#ifndef DRIVERS_GPU_DRM_AMD_DC_DEV_DC_INC_RESOURCE_H_
#define DRIVERS_GPU_DRM_AMD_DC_DEV_DC_INC_RESOURCE_H_
#include "core_types.h"
#include "core_status.h"
#include "dal_asic_id.h"
#include "dm_pp_smu.h"
#define MEMORY_TYPE_MULTIPLIER 4
enum dce_version resource_parse_asic_id(
struct hw_asic_id asic_id);
struct resource_caps {
int num_timing_generator;
int num_opp;
int num_video_plane;
int num_audio;
int num_stream_encoder;
int num_pll;
int num_dwb;
int num_ddc;
};
struct resource_straps {
uint32_t hdmi_disable;
uint32_t dc_pinstraps_audio;
uint32_t audio_stream_number;
};
struct resource_create_funcs {
void (*read_dce_straps)(
struct dc_context *ctx, struct resource_straps *straps);
struct audio *(*create_audio)(
struct dc_context *ctx, unsigned int inst);
struct stream_encoder *(*create_stream_encoder)(
enum engine_id eng_id, struct dc_context *ctx);
struct dce_hwseq *(*create_hwseq)(
struct dc_context *ctx);
};
bool resource_construct(
unsigned int num_virtual_links,
struct dc *dc,
struct resource_pool *pool,
const struct resource_create_funcs *create_funcs);
struct resource_pool *dc_create_resource_pool(
struct dc *dc,
int num_virtual_links,
enum dce_version dc_version,
struct hw_asic_id asic_id);
void dc_destroy_resource_pool(struct dc *dc);
enum dc_status resource_map_pool_resources(
const struct dc *dc,
struct dc_state *context,
struct dc_stream_state *stream);
bool resource_build_scaling_params(struct pipe_ctx *pipe_ctx);
enum dc_status resource_build_scaling_params_for_context(
const struct dc *dc,
struct dc_state *context);
void resource_build_info_frame(struct pipe_ctx *pipe_ctx);
void resource_unreference_clock_source(
struct resource_context *res_ctx,
const struct resource_pool *pool,
struct clock_source *clock_source);
void resource_reference_clock_source(
struct resource_context *res_ctx,
const struct resource_pool *pool,
struct clock_source *clock_source);
int resource_get_clock_source_reference(
struct resource_context *res_ctx,
const struct resource_pool *pool,
struct clock_source *clock_source);
bool resource_are_streams_timing_synchronizable(
struct dc_stream_state *stream1,
struct dc_stream_state *stream2);
struct clock_source *resource_find_used_clk_src_for_sharing(
struct resource_context *res_ctx,
struct pipe_ctx *pipe_ctx);
struct clock_source *dc_resource_find_first_free_pll(
struct resource_context *res_ctx,
const struct resource_pool *pool);
struct pipe_ctx *resource_get_head_pipe_for_stream(
struct resource_context *res_ctx,
struct dc_stream_state *stream);
bool resource_attach_surfaces_to_context(
struct dc_plane_state *const *plane_state,
int surface_count,
struct dc_stream_state *dc_stream,
struct dc_state *context,
const struct resource_pool *pool);
struct pipe_ctx *find_idle_secondary_pipe(
struct resource_context *res_ctx,
const struct resource_pool *pool);
bool resource_is_stream_unchanged(
struct dc_state *old_context, struct dc_stream_state *stream);
bool resource_validate_attach_surfaces(
const struct dc_validation_set set[],
int set_count,
const struct dc_state *old_context,
struct dc_state *context,
const struct resource_pool *pool);
void resource_validate_ctx_update_pointer_after_copy(
const struct dc_state *src_ctx,
struct dc_state *dst_ctx);
enum dc_status resource_map_clock_resources(
const struct dc *dc,
struct dc_state *context,
struct dc_stream_state *stream);
enum dc_status resource_map_phy_clock_resources(
const struct dc *dc,
struct dc_state *context,
struct dc_stream_state *stream);
bool pipe_need_reprogram(
struct pipe_ctx *pipe_ctx_old,
struct pipe_ctx *pipe_ctx);
void resource_build_bit_depth_reduction_params(struct dc_stream_state *stream,
struct bit_depth_reduction_params *fmt_bit_depth);
void update_audio_usage(
struct resource_context *res_ctx,
const struct resource_pool *pool,
struct audio *audio,
bool acquired);
unsigned int resource_pixel_format_to_bpp(enum surface_pixel_format format);
#endif