeftBottom;
fCanvasView->ConvertFromCanvas(&lb);
_StrokeBWLine(into, rb, lb);
_StrokeBWLine(into, lb, lt);
BPoint lb = fLeftBottom;
TransformFromCanvas(lb);
_StrokeBWLine(into, rb, lb);
_StrokeBWLine(into, lb, lt);
_StrokeBWPoint(into, lb, rotation + 270.0);
BPoint lb = fLeftBottom;
TransformFromCanvas(lb);
bounds.left = min5(lt.x, rt.x, lb.x, rb.x, c.x);
bounds.top = min5(lt.y, rt.y, lb.y, rb.y, c.y);
bounds.right = max5(lt.x, rt.x, lb.x, rb.x, c.x);
bounds.bottom = max5(lt.y, rt.y, lb.y, rb.y, c.y);
pkt_compare(const u_char *a, int la, const u_char *b, int lb) {
l = (la <= lb) ? la : lb;
for (; i < lb; i++)
BPoint lb(bounds.left, bounds.bottom);
StyleTransformer::Transform(&lb);
return BRect(floorf(min4(lt.x, rt.x, lb.x, rb.x)),
floorf(min4(lt.y, rt.y, lb.y, rb.y)),
ceilf(max4(lt.x, rt.x, lb.x, rb.x)),
ceilf(max4(lt.y, rt.y, lb.y, rb.y)));
u8 hb, lb;
lb = (u8) ((d & 0xff));
l = (u16) ((lb + 10 * hb) & 0xFF);
BPoint lb(bounds.left, bounds.bottom);
Transform(&lb);
return BRect(floorf(min4(lt.x, rt.x, lb.x, rb.x)),
floorf(min4(lt.y, rt.y, lb.y, rb.y)),
ceilf(max4(lt.x, rt.x, lb.x, rb.x)),
ceilf(max4(lt.y, rt.y, lb.y, rb.y)));
if (lb == 0U)
if (lb > la)
if (lb == la)
return (strncasecmp(a, b, lb) == 0);
diff = (int)(la - lb);
return (strncasecmp(cp, b, lb) == 0);
size_t la, lb, i;
lb = strlen(b);
if (lb != 0U && b[lb - 1] == '.') {
for (i = lb - 1; i > 0; i--)
lb--;
n_bits = lb(size | (1U << linear));
long double ha, hb, la, lb, p, q;
lb = b - hb;
q = ha * lb + la * hb;
ret.lo = p - ret.hi + q + la * lb;