BBitmapStream
class BBitmapStream : public BPositionIO {
BBitmapStream(BBitmap* bitmap = NULL);
virtual ~BBitmapStream();
BBitmapStream outstream;
BBitmapStream stream(&rendered);
BBitmapStream output;
BBitmapStream input(bitmap);
BBitmapStream stream;
BBitmapStream bitmapStream(&bitmap);
BBitmapStream stream(fImageView->Bitmap());
BBitmapStream stream(fDisplayBitmap);
BBitmapStream bitmapStream(bitmap);
BBitmapStream stream;
BBitmapStream stream(picture);
BBitmapStream stream(bitmap);
BBitmapStream stream(bitmap);
BBitmapStream stream;
BBitmapStream bstream;
BBitmapStream stream(screenshot);
BBitmapStream outstream;
BBitmapStream stream(bitmap);
BBitmapStream stream(bitmap);
BBitmapStream stream(bitmap);
BBitmapStream stream(bitmap); // destructor deletes bitmap
BBitmapStream imageStream;
BBitmapStream thumbStream(thumbPointer);
BBitmapStream::Seek(off_t position, uint32 seekMode)
BBitmapStream::Position() const
BBitmapStream::Size() const
BBitmapStream::SetSize(off_t size)
BBitmapStream::DetachBitmap(BBitmap** _bitmap)
BBitmapStream::BBitmapStream(BBitmap* bitmap)
BBitmapStream::SwapHeader(const TranslatorBitmap* source,
void BBitmapStream::_ReservedBitmapStream1() {}
void BBitmapStream::_ReservedBitmapStream2() {}
BBitmapStream::~BBitmapStream()
BBitmapStream::ReadAt(off_t pos, void* buffer, size_t size)
BBitmapStream::WriteAt(off_t pos, const void* data, size_t size)
BBitmapStream bitmapStream;
BBitmapStream bitmapStream(bitmap);
BBitmapStream streamEmpty;
BBitmapStream *pstreamWithBits;
pstreamWithBits = new BBitmapStream(pbits);
BBitmapStream *pstream = new BBitmapStream;
BBitmapStream *pfullstream = new BBitmapStream(pbits);
BBitmapStream stream;
BBitmapStream stream;
BBitmapStream stream;
BBitmapStream stream;
BBitmapStream stream(fTriangleLeft);
BBitmapStream stream(fTriangleRight);
BBitmapStream stream(resultBitmap);
BBitmapStream stream(fpbitmap);
BBitmapStream outstream;