killed
uint32_t killed;
{ .type = PF_CS_KILLED, .off = _OUT(killed), .cb = snl_attr_get_uint32 },
unsigned int *killed, int cmd)
if (killed)
*killed = attrs.killed;
unsigned int *killed)
return(_pfctl_clear_states_h(h, kill, killed, PFNL_CMD_CLRSTATES));
unsigned int *killed)
return(_pfctl_clear_states_h(h, kill, killed, PFNL_CMD_KILLSTATES));
unsigned int *killed, uint64_t cmd)
ret = _pfctl_clear_states_h(h, kill, killed, cmd);
unsigned int *killed)
return (_pfctl_clear_states(dev, kill, killed, PFNL_CMD_CLRSTATES));
pfctl_kill_states(int dev __unused, const struct pfctl_kill *kill, unsigned int *killed)
return (_pfctl_clear_states(dev, kill, killed, PFNL_CMD_KILLSTATES));
unsigned int *killed);
unsigned int *killed);
unsigned int *killed);
unsigned int *killed);
fprintf(stderr, "killed %d states\n", killed);
int ret, killed;
if ((ret = pfctl_kill_states_h(pfh, &kill, &killed)) != 0)
fprintf(stderr, "killed %d states\n", killed);
unsigned int killed;
if ((ret = pfctl_clear_states_h(pfh, &kill, &killed)) != 0)
fprintf(stderr, "%d states cleared\n", killed);
int killed, sources, dests;
killed = sources = dests = 0;
killed += psnk.psnk_killed;
killed += psnk.psnk_killed;
"destinations\n", killed, sources, dests);
int killed, sources, dests;
killed = sources = dests = 0;
killed += newkilled;
killed += newkilled;
"destinations\n", killed, sources, dests);
int killed = 0;
killed += newkilled;
fprintf(stderr, "killed %d states\n", killed);
unsigned int killed;
if ((ret = pfctl_kill_states_h(pfh, &kill, &killed)) != 0)
fprintf(stderr, "killed %d states\n", killed);
unsigned int killed;
if ((ret = pfctl_kill_states_h(pfh, &kill, &killed)) != 0)
if (sc->killed) {
sc->killed = 0;
sc->killed = true;
bool killed; /* killed current transfer */
uint32_t killed = 0;
killed++;
printf("%s: %u states killed", __func__, killed);
int idx, killed = 0;
killed++;
killed += pf_kill_matching_state(&match_key, dir);
return (killed);
u_int killed;
killed = pf_free_src_nodes(&kill);
psnk->psnk_killed = killed;
unsigned int killed = 0, dir;
killed++;
killed += pf_kill_matching_state(&match_key,
return (killed);
pf_killstates(struct pf_kstate_kill *kill, unsigned int *killed)
*killed = 1;
*killed += pf_killstates_row(kill, &V_pf_idhash[i]);
unsigned int killed = 0;
pf_killstates(&kill, &killed);
nvlist_add_number(nvl, "killed", killed);
unsigned int killed;
killed = pf_clear_states(&kill);
nvlist_add_number(nvl, "killed", killed);
unsigned int killed = 0;
pf_killstates(&kill, &killed);
killed = pf_clear_states(&kill);
nlattr_add_u32(nw, PF_CS_KILLED, killed);
static void killed(int);
int killed = 0;
killed++;
if (killed == 0) {
signal(SIGTERM, killed);
static void killed(int sig);