OBJ_DEAD
OBJ_DEAD) == 0, ("dead object"));
MPASS((object->flags & (OBJ_ANON | OBJ_DEAD | OBJ_SWAP)) ==
if ((obj->flags & OBJ_DEAD) != 0) {
if ((obj->flags & OBJ_DEAD) != 0) {
if ((object->flags & (OBJ_SPLIT | OBJ_DEAD)) != 0) {
KASSERT((object->flags & OBJ_DEAD) == 0,
if ((object->flags & OBJ_DEAD) != 0) {
if ((object->flags & OBJ_DEAD) != 0)
KASSERT((object->flags & OBJ_DEAD) != 0, ("dealloc of reachable obj"));
if ((fs->object->flags & OBJ_DEAD) != 0) {
KASSERT((object->flags & (OBJ_DEAD | OBJ_ANON)) == OBJ_ANON,
(OBJ_COLLAPSING | OBJ_DEAD)) == 0,
KASSERT((object->flags & (OBJ_COLLAPSING | OBJ_DEAD)) == 0,
vm_object_set_flag(backing_object, OBJ_DEAD);
object->flags = OBJ_DEAD;
KASSERT((object->flags & OBJ_DEAD) == 0,
KASSERT((object->flags & OBJ_DEAD) == 0,
if ((object->flags & (OBJ_DEAD | OBJ_COLLAPSING)) != 0 ||
KASSERT((object->flags & OBJ_DEAD) == 0,
vm_object_set_flag(object, OBJ_DEAD);
KASSERT((backing_object->flags & OBJ_DEAD) == 0,
if ((backing_object->flags & (OBJ_DEAD | OBJ_COLLAPSING)) == 0)
KASSERT((object->flags & OBJ_DEAD) != 0,
} else if ((object->flags & OBJ_DEAD) == 0) {
if ((object->flags & OBJ_DEAD) == 0) {
} else if ((object->flags & OBJ_DEAD) == 0) {
} else if ((object->flags & OBJ_DEAD) == 0) {
if ((object->flags & OBJ_DEAD) == 0) {
KASSERT((obj->flags & OBJ_DEAD) == 0,
vm_object_set_flag(obj, OBJ_DEAD);