State
class State : public AbstractTraceEntry {
enum State {
enum State {
class HeaderView::State {
enum State {
PackageLocalInfo::State() const
PackageUtils::State(const PackageInfoRef& package)
TermView::State::State(TermView* view)
TermView::State::~State()
struct State {
MenuPrivate::State(BMenuItem** item) const
BTextView::UndoBuffer::State(bool* _isRedo) const
BBufferStreamManager::State() const
RequestState State() const noexcept { return fRequestStatus; }
BPrinter::State() const
BJob::State() const
enum State {
enum State {
enum State {
enum State {
class PictureBoundingBoxPlayer::State {
struct DefaultWindowBehaviour::State {
int32 State() const
enum State {
State::~State()