Symbol: BDebugContext
headers/private/debug/DebugContext.h
12
class BDebugContext {
headers/private/debug/DebugContext.h
14
BDebugContext();
headers/private/debug/DebugContext.h
15
~BDebugContext();
headers/private/debug/TeamDebugger.h
17
class BTeamDebugger : public BDebugContext {
src/kits/debug/DebugContext.cpp
10
BDebugContext::BDebugContext()
src/kits/debug/DebugContext.cpp
104
BDebugContext::ClearBreakpoint(void* address)
src/kits/debug/DebugContext.cpp
115
BDebugContext::SetWatchpoint(void* address, uint32 type, int32 length)
src/kits/debug/DebugContext.cpp
132
BDebugContext::ClearWatchpoint(void* address)
src/kits/debug/DebugContext.cpp
143
BDebugContext::ContinueThread(thread_id thread, bool singleStep)
src/kits/debug/DebugContext.cpp
156
BDebugContext::SetThreadDebuggingFlags(thread_id thread, int32 flags)
src/kits/debug/DebugContext.cpp
16
BDebugContext::~BDebugContext()
src/kits/debug/DebugContext.cpp
168
BDebugContext::GetThreadCpuState(thread_id thread,
src/kits/debug/DebugContext.cpp
23
BDebugContext::Init(team_id team, port_id nubPort)
src/kits/debug/DebugContext.cpp
38
BDebugContext::Uninit()
src/kits/debug/DebugContext.cpp
48
BDebugContext::SendDebugMessage(int32 messageCode, const void *message,
src/kits/debug/DebugContext.cpp
57
BDebugContext::SetTeamDebuggingFlags(int32 flags)
src/kits/debug/DebugContext.cpp
68
BDebugContext::ReadMemoryPartial(const void* address, void* buffer, size_t size)
src/kits/debug/DebugContext.cpp
75
BDebugContext::ReadMemory(const void* address, void* buffer, size_t size)
src/kits/debug/DebugContext.cpp
82
BDebugContext::ReadString(const void* address, char* buffer, size_t size)
src/kits/debug/DebugContext.cpp
89
BDebugContext::SetBreakpoint(void* address)
src/kits/debug/TeamDebugger.cpp
55
status_t error = BDebugContext::Init(team, nubPort);
src/kits/debug/TeamDebugger.cpp
77
BDebugContext::Uninit();