root/tools/tools/drm/radeon/mkregtable/mkregtable.c
/* utility to create the register check tables
 * this includes inlined list.h safe for userspace.
 *
 * Copyright 2009 Jerome Glisse
 * Copyright 2009 Red Hat Inc.
 *
 * Authors:
 *      Jerome Glisse
 *      Dave Airlie
 */

#include <sys/types.h>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <regex.h>
#include <libgen.h>

#define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER)
/**
 * container_of - cast a member of a structure out to the containing structure
 * @ptr:    the pointer to the member.
 * @type:   the type of the container struct this is embedded in.
 * @member: the name of the member within the struct.
 *
 */
#define container_of(ptr, type, member) ({          \
        const typeof(((type *)0)->member)*__mptr = (ptr);    \
                     (type *)((char *)__mptr - offsetof(type, member)); })

/*
 * Simple doubly linked list implementation.
 *
 * Some of the internal functions ("__xxx") are useful when
 * manipulating whole lists rather than single entries, as
 * sometimes we already know the next/prev entries and we can
 * generate better code by using them directly rather than
 * using the generic single-entry routines.
 */

struct list_head {
        struct list_head *next, *prev;
};

#define LIST_HEAD_INIT(name) { &(name), &(name) }

#define LIST_HEAD(name) \
        struct list_head name = LIST_HEAD_INIT(name)

static inline void INIT_LIST_HEAD(struct list_head *list)
{
        list->next = list;
        list->prev = list;
}

/*
 * Insert a new entry between two known consecutive entries.
 *
 * This is only for internal list manipulation where we know
 * the prev/next entries already!
 */
#ifndef CONFIG_DEBUG_LIST
static inline void __list_add(struct list_head *new,
                              struct list_head *prev, struct list_head *next)
{
        next->prev = new;
        new->next = next;
        new->prev = prev;
        prev->next = new;
}
#else
extern void __list_add(struct list_head *new,
                       struct list_head *prev, struct list_head *next);
#endif

/**
 * list_add - add a new entry
 * @new: new entry to be added
 * @head: list head to add it after
 *
 * Insert a new entry after the specified head.
 * This is good for implementing stacks.
 */
static inline void list_add(struct list_head *new, struct list_head *head)
{
        __list_add(new, head, head->next);
}

/**
 * list_add_tail - add a new entry
 * @new: new entry to be added
 * @head: list head to add it before
 *
 * Insert a new entry before the specified head.
 * This is useful for implementing queues.
 */
static inline void list_add_tail(struct list_head *new, struct list_head *head)
{
        __list_add(new, head->prev, head);
}

/*
 * Delete a list entry by making the prev/next entries
 * point to each other.
 *
 * This is only for internal list manipulation where we know
 * the prev/next entries already!
 */
static inline void __list_del(struct list_head *prev, struct list_head *next)
{
        next->prev = prev;
        prev->next = next;
}

/**
 * list_del - deletes entry from list.
 * @entry: the element to delete from the list.
 * Note: list_empty() on entry does not return true after this, the entry is
 * in an undefined state.
 */
#ifndef CONFIG_DEBUG_LIST
static inline void list_del(struct list_head *entry)
{
        __list_del(entry->prev, entry->next);
        entry->next = (void *)0xDEADBEEF;
        entry->prev = (void *)0xBEEFDEAD;
}
#else
extern void list_del(struct list_head *entry);
#endif

/**
 * list_replace - replace old entry by new one
 * @old : the element to be replaced
 * @new : the new element to insert
 *
 * If @old was empty, it will be overwritten.
 */
static inline void list_replace(struct list_head *old, struct list_head *new)
{
        new->next = old->next;
        new->next->prev = new;
        new->prev = old->prev;
        new->prev->next = new;
}

static inline void list_replace_init(struct list_head *old,
                                     struct list_head *new)
{
        list_replace(old, new);
        INIT_LIST_HEAD(old);
}

/**
 * list_del_init - deletes entry from list and reinitialize it.
 * @entry: the element to delete from the list.
 */
static inline void list_del_init(struct list_head *entry)
{
        __list_del(entry->prev, entry->next);
        INIT_LIST_HEAD(entry);
}

/**
 * list_move - delete from one list and add as another's head
 * @list: the entry to move
 * @head: the head that will precede our entry
 */
static inline void list_move(struct list_head *list, struct list_head *head)
{
        __list_del(list->prev, list->next);
        list_add(list, head);
}

/**
 * list_move_tail - delete from one list and add as another's tail
 * @list: the entry to move
 * @head: the head that will follow our entry
 */
static inline void list_move_tail(struct list_head *list,
                                  struct list_head *head)
{
        __list_del(list->prev, list->next);
        list_add_tail(list, head);
}

/**
 * list_is_last - tests whether @list is the last entry in list @head
 * @list: the entry to test
 * @head: the head of the list
 */
static inline int list_is_last(const struct list_head *list,
                               const struct list_head *head)
{
        return list->next == head;
}

/**
 * list_empty - tests whether a list is empty
 * @head: the list to test.
 */
static inline int list_empty(const struct list_head *head)
{
        return head->next == head;
}

/**
 * list_empty_careful - tests whether a list is empty and not being modified
 * @head: the list to test
 *
 * Description:
 * tests whether a list is empty _and_ checks that no other CPU might be
 * in the process of modifying either member (next or prev)
 *
 * NOTE: using list_empty_careful() without synchronization
 * can only be safe if the only activity that can happen
 * to the list entry is list_del_init(). Eg. it cannot be used
 * if another CPU could re-list_add() it.
 */
static inline int list_empty_careful(const struct list_head *head)
{
        struct list_head *next = head->next;
        return (next == head) && (next == head->prev);
}

/**
 * list_is_singular - tests whether a list has just one entry.
 * @head: the list to test.
 */
static inline int list_is_singular(const struct list_head *head)
{
        return !list_empty(head) && (head->next == head->prev);
}

static inline void __list_cut_position(struct list_head *list,
                                       struct list_head *head,
                                       struct list_head *entry)
{
        struct list_head *new_first = entry->next;
        list->next = head->next;
        list->next->prev = list;
        list->prev = entry;
        entry->next = list;
        head->next = new_first;
        new_first->prev = head;
}

/**
 * list_cut_position - cut a list into two
 * @list: a new list to add all removed entries
 * @head: a list with entries
 * @entry: an entry within head, could be the head itself
 *      and if so we won't cut the list
 *
 * This helper moves the initial part of @head, up to and
 * including @entry, from @head to @list. You should
 * pass on @entry an element you know is on @head. @list
 * should be an empty list or a list you do not care about
 * losing its data.
 *
 */
static inline void list_cut_position(struct list_head *list,
                                     struct list_head *head,
                                     struct list_head *entry)
{
        if (list_empty(head))
                return;
        if (list_is_singular(head) && (head->next != entry && head != entry))
                return;
        if (entry == head)
                INIT_LIST_HEAD(list);
        else
                __list_cut_position(list, head, entry);
}

static inline void __list_splice(const struct list_head *list,
                                 struct list_head *prev, struct list_head *next)
{
        struct list_head *first = list->next;
        struct list_head *last = list->prev;

        first->prev = prev;
        prev->next = first;

        last->next = next;
        next->prev = last;
}

/**
 * list_splice - join two lists, this is designed for stacks
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 */
static inline void list_splice(const struct list_head *list,
                               struct list_head *head)
{
        if (!list_empty(list))
                __list_splice(list, head, head->next);
}

/**
 * list_splice_tail - join two lists, each list being a queue
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 */
static inline void list_splice_tail(struct list_head *list,
                                    struct list_head *head)
{
        if (!list_empty(list))
                __list_splice(list, head->prev, head);
}

/**
 * list_splice_init - join two lists and reinitialise the emptied list.
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 *
 * The list at @list is reinitialised
 */
static inline void list_splice_init(struct list_head *list,
                                    struct list_head *head)
{
        if (!list_empty(list)) {
                __list_splice(list, head, head->next);
                INIT_LIST_HEAD(list);
        }
}

/**
 * list_splice_tail_init - join two lists and reinitialise the emptied list
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 *
 * Each of the lists is a queue.
 * The list at @list is reinitialised
 */
static inline void list_splice_tail_init(struct list_head *list,
                                         struct list_head *head)
{
        if (!list_empty(list)) {
                __list_splice(list, head->prev, head);
                INIT_LIST_HEAD(list);
        }
}

/**
 * list_entry - get the struct for this entry
 * @ptr:        the &struct list_head pointer.
 * @type:       the type of the struct this is embedded in.
 * @member:     the name of the list_struct within the struct.
 */
#define list_entry(ptr, type, member) \
        container_of(ptr, type, member)

/**
 * list_first_entry - get the first element from a list
 * @ptr:        the list head to take the element from.
 * @type:       the type of the struct this is embedded in.
 * @member:     the name of the list_struct within the struct.
 *
 * Note, that list is expected to be not empty.
 */
#define list_first_entry(ptr, type, member) \
        list_entry((ptr)->next, type, member)

/**
 * list_for_each        -       iterate over a list
 * @pos:        the &struct list_head to use as a loop cursor.
 * @head:       the head for your list.
 */
#define list_for_each(pos, head) \
        for (pos = (head)->next; prefetch(pos->next), pos != (head); \
                pos = pos->next)

/**
 * __list_for_each      -       iterate over a list
 * @pos:        the &struct list_head to use as a loop cursor.
 * @head:       the head for your list.
 *
 * This variant differs from list_for_each() in that it's the
 * simplest possible list iteration code, no prefetching is done.
 * Use this for code that knows the list to be very short (empty
 * or 1 entry) most of the time.
 */
#define __list_for_each(pos, head) \
        for (pos = (head)->next; pos != (head); pos = pos->next)

/**
 * list_for_each_prev   -       iterate over a list backwards
 * @pos:        the &struct list_head to use as a loop cursor.
 * @head:       the head for your list.
 */
#define list_for_each_prev(pos, head) \
        for (pos = (head)->prev; prefetch(pos->prev), pos != (head); \
                pos = pos->prev)

/**
 * list_for_each_safe - iterate over a list safe against removal of list entry
 * @pos:        the &struct list_head to use as a loop cursor.
 * @n:          another &struct list_head to use as temporary storage
 * @head:       the head for your list.
 */
#define list_for_each_safe(pos, n, head) \
        for (pos = (head)->next, n = pos->next; pos != (head); \
                pos = n, n = pos->next)

/**
 * list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry
 * @pos:        the &struct list_head to use as a loop cursor.
 * @n:          another &struct list_head to use as temporary storage
 * @head:       the head for your list.
 */
#define list_for_each_prev_safe(pos, n, head) \
        for (pos = (head)->prev, n = pos->prev; \
             prefetch(pos->prev), pos != (head); \
             pos = n, n = pos->prev)

/**
 * list_for_each_entry  -       iterate over list of given type
 * @pos:        the type * to use as a loop cursor.
 * @head:       the head for your list.
 * @member:     the name of the list_struct within the struct.
 */
#define list_for_each_entry(pos, head, member)                          \
        for (pos = list_entry((head)->next, typeof(*pos), member);      \
             &pos->member != (head);    \
             pos = list_entry(pos->member.next, typeof(*pos), member))

/**
 * list_for_each_entry_reverse - iterate backwards over list of given type.
 * @pos:        the type * to use as a loop cursor.
 * @head:       the head for your list.
 * @member:     the name of the list_struct within the struct.
 */
#define list_for_each_entry_reverse(pos, head, member)                  \
        for (pos = list_entry((head)->prev, typeof(*pos), member);      \
             prefetch(pos->member.prev), &pos->member != (head);        \
             pos = list_entry(pos->member.prev, typeof(*pos), member))

/**
 * list_prepare_entry - prepare a pos entry for use in list_for_each_entry_continue()
 * @pos:        the type * to use as a start point
 * @head:       the head of the list
 * @member:     the name of the list_struct within the struct.
 *
 * Prepares a pos entry for use as a start point in list_for_each_entry_continue().
 */
#define list_prepare_entry(pos, head, member) \
        ((pos) ? : list_entry(head, typeof(*pos), member))

/**
 * list_for_each_entry_continue - continue iteration over list of given type
 * @pos:        the type * to use as a loop cursor.
 * @head:       the head for your list.
 * @member:     the name of the list_struct within the struct.
 *
 * Continue to iterate over list of given type, continuing after
 * the current position.
 */
#define list_for_each_entry_continue(pos, head, member)                 \
        for (pos = list_entry(pos->member.next, typeof(*pos), member);  \
             prefetch(pos->member.next), &pos->member != (head);        \
             pos = list_entry(pos->member.next, typeof(*pos), member))

/**
 * list_for_each_entry_continue_reverse - iterate backwards from the given point
 * @pos:        the type * to use as a loop cursor.
 * @head:       the head for your list.
 * @member:     the name of the list_struct within the struct.
 *
 * Start to iterate over list of given type backwards, continuing after
 * the current position.
 */
#define list_for_each_entry_continue_reverse(pos, head, member)         \
        for (pos = list_entry(pos->member.prev, typeof(*pos), member);  \
             prefetch(pos->member.prev), &pos->member != (head);        \
             pos = list_entry(pos->member.prev, typeof(*pos), member))

/**
 * list_for_each_entry_from - iterate over list of given type from the current point
 * @pos:        the type * to use as a loop cursor.
 * @head:       the head for your list.
 * @member:     the name of the list_struct within the struct.
 *
 * Iterate over list of given type, continuing from current position.
 */
#define list_for_each_entry_from(pos, head, member)                     \
        for (; prefetch(pos->member.next), &pos->member != (head);      \
             pos = list_entry(pos->member.next, typeof(*pos), member))

/**
 * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
 * @pos:        the type * to use as a loop cursor.
 * @n:          another type * to use as temporary storage
 * @head:       the head for your list.
 * @member:     the name of the list_struct within the struct.
 */
#define list_for_each_entry_safe(pos, n, head, member)                  \
        for (pos = list_entry((head)->next, typeof(*pos), member),      \
                n = list_entry(pos->member.next, typeof(*pos), member); \
             &pos->member != (head);                                    \
             pos = n, n = list_entry(n->member.next, typeof(*n), member))

/**
 * list_for_each_entry_safe_continue
 * @pos:        the type * to use as a loop cursor.
 * @n:          another type * to use as temporary storage
 * @head:       the head for your list.
 * @member:     the name of the list_struct within the struct.
 *
 * Iterate over list of given type, continuing after current point,
 * safe against removal of list entry.
 */
#define list_for_each_entry_safe_continue(pos, n, head, member)                 \
        for (pos = list_entry(pos->member.next, typeof(*pos), member),          \
                n = list_entry(pos->member.next, typeof(*pos), member);         \
             &pos->member != (head);                                            \
             pos = n, n = list_entry(n->member.next, typeof(*n), member))

/**
 * list_for_each_entry_safe_from
 * @pos:        the type * to use as a loop cursor.
 * @n:          another type * to use as temporary storage
 * @head:       the head for your list.
 * @member:     the name of the list_struct within the struct.
 *
 * Iterate over list of given type from current point, safe against
 * removal of list entry.
 */
#define list_for_each_entry_safe_from(pos, n, head, member)                     \
        for (n = list_entry(pos->member.next, typeof(*pos), member);            \
             &pos->member != (head);                                            \
             pos = n, n = list_entry(n->member.next, typeof(*n), member))

/**
 * list_for_each_entry_safe_reverse
 * @pos:        the type * to use as a loop cursor.
 * @n:          another type * to use as temporary storage
 * @head:       the head for your list.
 * @member:     the name of the list_struct within the struct.
 *
 * Iterate backwards over list of given type, safe against removal
 * of list entry.
 */
#define list_for_each_entry_safe_reverse(pos, n, head, member)          \
        for (pos = list_entry((head)->prev, typeof(*pos), member),      \
                n = list_entry(pos->member.prev, typeof(*pos), member); \
             &pos->member != (head);                                    \
             pos = n, n = list_entry(n->member.prev, typeof(*n), member))

struct offset {
        struct list_head list;
        unsigned offset;
};

struct table {
        struct list_head offsets;
        unsigned offset_max;
        unsigned nentry;
        unsigned *table;
        char *gpu_prefix;
};

static struct offset *offset_new(unsigned o)
{
        struct offset *offset;

        offset = (struct offset *)malloc(sizeof(struct offset));
        if (offset) {
                INIT_LIST_HEAD(&offset->list);
                offset->offset = o;
        }
        return offset;
}

static void table_offset_add(struct table *t, struct offset *offset)
{
        list_add_tail(&offset->list, &t->offsets);
}

static void table_init(struct table *t)
{
        INIT_LIST_HEAD(&t->offsets);
        t->offset_max = 0;
        t->nentry = 0;
        t->table = NULL;
}

static void table_print(struct table *t)
{
        unsigned nlloop, i, j, n, c, id;

        nlloop = (t->nentry + 3) / 4;
        c = t->nentry;
        printf("static const unsigned %s_reg_safe_bm[%d] = {\n", t->gpu_prefix,
               t->nentry);
        for (i = 0, id = 0; i < nlloop; i++) {
                n = 4;
                if (n > c)
                        n = c;
                c -= n;
                for (j = 0; j < n; j++) {
                        if (j == 0)
                                printf("\t");
                        else
                                printf(" ");
                        printf("0x%08X,", t->table[id++]);
                }
                printf("\n");
        }
        printf("};\n");
}

static int table_build(struct table *t)
{
        struct offset *offset;
        unsigned i, m;

        t->nentry = ((t->offset_max >> 2) + 31) / 32;
        t->table = (unsigned *)malloc(sizeof(unsigned) * t->nentry);
        if (t->table == NULL)
                return -1;
        memset(t->table, 0xff, sizeof(unsigned) * t->nentry);
        list_for_each_entry(offset, &t->offsets, list) {
                i = (offset->offset >> 2) / 32;
                m = (offset->offset >> 2) & 31;
                m = 1 << m;
                t->table[i] ^= m;
        }
        return 0;
}

static char gpu_name[10];
static int parser_auth(struct table *t, const char *filename)
{
        FILE *file;
        regex_t mask_rex;
        regmatch_t match[4];
        char buf[1024];
        size_t end;
        int len;
        int done = 0;
        int r;
        unsigned o;
        struct offset *offset;
        char last_reg_s[10];
        int last_reg;

        if (regcomp
            (&mask_rex, "(0x[0-9a-fA-F]*) *([_a-zA-Z0-9]*)", REG_EXTENDED)) {
                fprintf(stderr, "Failed to compile regular expression\n");
                return -1;
        }
        file = fopen(filename, "r");
        if (file == NULL) {
                fprintf(stderr, "Failed to open: %s\n", filename);
                return -1;
        }
        fseek(file, 0, SEEK_END);
        end = ftell(file);
        fseek(file, 0, SEEK_SET);

        /* get header */
        if (fgets(buf, 1024, file) == NULL) {
                fclose(file);
                return -1;
        }

        /* first line will contain the last register
         * and gpu name */
        sscanf(buf, "%s %s", gpu_name, last_reg_s);
        t->gpu_prefix = gpu_name;
        last_reg = strtol(last_reg_s, NULL, 16);

        do {
                if (fgets(buf, 1024, file) == NULL) {
                        fclose(file);
                        return -1;
                }
                len = strlen(buf);
                if (ftell(file) == end)
                        done = 1;
                if (len) {
                        r = regexec(&mask_rex, buf, 4, match, 0);
                        if (r == REG_NOMATCH) {
                        } else if (r) {
                                fprintf(stderr,
                                        "Error matching regular expression %d in %s\n",
                                        r, filename);
                                fclose(file);
                                return -1;
                        } else {
                                buf[match[0].rm_eo] = 0;
                                buf[match[1].rm_eo] = 0;
                                buf[match[2].rm_eo] = 0;
                                o = strtol(&buf[match[1].rm_so], NULL, 16);
                                offset = offset_new(o);
                                table_offset_add(t, offset);
                                if (o > t->offset_max)
                                        t->offset_max = o;
                        }
                }
        } while (!done);
        fclose(file);
        if (t->offset_max < last_reg)
                t->offset_max = last_reg;
        return table_build(t);
}

int main(int argc, char *argv[])
{
        struct table t;

        if (argc != 2) {
                fprintf(stderr, "Usage: %s <authfile>\n", argv[0]);
                exit(1);
        }
        table_init(&t);
        if (parser_auth(&t, argv[1])) {
                fprintf(stderr, "Failed to parse file %s\n", argv[1]);
                return -1;
        }
        table_print(&t);
        return 0;
}