fPictures
BPicture* fPictures;
BList* fPictures;
for (int32 i = 0; i < fPictures.CountItems(); i++)
delete static_cast<BPicture*>(fPictures.ItemAtFast(i));
int32 count = fPictures.CountItems();
{ return fPictures.AddItem(picture); }
(fPictures.RemoveItem(index)); }
BList* Pictures() { return &fPictures; }
(fPictures.ItemAt(index)); }
{ return fPictures.CountItems(); }
BList fPictures;
fPictures = new BPicture[fNumberOfPictures];
fStatus = pjp->NextPicture(fPictures[i], fPoints[i], fRects[i]);
delete [] fPictures;
view->DrawPicture(&fPictures[i], printRect.LeftTop() + fPoints[i]);
picture->fPictures.Get()).AsBList());
if (fPictures.IsSet()) {
for (int32 i = fPictures->CountItems(); i-- > 0;) {
ServerPicture* picture = fPictures->ItemAt(i);
CanvasCallbacks callbacks(target, *fPictures.Get());
mallocIO->BufferLength(), PictureList::Private(fPictures.Get()).AsBList());
if (!fPictures.IsSet())
fPictures.SetTo(new(std::nothrow) PictureList);
if (!fPictures.IsSet())
int32 index = fPictures->CountItems();
if (!fPictures->AddItem(picture))
if (fPictures.IsSet())
subPicturesCount = fPictures->CountItems();
ServerPicture* subPicture = fPictures->ItemAt(i);
BObjectList<ServerPicture>& fPictures;
BReference<ServerPicture> picture(fPictures.ItemAt(token), false);
BReference<ServerPicture> picture(fPictures.ItemAt(pictureToken), false);
fPictures;
, fPictures(NULL)
fPictures = new BPicture[fNumberOfPictures];
(rc = pjp->NextPicture(fPictures[i], fPoints[i], fRects[i])) == B_OK; i ++);
delete []fPictures;
view->DrawPicture(&fPictures[i], fPoints[i]);
BPicture* fPictures;