#include <openssl/crypto.h>
#include "internal/e_os.h"
#include "internal/time.h"
#if (defined(OPENSSL_SYS_UNIX) || defined(__DJGPP__)) && !defined(OPENSSL_USE_SLEEP_BUSYLOOP)
#if defined(OPENSSL_USE_USLEEP) \
|| defined(__DJGPP__) \
|| (defined(__TANDEM) && defined(_REENTRANT))
#include <unistd.h>
static void ossl_sleep_millis(uint64_t millis)
{
unsigned int s = (unsigned int)(millis / 1000);
unsigned int us = (unsigned int)((millis % 1000) * 1000);
if (s > 0)
sleep(s);
usleep(us);
}
#elif defined(__TANDEM) && !defined(_REENTRANT)
#include <cextdecs.h(PROCESS_DELAY_)>
static void ossl_sleep_millis(uint64_t millis)
{
PROCESS_DELAY_(millis * 1000);
}
#else
#include <time.h>
static void ossl_sleep_millis(uint64_t millis)
{
struct timespec ts;
ts.tv_sec = (long int)(millis / 1000);
ts.tv_nsec = (long int)(millis % 1000) * 1000000ul;
nanosleep(&ts, NULL);
}
#endif
#elif defined(_WIN32) && !defined(OPENSSL_SYS_UEFI)
#include <windows.h>
static void ossl_sleep_millis(uint64_t millis)
{
DWORD limited_millis = (DWORD)-1;
if (millis < limited_millis)
limited_millis = (DWORD)millis;
Sleep(limited_millis);
}
#else
#define USE_SLEEP_SECS
static void ossl_sleep_secs(uint64_t secs)
{
unsigned int limited_secs = UINT_MAX;
if (secs < limited_secs)
limited_secs = (unsigned int)secs;
sleep(limited_secs);
}
static void ossl_sleep_millis(uint64_t millis)
{
const OSSL_TIME finish
= ossl_time_add(ossl_time_now(), ossl_ms2time(millis));
while (ossl_time_compare(ossl_time_now(), finish) < 0)
;
}
#endif
void OSSL_sleep(uint64_t millis)
{
OSSL_TIME now = ossl_time_now();
OSSL_TIME finish = ossl_time_add(now, ossl_ms2time(millis));
uint64_t left = millis;
#if defined(USE_SLEEP_SECS)
do {
ossl_sleep_secs(left / 1000);
now = ossl_time_now();
left = ossl_time2ms(ossl_time_subtract(finish, now));
} while (ossl_time_compare(now, finish) < 0 && left > 1000);
if (ossl_time_compare(now, finish) >= 0)
return;
#endif
do {
ossl_sleep_millis(left);
now = ossl_time_now();
left = ossl_time2ms(ossl_time_subtract(finish, now));
} while (ossl_time_compare(now, finish) < 0);
}