#ifndef _SYS_TREE_H_
#define _SYS_TREE_H_
#include <sys/cdefs.h>
#define SPLAY_HEAD(name, type) \
struct name { \
struct type *sph_root; \
}
#define SPLAY_INITIALIZER(root) \
{ NULL }
#define SPLAY_INIT(root) do { \
(root)->sph_root = NULL; \
} while ( 0)
#define SPLAY_ENTRY(type) \
struct { \
struct type *spe_left; \
struct type *spe_right; \
}
#define SPLAY_LEFT(elm, field) (elm)->field.spe_left
#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right
#define SPLAY_ROOT(head) (head)->sph_root
#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
#define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \
SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
(head)->sph_root = tmp; \
} while ( 0)
#define SPLAY_ROTATE_LEFT(head, tmp, field) do { \
SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
SPLAY_LEFT(tmp, field) = (head)->sph_root; \
(head)->sph_root = tmp; \
} while ( 0)
#define SPLAY_LINKLEFT(head, tmp, field) do { \
SPLAY_LEFT(tmp, field) = (head)->sph_root; \
tmp = (head)->sph_root; \
(head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
} while ( 0)
#define SPLAY_LINKRIGHT(head, tmp, field) do { \
SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
tmp = (head)->sph_root; \
(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
} while ( 0)
#define SPLAY_ASSEMBLE(head, node, left, right, field) do { \
SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
} while ( 0)
#define SPLAY_PROTOTYPE(name, type, field, cmp) \
void name##_SPLAY(struct name *, struct type *); \
void name##_SPLAY_MINMAX(struct name *, int); \
struct type *name##_SPLAY_INSERT(struct name *, struct type *); \
struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \
\
\
static __unused __inline struct type * \
name##_SPLAY_FIND(struct name *head, struct type *elm) \
{ \
if (SPLAY_EMPTY(head)) \
return(NULL); \
name##_SPLAY(head, elm); \
if ((cmp)(elm, (head)->sph_root) == 0) \
return (head->sph_root); \
return (NULL); \
} \
\
static __unused __inline struct type * \
name##_SPLAY_NEXT(struct name *head, struct type *elm) \
{ \
name##_SPLAY(head, elm); \
if (SPLAY_RIGHT(elm, field) != NULL) { \
elm = SPLAY_RIGHT(elm, field); \
while (SPLAY_LEFT(elm, field) != NULL) { \
elm = SPLAY_LEFT(elm, field); \
} \
} else \
elm = NULL; \
return (elm); \
} \
\
static __unused __inline struct type * \
name##_SPLAY_MIN_MAX(struct name *head, int val) \
{ \
name##_SPLAY_MINMAX(head, val); \
return (SPLAY_ROOT(head)); \
}
#define SPLAY_GENERATE(name, type, field, cmp) \
struct type * \
name##_SPLAY_INSERT(struct name *head, struct type *elm) \
{ \
if (SPLAY_EMPTY(head)) { \
SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
} else { \
__typeof(cmp(NULL, NULL)) __comp; \
name##_SPLAY(head, elm); \
__comp = (cmp)(elm, (head)->sph_root); \
if (__comp < 0) { \
SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
SPLAY_RIGHT(elm, field) = (head)->sph_root; \
SPLAY_LEFT((head)->sph_root, field) = NULL; \
} else if (__comp > 0) { \
SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
SPLAY_LEFT(elm, field) = (head)->sph_root; \
SPLAY_RIGHT((head)->sph_root, field) = NULL; \
} else \
return ((head)->sph_root); \
} \
(head)->sph_root = (elm); \
return (NULL); \
} \
\
struct type * \
name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
{ \
struct type *__tmp; \
if (SPLAY_EMPTY(head)) \
return (NULL); \
name##_SPLAY(head, elm); \
if ((cmp)(elm, (head)->sph_root) == 0) { \
if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
} else { \
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
name##_SPLAY(head, elm); \
SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
} \
return (elm); \
} \
return (NULL); \
} \
\
void \
name##_SPLAY(struct name *head, struct type *elm) \
{ \
struct type __node, *__left, *__right, *__tmp; \
__typeof(cmp(NULL, NULL)) __comp; \
\
SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
__left = __right = &__node; \
\
while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) { \
if (__comp < 0) { \
__tmp = SPLAY_LEFT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if ((cmp)(elm, __tmp) < 0){ \
SPLAY_ROTATE_RIGHT(head, __tmp, field); \
if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
break; \
} \
SPLAY_LINKLEFT(head, __right, field); \
} else if (__comp > 0) { \
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if ((cmp)(elm, __tmp) > 0){ \
SPLAY_ROTATE_LEFT(head, __tmp, field); \
if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
break; \
} \
SPLAY_LINKRIGHT(head, __left, field); \
} \
} \
SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
} \
\
\
void name##_SPLAY_MINMAX(struct name *head, int __comp) \
{ \
struct type __node, *__left, *__right, *__tmp; \
\
SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
__left = __right = &__node; \
\
while (1) { \
if (__comp < 0) { \
__tmp = SPLAY_LEFT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if (__comp < 0){ \
SPLAY_ROTATE_RIGHT(head, __tmp, field); \
if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
break; \
} \
SPLAY_LINKLEFT(head, __right, field); \
} else if (__comp > 0) { \
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if (__comp > 0) { \
SPLAY_ROTATE_LEFT(head, __tmp, field); \
if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
break; \
} \
SPLAY_LINKRIGHT(head, __left, field); \
} \
} \
SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
}
#define SPLAY_NEGINF -1
#define SPLAY_INF 1
#define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y)
#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y)
#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y)
#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \
: name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \
: name##_SPLAY_MIN_MAX(x, SPLAY_INF))
#define SPLAY_FOREACH(x, name, head) \
for ((x) = SPLAY_MIN(name, head); \
(x) != NULL; \
(x) = SPLAY_NEXT(name, head, x))
#define RB_HEAD(name, type) \
struct name { \
struct type *rbh_root; \
}
#define RB_INITIALIZER(root) \
{ NULL }
#define RB_INIT(root) do { \
(root)->rbh_root = NULL; \
} while ( 0)
#define RB_ENTRY(type) \
struct { \
struct type *rbe_link[3]; \
}
#define _RB_LINK(elm, dir, field) (elm)->field.rbe_link[dir]
#define _RB_UP(elm, field) _RB_LINK(elm, 0, field)
#define _RB_L ((__uintptr_t)1)
#define _RB_R ((__uintptr_t)2)
#define _RB_LR ((__uintptr_t)3)
#define _RB_BITS(elm) ((__uintptr_t)elm)
#define _RB_BITSUP(elm, field) _RB_BITS(_RB_UP(elm, field))
#define _RB_PTR_OP(elm, op, dir) ((__typeof(elm)) \
((__uintptr_t)(elm) op (dir)))
#define _RB_PTR(elm) _RB_PTR_OP((elm), &, ~_RB_LR)
#define _RB_MOD_OR(elm, dir) ((elm) = _RB_PTR_OP((elm), |, (dir)))
#define _RB_MOD_XOR(elm, dir) ((elm) = _RB_PTR_OP((elm), ^, (dir)))
#define RB_PARENT(elm, field) _RB_PTR(_RB_UP(elm, field))
#define RB_LEFT(elm, field) _RB_LINK(elm, _RB_L, field)
#define RB_RIGHT(elm, field) _RB_LINK(elm, _RB_R, field)
#define RB_ROOT(head) (head)->rbh_root
#define RB_EMPTY(head) (RB_ROOT(head) == NULL)
#define RB_SET_PARENT(dst, src, field) do { \
_RB_UP(dst, field) = (__typeof(src))((__uintptr_t)src | \
(_RB_BITSUP(dst, field) & _RB_LR)); \
} while ( 0)
#define RB_SET(elm, parent, field) do { \
_RB_UP(elm, field) = parent; \
RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \
} while ( 0)
#ifndef RB_AUGMENT_CHECK
#ifndef RB_AUGMENT
#define RB_AUGMENT_CHECK(x) 0
#else
#define RB_AUGMENT_CHECK(x) (RB_AUGMENT(x), 1)
#endif
#endif
#define RB_UPDATE_AUGMENT(elm, field) do { \
__typeof(elm) rb_update_tmp = (elm); \
while (RB_AUGMENT_CHECK(rb_update_tmp) && \
(rb_update_tmp = RB_PARENT(rb_update_tmp, field)) != NULL) \
; \
} while (0)
#define RB_SWAP_CHILD(head, par, out, in, field) do { \
if (par == NULL) \
RB_ROOT(head) = (in); \
else if ((out) == RB_LEFT(par, field)) \
RB_LEFT(par, field) = (in); \
else \
RB_RIGHT(par, field) = (in); \
} while ( 0)
#define RB_ROTATE(elm, tmp, dir, field) do { \
if ((_RB_LINK(elm, dir ^ _RB_LR, field) = \
_RB_LINK(tmp, dir, field)) != NULL) \
RB_SET_PARENT(_RB_LINK(tmp, dir, field), elm, field); \
_RB_LINK(tmp, dir, field) = (elm); \
RB_SET_PARENT(elm, tmp, field); \
} while ( 0)
#define RB_PROTOTYPE(name, type, field, cmp) \
RB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
#define RB_PROTOTYPE_STATIC(name, type, field, cmp) \
RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __unused static)
#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \
RB_PROTOTYPE_RANK(name, type, attr) \
RB_PROTOTYPE_INSERT_COLOR(name, type, attr); \
RB_PROTOTYPE_REMOVE_COLOR(name, type, attr); \
RB_PROTOTYPE_INSERT_FINISH(name, type, attr); \
RB_PROTOTYPE_INSERT(name, type, attr); \
RB_PROTOTYPE_REMOVE(name, type, attr); \
RB_PROTOTYPE_FIND(name, type, attr); \
RB_PROTOTYPE_NFIND(name, type, attr); \
RB_PROTOTYPE_NEXT(name, type, attr); \
RB_PROTOTYPE_INSERT_NEXT(name, type, attr); \
RB_PROTOTYPE_PREV(name, type, attr); \
RB_PROTOTYPE_INSERT_PREV(name, type, attr); \
RB_PROTOTYPE_MINMAX(name, type, attr); \
RB_PROTOTYPE_REINSERT(name, type, attr);
#ifdef _RB_DIAGNOSTIC
#define RB_PROTOTYPE_RANK(name, type, attr) \
attr int name##_RB_RANK(struct type *);
#else
#define RB_PROTOTYPE_RANK(name, type, attr)
#endif
#define RB_PROTOTYPE_INSERT_COLOR(name, type, attr) \
attr struct type *name##_RB_INSERT_COLOR(struct name *, \
struct type *, struct type *)
#define RB_PROTOTYPE_REMOVE_COLOR(name, type, attr) \
attr struct type *name##_RB_REMOVE_COLOR(struct name *, \
struct type *, struct type *)
#define RB_PROTOTYPE_REMOVE(name, type, attr) \
attr struct type *name##_RB_REMOVE(struct name *, struct type *)
#define RB_PROTOTYPE_INSERT_FINISH(name, type, attr) \
attr struct type *name##_RB_INSERT_FINISH(struct name *, \
struct type *, struct type **, struct type *)
#define RB_PROTOTYPE_INSERT(name, type, attr) \
attr struct type *name##_RB_INSERT(struct name *, struct type *)
#define RB_PROTOTYPE_FIND(name, type, attr) \
attr struct type *name##_RB_FIND(struct name *, struct type *)
#define RB_PROTOTYPE_NFIND(name, type, attr) \
attr struct type *name##_RB_NFIND(struct name *, struct type *)
#define RB_PROTOTYPE_NEXT(name, type, attr) \
attr struct type *name##_RB_NEXT(struct type *)
#define RB_PROTOTYPE_INSERT_NEXT(name, type, attr) \
attr struct type *name##_RB_INSERT_NEXT(struct name *, \
struct type *, struct type *)
#define RB_PROTOTYPE_PREV(name, type, attr) \
attr struct type *name##_RB_PREV(struct type *)
#define RB_PROTOTYPE_INSERT_PREV(name, type, attr) \
attr struct type *name##_RB_INSERT_PREV(struct name *, \
struct type *, struct type *)
#define RB_PROTOTYPE_MINMAX(name, type, attr) \
attr struct type *name##_RB_MINMAX(struct name *, int)
#define RB_PROTOTYPE_REINSERT(name, type, attr) \
attr struct type *name##_RB_REINSERT(struct name *, struct type *)
#define RB_GENERATE(name, type, field, cmp) \
RB_GENERATE_INTERNAL(name, type, field, cmp,)
#define RB_GENERATE_STATIC(name, type, field, cmp) \
RB_GENERATE_INTERNAL(name, type, field, cmp, __unused static)
#define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \
RB_GENERATE_RANK(name, type, field, attr) \
RB_GENERATE_INSERT_COLOR(name, type, field, attr) \
RB_GENERATE_REMOVE_COLOR(name, type, field, attr) \
RB_GENERATE_INSERT_FINISH(name, type, field, attr) \
RB_GENERATE_INSERT(name, type, field, cmp, attr) \
RB_GENERATE_REMOVE(name, type, field, attr) \
RB_GENERATE_FIND(name, type, field, cmp, attr) \
RB_GENERATE_NFIND(name, type, field, cmp, attr) \
RB_GENERATE_NEXT(name, type, field, attr) \
RB_GENERATE_INSERT_NEXT(name, type, field, cmp, attr) \
RB_GENERATE_PREV(name, type, field, attr) \
RB_GENERATE_INSERT_PREV(name, type, field, cmp, attr) \
RB_GENERATE_MINMAX(name, type, field, attr) \
RB_GENERATE_REINSERT(name, type, field, cmp, attr)
#ifdef _RB_DIAGNOSTIC
#ifndef RB_AUGMENT
#define _RB_AUGMENT_VERIFY(x) RB_AUGMENT_CHECK(x)
#else
#define _RB_AUGMENT_VERIFY(x) 0
#endif
#define RB_GENERATE_RANK(name, type, field, attr) \
\
attr int \
name##_RB_RANK(struct type *elm) \
{ \
struct type *left, *right, *up; \
int left_rank, right_rank; \
\
if (elm == NULL) \
return (0); \
up = _RB_UP(elm, field); \
left = RB_LEFT(elm, field); \
left_rank = ((_RB_BITS(up) & _RB_L) ? 2 : 1) + \
name##_RB_RANK(left); \
right = RB_RIGHT(elm, field); \
right_rank = ((_RB_BITS(up) & _RB_R) ? 2 : 1) + \
name##_RB_RANK(right); \
if (left_rank != right_rank || \
(left_rank == 2 && left == NULL && right == NULL) || \
_RB_AUGMENT_VERIFY(elm)) \
return (-1); \
return (left_rank); \
}
#else
#define RB_GENERATE_RANK(name, type, field, attr)
#endif
#define RB_GENERATE_INSERT_COLOR(name, type, field, attr) \
attr struct type * \
name##_RB_INSERT_COLOR(struct name *head, \
struct type *parent, struct type *elm) \
{ \
\
struct type *child, *child_up, *gpar; \
__uintptr_t elmdir, sibdir; \
\
do { \
\
gpar = _RB_UP(parent, field); \
elmdir = RB_RIGHT(parent, field) == elm ? _RB_R : _RB_L; \
if (_RB_BITS(gpar) & elmdir) { \
\
_RB_MOD_XOR(_RB_UP(parent, field), elmdir); \
return (NULL); \
} \
sibdir = elmdir ^ _RB_LR; \
\
_RB_MOD_XOR(_RB_UP(parent, field), sibdir); \
if ((_RB_BITS(gpar) & _RB_LR) == 0) { \
\
child = elm; \
elm = parent; \
continue; \
} \
_RB_UP(parent, field) = gpar = _RB_PTR(gpar); \
if (_RB_BITSUP(elm, field) & elmdir) { \
\
RB_ROTATE(elm, child, elmdir, field); \
child_up = _RB_UP(child, field); \
if (_RB_BITS(child_up) & sibdir) \
_RB_MOD_XOR(_RB_UP(parent, field), \
elmdir); \
if (_RB_BITS(child_up) & elmdir) \
_RB_MOD_XOR(_RB_UP(elm, field), \
_RB_LR); \
else \
_RB_MOD_XOR(_RB_UP(elm, field), \
elmdir); \
\
if ((_RB_BITS(child_up) & _RB_LR) == 0) \
elm = child; \
} else \
child = elm; \
\
\
RB_ROTATE(parent, child, sibdir, field); \
_RB_UP(child, field) = gpar; \
RB_SWAP_CHILD(head, gpar, parent, child, field); \
\
if (elm != child) \
(void)RB_AUGMENT_CHECK(elm); \
(void)RB_AUGMENT_CHECK(parent); \
return (child); \
} while ((parent = gpar) != NULL); \
return (NULL); \
}
#ifndef RB_STRICT_HST
#define RB_STRICT_HST 0
#endif
#define RB_GENERATE_REMOVE_COLOR(name, type, field, attr) \
attr struct type * \
name##_RB_REMOVE_COLOR(struct name *head, \
struct type *parent, struct type *elm) \
{ \
struct type *gpar, *sib, *up; \
__uintptr_t elmdir, sibdir; \
\
if (RB_RIGHT(parent, field) == elm && \
RB_LEFT(parent, field) == elm) { \
\
_RB_UP(parent, field) = _RB_PTR(_RB_UP(parent, field)); \
elm = parent; \
if ((parent = _RB_UP(elm, field)) == NULL) \
return (NULL); \
} \
do { \
\
gpar = _RB_UP(parent, field); \
elmdir = RB_RIGHT(parent, field) == elm ? _RB_R : _RB_L; \
_RB_MOD_XOR(gpar, elmdir); \
if (_RB_BITS(gpar) & elmdir) { \
\
_RB_UP(parent, field) = gpar; \
return (NULL); \
} \
if (_RB_BITS(gpar) & _RB_LR) { \
\
_RB_MOD_XOR(gpar, _RB_LR); \
_RB_UP(parent, field) = gpar; \
gpar = _RB_PTR(gpar); \
continue; \
} \
sibdir = elmdir ^ _RB_LR; \
sib = _RB_LINK(parent, sibdir, field); \
up = _RB_UP(sib, field); \
_RB_MOD_XOR(up, _RB_LR); \
if ((_RB_BITS(up) & _RB_LR) == 0) { \
\
_RB_UP(sib, field) = up; \
continue; \
} \
if ((_RB_BITS(up) & sibdir) == 0) { \
\
elm = _RB_LINK(sib, elmdir, field); \
\
RB_ROTATE(sib, elm, sibdir, field); \
up = _RB_UP(elm, field); \
_RB_MOD_XOR(_RB_UP(parent, field), \
(_RB_BITS(up) & elmdir) ? _RB_LR : elmdir); \
_RB_MOD_XOR(_RB_UP(sib, field), \
(_RB_BITS(up) & sibdir) ? _RB_LR : sibdir); \
_RB_MOD_OR(_RB_UP(elm, field), _RB_LR); \
} else { \
if ((_RB_BITS(up) & elmdir) == 0 && \
RB_STRICT_HST && elm != NULL) { \
\
_RB_MOD_XOR(_RB_UP(parent, field), \
sibdir); \
_RB_MOD_XOR(_RB_UP(sib, field), \
_RB_LR); \
} else if ((_RB_BITS(up) & elmdir) == 0) { \
\
_RB_MOD_XOR(_RB_UP(parent, field), \
elmdir); \
_RB_MOD_XOR(_RB_UP(sib, field), \
sibdir); \
} else \
_RB_MOD_XOR(_RB_UP(sib, field), \
sibdir); \
elm = sib; \
} \
\
\
RB_ROTATE(parent, elm, elmdir, field); \
RB_SET_PARENT(elm, gpar, field); \
RB_SWAP_CHILD(head, gpar, parent, elm, field); \
\
if (sib != elm) \
(void)RB_AUGMENT_CHECK(sib); \
return (parent); \
} while (elm = parent, (parent = gpar) != NULL); \
return (NULL); \
}
#define _RB_AUGMENT_WALK(elm, match, field) \
do { \
if (match == elm) \
match = NULL; \
} while (RB_AUGMENT_CHECK(elm) && \
(elm = RB_PARENT(elm, field)) != NULL)
#define RB_GENERATE_REMOVE(name, type, field, attr) \
attr struct type * \
name##_RB_REMOVE(struct name *head, struct type *out) \
{ \
struct type *child, *in, *opar, *parent; \
\
child = RB_LEFT(out, field); \
in = RB_RIGHT(out, field); \
opar = _RB_UP(out, field); \
if (in == NULL || child == NULL) { \
in = child = (in == NULL ? child : in); \
parent = opar = _RB_PTR(opar); \
} else { \
parent = in; \
while (RB_LEFT(in, field)) \
in = RB_LEFT(in, field); \
RB_SET_PARENT(child, in, field); \
RB_LEFT(in, field) = child; \
child = RB_RIGHT(in, field); \
if (parent != in) { \
RB_SET_PARENT(parent, in, field); \
RB_RIGHT(in, field) = parent; \
parent = RB_PARENT(in, field); \
RB_LEFT(parent, field) = child; \
} \
_RB_UP(in, field) = opar; \
opar = _RB_PTR(opar); \
} \
RB_SWAP_CHILD(head, opar, out, in, field); \
if (child != NULL) \
_RB_UP(child, field) = parent; \
if (parent != NULL) { \
opar = name##_RB_REMOVE_COLOR(head, parent, child); \
\
if (parent == in && RB_LEFT(parent, field) == NULL) { \
opar = NULL; \
parent = RB_PARENT(parent, field); \
} \
_RB_AUGMENT_WALK(parent, opar, field); \
if (opar != NULL) { \
\
(void)RB_AUGMENT_CHECK(opar); \
(void)RB_AUGMENT_CHECK(RB_PARENT(opar, field)); \
} \
} \
return (out); \
}
#define RB_GENERATE_INSERT_FINISH(name, type, field, attr) \
\
attr struct type * \
name##_RB_INSERT_FINISH(struct name *head, struct type *parent, \
struct type **pptr, struct type *elm) \
{ \
struct type *tmp = NULL; \
\
RB_SET(elm, parent, field); \
*pptr = elm; \
if (parent != NULL) \
tmp = name##_RB_INSERT_COLOR(head, parent, elm); \
_RB_AUGMENT_WALK(elm, tmp, field); \
if (tmp != NULL) \
\
(void)RB_AUGMENT_CHECK(tmp); \
return (NULL); \
}
#define RB_GENERATE_INSERT(name, type, field, cmp, attr) \
\
attr struct type * \
name##_RB_INSERT(struct name *head, struct type *elm) \
{ \
struct type *tmp; \
struct type **tmpp = &RB_ROOT(head); \
struct type *parent = NULL; \
\
while ((tmp = *tmpp) != NULL) { \
parent = tmp; \
__typeof(cmp(NULL, NULL)) comp = (cmp)(elm, parent); \
if (comp < 0) \
tmpp = &RB_LEFT(parent, field); \
else if (comp > 0) \
tmpp = &RB_RIGHT(parent, field); \
else \
return (parent); \
} \
return (name##_RB_INSERT_FINISH(head, parent, tmpp, elm)); \
}
#define RB_GENERATE_FIND(name, type, field, cmp, attr) \
\
attr struct type * \
name##_RB_FIND(struct name *head, struct type *elm) \
{ \
struct type *tmp = RB_ROOT(head); \
__typeof(cmp(NULL, NULL)) comp; \
while (tmp) { \
comp = cmp(elm, tmp); \
if (comp < 0) \
tmp = RB_LEFT(tmp, field); \
else if (comp > 0) \
tmp = RB_RIGHT(tmp, field); \
else \
return (tmp); \
} \
return (NULL); \
}
#define RB_GENERATE_NFIND(name, type, field, cmp, attr) \
\
attr struct type * \
name##_RB_NFIND(struct name *head, struct type *elm) \
{ \
struct type *tmp = RB_ROOT(head); \
struct type *res = NULL; \
__typeof(cmp(NULL, NULL)) comp; \
while (tmp) { \
comp = cmp(elm, tmp); \
if (comp < 0) { \
res = tmp; \
tmp = RB_LEFT(tmp, field); \
} \
else if (comp > 0) \
tmp = RB_RIGHT(tmp, field); \
else \
return (tmp); \
} \
return (res); \
}
#define RB_GENERATE_NEXT(name, type, field, attr) \
\
attr struct type * \
name##_RB_NEXT(struct type *elm) \
{ \
if (RB_RIGHT(elm, field)) { \
elm = RB_RIGHT(elm, field); \
while (RB_LEFT(elm, field)) \
elm = RB_LEFT(elm, field); \
} else { \
while (RB_PARENT(elm, field) && \
(elm == RB_RIGHT(RB_PARENT(elm, field), field))) \
elm = RB_PARENT(elm, field); \
elm = RB_PARENT(elm, field); \
} \
return (elm); \
}
#if defined(_KERNEL) && defined(DIAGNOSTIC)
#define _RB_ORDER_CHECK(cmp, lo, hi) do { \
KASSERT((cmp)(lo, hi) < 0, ("out of order insertion")); \
} while (0)
#else
#define _RB_ORDER_CHECK(cmp, lo, hi) do {} while (0)
#endif
#define RB_GENERATE_INSERT_NEXT(name, type, field, cmp, attr) \
\
attr struct type * \
name##_RB_INSERT_NEXT(struct name *head, \
struct type *elm, struct type *next) \
{ \
struct type *tmp; \
struct type **tmpp = &RB_RIGHT(elm, field); \
\
_RB_ORDER_CHECK(cmp, elm, next); \
if (name##_RB_NEXT(elm) != NULL) \
_RB_ORDER_CHECK(cmp, next, name##_RB_NEXT(elm)); \
while ((tmp = *tmpp) != NULL) { \
elm = tmp; \
tmpp = &RB_LEFT(elm, field); \
} \
return (name##_RB_INSERT_FINISH(head, elm, tmpp, next)); \
}
#define RB_GENERATE_PREV(name, type, field, attr) \
\
attr struct type * \
name##_RB_PREV(struct type *elm) \
{ \
if (RB_LEFT(elm, field)) { \
elm = RB_LEFT(elm, field); \
while (RB_RIGHT(elm, field)) \
elm = RB_RIGHT(elm, field); \
} else { \
while (RB_PARENT(elm, field) && \
(elm == RB_LEFT(RB_PARENT(elm, field), field))) \
elm = RB_PARENT(elm, field); \
elm = RB_PARENT(elm, field); \
} \
return (elm); \
}
#define RB_GENERATE_INSERT_PREV(name, type, field, cmp, attr) \
\
attr struct type * \
name##_RB_INSERT_PREV(struct name *head, \
struct type *elm, struct type *prev) \
{ \
struct type *tmp; \
struct type **tmpp = &RB_LEFT(elm, field); \
\
_RB_ORDER_CHECK(cmp, prev, elm); \
if (name##_RB_PREV(elm) != NULL) \
_RB_ORDER_CHECK(cmp, name##_RB_PREV(elm), prev); \
while ((tmp = *tmpp) != NULL) { \
elm = tmp; \
tmpp = &RB_RIGHT(elm, field); \
} \
return (name##_RB_INSERT_FINISH(head, elm, tmpp, prev)); \
}
#define RB_GENERATE_MINMAX(name, type, field, attr) \
attr struct type * \
name##_RB_MINMAX(struct name *head, int val) \
{ \
struct type *tmp = RB_ROOT(head); \
struct type *parent = NULL; \
while (tmp) { \
parent = tmp; \
if (val < 0) \
tmp = RB_LEFT(tmp, field); \
else \
tmp = RB_RIGHT(tmp, field); \
} \
return (parent); \
}
#define RB_GENERATE_REINSERT(name, type, field, cmp, attr) \
attr struct type * \
name##_RB_REINSERT(struct name *head, struct type *elm) \
{ \
struct type *cmpelm; \
if (((cmpelm = RB_PREV(name, head, elm)) != NULL && \
cmp(cmpelm, elm) >= 0) || \
((cmpelm = RB_NEXT(name, head, elm)) != NULL && \
cmp(elm, cmpelm) >= 0)) { \
\
RB_REMOVE(name, head, elm); \
return (RB_INSERT(name, head, elm)); \
} \
return (NULL); \
} \
#define RB_NEGINF -1
#define RB_INF 1
#define RB_INSERT(name, x, y) name##_RB_INSERT(x, y)
#define RB_INSERT_NEXT(name, x, y, z) name##_RB_INSERT_NEXT(x, y, z)
#define RB_INSERT_PREV(name, x, y, z) name##_RB_INSERT_PREV(x, y, z)
#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y)
#define RB_FIND(name, x, y) name##_RB_FIND(x, y)
#define RB_NFIND(name, x, y) name##_RB_NFIND(x, y)
#define RB_NEXT(name, x, y) name##_RB_NEXT(y)
#define RB_PREV(name, x, y) name##_RB_PREV(y)
#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF)
#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF)
#define RB_REINSERT(name, x, y) name##_RB_REINSERT(x, y)
#define RB_FOREACH(x, name, head) \
for ((x) = RB_MIN(name, head); \
(x) != NULL; \
(x) = name##_RB_NEXT(x))
#define RB_FOREACH_FROM(x, name, y) \
for ((x) = (y); \
((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
(x) = (y))
#define RB_FOREACH_SAFE(x, name, head, y) \
for ((x) = RB_MIN(name, head); \
((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
(x) = (y))
#define RB_FOREACH_REVERSE(x, name, head) \
for ((x) = RB_MAX(name, head); \
(x) != NULL; \
(x) = name##_RB_PREV(x))
#define RB_FOREACH_REVERSE_FROM(x, name, y) \
for ((x) = (y); \
((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
(x) = (y))
#define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \
for ((x) = RB_MAX(name, head); \
((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
(x) = (y))
#endif