ClipToShape
CallbackAdapterPlayer::ClipToShape(int32 opCount, const uint32 opList[],
BView::ClipToShape(BShape* shape)
Canvas::ClipToShape(shape_data* shape, bool inverse)
DrawState::ClipToShape(shape_data* shape, bool inverse)
BoundingBoxCallbacks::ClipToShape(int32 opCount, const uint32 opList[], int32 ptCount,
CanvasCallbacks::ClipToShape(int32 opCount, const uint32 opList[],