Symbol: fMessagePort
src/servers/app/Desktop.cpp
455
fMessagePort = create_port(DEFAULT_MONITOR_PORT_SIZE, name);
src/servers/app/Desktop.cpp
456
if (fMessagePort < B_OK)
src/servers/app/Desktop.cpp
459
fLink.SetReceiverPort(fMessagePort);
src/servers/app/Desktop.cpp
474
delete_port(fMessagePort);
src/servers/app/Desktop.cpp
492
if (fMessagePort < B_OK)
src/servers/app/Desktop.cpp
493
return fMessagePort;
src/servers/app/Desktop.h
339
port_id fMessagePort;
src/servers/app/Desktop.h
77
virtual port_id MessagePort() const { return fMessagePort; }
src/servers/app/ServerApp.cpp
121
fMessagePort = create_port(DEFAULT_MONITOR_PORT_SIZE, name);
src/servers/app/ServerApp.cpp
122
if (fMessagePort < B_OK)
src/servers/app/ServerApp.cpp
126
fLink.SetReceiverPort(fMessagePort);
src/servers/app/ServerApp.cpp
130
if (set_port_owner(fMessagePort, fClientTeam) < B_OK) {
src/servers/app/ServerApp.cpp
131
delete_port(fMessagePort);
src/servers/app/ServerApp.cpp
132
fMessagePort = -1;
src/servers/app/ServerApp.cpp
151
STRACE(("\tReceiver port: %" B_PRId32 "\n", fMessagePort));
src/servers/app/ServerApp.cpp
223
if (fMessagePort < B_OK)
src/servers/app/ServerApp.cpp
224
return fMessagePort;
src/servers/app/ServerApp.cpp
3581
fLink.Attach<port_id>(fMessagePort);
src/servers/app/ServerApp.cpp
3593
".\n", fMessagePort));
src/servers/app/ServerApp.cpp
97
fMessagePort(-1),
src/servers/app/ServerApp.h
122
port_id fMessagePort;
src/servers/app/ServerApp.h
57
virtual port_id MessagePort() const { return fMessagePort; }
src/servers/app/ServerWindow.cpp
170
fMessagePort(-1),
src/servers/app/ServerWindow.cpp
221
delete_port(fMessagePort);
src/servers/app/ServerWindow.cpp
274
fMessagePort = create_port(100, fTitle);
src/servers/app/ServerWindow.cpp
275
if (fMessagePort < B_OK)
src/servers/app/ServerWindow.cpp
276
return fMessagePort;
src/servers/app/ServerWindow.cpp
279
fLink.SetReceiverPort(fMessagePort);
src/servers/app/ServerWindow.cpp
4227
fLink.Attach<port_id>(fMessagePort);
src/servers/app/ServerWindow.h
162
port_id fMessagePort;
src/servers/app/ServerWindow.h
64
virtual port_id MessagePort() const { return fMessagePort; }
src/servers/app/TestServerLoopAdapter.cpp
37
fLink.SetReceiverPort(fMessagePort);
src/servers/app/TestServerLoopAdapter.h
28
virtual port_id MessagePort() const { return fMessagePort; }
src/servers/app/TestServerLoopAdapter.h
47
port_id fMessagePort;
src/tests/apps/fake_app_server/AppServer.cpp
176
BPrivate::PortLink pmsg(-1, fMessagePort);
src/tests/apps/fake_app_server/AppServer.cpp
179
STRACE(("info: AppServer::MainLoop listening on port %ld.\n", fMessagePort));
src/tests/apps/fake_app_server/AppServer.cpp
226
reply.Attach<port_id>(fMessagePort);
src/tests/apps/fake_app_server/AppServer.cpp
81
fMessagePort = create_port(200, SERVER_PORT_NAME);
src/tests/apps/fake_app_server/AppServer.cpp
82
if (fMessagePort == B_NO_MORE_PORTS)
src/tests/apps/fake_app_server/AppServer.cpp
85
gAppServerPort = fMessagePort;
src/tests/apps/fake_app_server/AppServer.h
61
port_id fMessagePort;
src/tests/apps/fake_app_server/ServerApp.cpp
154
BPrivate::LinkSender link(fMessagePort);
src/tests/apps/fake_app_server/ServerApp.cpp
208
STRACE(("info: ServerApp::MonitorApp listening on port %ld.\n", app->fMessagePort));
src/tests/apps/fake_app_server/ServerApp.cpp
54
fMessagePort(rcvport),
src/tests/apps/fake_app_server/ServerApp.cpp
59
fLink(fClientAppPort, fMessagePort),
src/tests/apps/fake_app_server/ServerApp.cpp
72
STRACE(("\tReceiver port: %ld\n", fMessagePort));
src/tests/apps/fake_app_server/ServerApp.cpp
96
delete_port(fMessagePort);
src/tests/apps/fake_app_server/ServerApp.h
76
port_id fMessagePort;