root/sys/netgraph7/bluetooth/include/ng_bluetooth.h
/*
 * bluetooth.h
 */

/*-
 * Copyright (c) 2001-2002 Maksim Yevmenkin <m_evmenkin@yahoo.com>
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 *
 * $Id: ng_bluetooth.h,v 1.4 2003/04/26 22:32:34 max Exp $
 * $FreeBSD: src/sys/netgraph/bluetooth/include/ng_bluetooth.h,v 1.5 2008/04/15 21:15:32 mav Exp $
 */

#ifndef _NETGRAPH_BLUETOOTH_H_
#define _NETGRAPH_BLUETOOTH_H_

#include <sys/queue.h>

/*
 * Version of the stack
 */

#define NG_BLUETOOTH_VERSION    1

/*
 * Declare the base of the Bluetooth sysctl hierarchy, 
 * but only if this file cares about sysctl's
 */

#ifdef SYSCTL_DECL
SYSCTL_DECL(_net_bluetooth);
SYSCTL_DECL(_net_bluetooth_hci);
SYSCTL_DECL(_net_bluetooth_l2cap);
SYSCTL_DECL(_net_bluetooth_rfcomm);
#endif /* SYSCTL_DECL */

/*
 * Mbuf qeueue and useful mbufq macros. We do not use ifqueue because we
 * do not need mutex and other locking stuff
 */

struct mbuf;

struct ng_bt_mbufq {
        struct mbuf     *head;   /* first item in the queue */
        struct mbuf     *tail;   /* last item in the queue */
        u_int32_t        len;    /* number of items in the queue */
        u_int32_t        maxlen; /* maximal number of items in the queue */
        u_int32_t        drops;  /* number if dropped items */
};
typedef struct ng_bt_mbufq      ng_bt_mbufq_t;
typedef struct ng_bt_mbufq *    ng_bt_mbufq_p;

#define NG_BT_MBUFQ_INIT(q, _maxlen)                    \
        do {                                            \
                (q)->head = NULL;                       \
                (q)->tail = NULL;                       \
                (q)->len = 0;                           \
                (q)->maxlen = (_maxlen);                \
                (q)->drops = 0;                         \
        } while (0)

#define NG_BT_MBUFQ_DESTROY(q)                          \
        do {                                            \
                NG_BT_MBUFQ_DRAIN((q));                 \
        } while (0)

#define NG_BT_MBUFQ_FIRST(q)    (q)->head

#define NG_BT_MBUFQ_LEN(q)      (q)->len

#define NG_BT_MBUFQ_FULL(q)     ((q)->len >= (q)->maxlen)

#define NG_BT_MBUFQ_DROP(q)     (q)->drops ++

#define NG_BT_MBUFQ_ENQUEUE(q, i)                       \
        do {                                            \
                (i)->m_nextpkt = NULL;                  \
                                                        \
                if ((q)->tail == NULL)                  \
                        (q)->head = (i);                \
                else                                    \
                        (q)->tail->m_nextpkt = (i);     \
                                                        \
                (q)->tail = (i);                        \
                (q)->len ++;                            \
        } while (0)

#define NG_BT_MBUFQ_DEQUEUE(q, i)                       \
        do {                                            \
                (i) = (q)->head;                        \
                if ((i) != NULL) {                      \
                        (q)->head = (q)->head->m_nextpkt; \
                        if ((q)->head == NULL)          \
                                (q)->tail = NULL;       \
                                                        \
                        (q)->len --;                    \
                        (i)->m_nextpkt = NULL;          \
                }                                       \
        } while (0)

#define NG_BT_MBUFQ_PREPEND(q, i)                       \
        do {                                            \
                (i)->m_nextpkt = (q)->head;             \
                if ((q)->tail == NULL)                  \
                        (q)->tail = (i);                \
                                                        \
                (q)->head = (i);                        \
                (q)->len ++;                            \
        } while (0)

#define NG_BT_MBUFQ_DRAIN(q)                            \
        do {                                            \
                struct mbuf     *m = NULL;              \
                                                        \
                for (;;) {                              \
                        NG_BT_MBUFQ_DEQUEUE((q), m);    \
                        if (m == NULL)                  \
                                break;                  \
                                                        \
                        NG_FREE_M(m);                   \
                }                                       \
        } while (0)

/* 
 * Netgraph item queue and useful itemq macros
 */

struct ng_item;

struct ng_bt_itemq {
        STAILQ_HEAD(, ng_item)  queue;  /* actually items queue */
        u_int32_t        len;    /* number of items in the queue */
        u_int32_t        maxlen; /* maximal number of items in the queue */
        u_int32_t        drops;  /* number if dropped items */
};
typedef struct ng_bt_itemq      ng_bt_itemq_t;
typedef struct ng_bt_itemq *    ng_bt_itemq_p;

#define NG_BT_ITEMQ_INIT(q, _maxlen)                    \
        do {                                            \
                STAILQ_INIT(&(q)->queue);               \
                (q)->len = 0;                           \
                (q)->maxlen = (_maxlen);                \
                (q)->drops = 0;                         \
        } while (0)

#define NG_BT_ITEMQ_DESTROY(q)                          \
        do {                                            \
                NG_BT_ITEMQ_DRAIN((q));                 \
        } while (0)

#define NG_BT_ITEMQ_FIRST(q)    STAILQ_FIRST(&(q)->queue)

#define NG_BT_ITEMQ_LEN(q)      NG_BT_MBUFQ_LEN((q))

#define NG_BT_ITEMQ_FULL(q)     NG_BT_MBUFQ_FULL((q))

#define NG_BT_ITEMQ_DROP(q)     NG_BT_MBUFQ_DROP((q))

#define NG_BT_ITEMQ_ENQUEUE(q, i)                       \
        do {                                            \
                STAILQ_INSERT_TAIL(&(q)->queue, (i), el_next);  \
                (q)->len ++;                            \
        } while (0)

#define NG_BT_ITEMQ_DEQUEUE(q, i)                       \
        do {                                            \
                (i) = STAILQ_FIRST(&(q)->queue);        \
                if ((i) != NULL) {                      \
                        STAILQ_REMOVE_HEAD(&(q)->queue, el_next);       \
                        (q)->len --;                    \
                }                                       \
        } while (0)

#define NG_BT_ITEMQ_PREPEND(q, i)                       \
        do {                                            \
                STAILQ_INSERT_HEAD(&(q)->queue, (i), el_next);  \
                (q)->len ++;                            \
        } while (0)

#define NG_BT_ITEMQ_DRAIN(q)                            \
        do {                                            \
                struct ng_item  *i = NULL;              \
                                                        \
                for (;;) {                              \
                        NG_BT_ITEMQ_DEQUEUE((q), i);    \
                        if (i == NULL)                  \
                                break;                  \
                                                        \
                        NG_FREE_ITEM(i);                \
                }                                       \
        } while (0)

/*
 * Get Bluetooth stack sysctl globals
 */

u_int32_t       bluetooth_hci_command_timeout   (void);
u_int32_t       bluetooth_hci_connect_timeout   (void);
u_int32_t       bluetooth_hci_max_neighbor_age  (void);
u_int32_t       bluetooth_l2cap_rtx_timeout     (void);
u_int32_t       bluetooth_l2cap_ertx_timeout    (void);

#endif /* _NETGRAPH_BLUETOOTH_H_ */