/*********************************************************************** * AUTHOR: Marcus Overhagen * FILE: PlaySound.cpp * DESCR: ***********************************************************************/ #include <BeBuild.h> #include <OS.h> #include <Entry.h> #include <PlaySound.h> #include "MediaDebug.h" sound_handle play_sound(const entry_ref *soundRef, bool mix, bool queue, bool background ) { UNIMPLEMENTED(); return (sound_handle)1; } status_t stop_sound(sound_handle handle) { UNIMPLEMENTED(); return B_OK; } status_t wait_for_sound(sound_handle handle) { UNIMPLEMENTED(); return B_OK; }