root/sys/sys/fbio.h
/*
 * Copyright (c) 1992, 1993
 *      The Regents of the University of California.  All rights reserved.
 *
 * This code is derived from software developed by the Computer Systems
 * Engineering group at Lawrence Berkeley Laboratory under DARPA
 * contract BG 91-66 and contributed to Berkeley.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of the University nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 *
 *      @(#)fbio.h      8.2 (Berkeley) 10/30/93
 *
 * $FreeBSD: src/sys/sys/fbio.h,v 1.9.2.1 2000/05/05 09:16:16 nyan Exp $
 */

#ifndef _SYS_FBIO_H_
#define _SYS_FBIO_H_

#ifndef _SYS_TYPES_H_
#include <sys/types.h>
#endif
#ifndef _SYS_IOCCOM_H_
#include <sys/ioccom.h>
#endif
#include <machine/types.h>      /* for vm_offset_t */

/*
 * Frame buffer ioctls (from Sprite, trimmed to essentials for X11).
 */

/*
 * Frame buffer type codes.
 */
#define FBTYPE_SUN1BW           0       /* multibus mono */
#define FBTYPE_SUN1COLOR        1       /* multibus color */
#define FBTYPE_SUN2BW           2       /* memory mono */
#define FBTYPE_SUN2COLOR        3       /* color w/rasterop chips */
#define FBTYPE_SUN2GP           4       /* GP1/GP2 */
#define FBTYPE_SUN5COLOR        5       /* RoadRunner accelerator */
#define FBTYPE_SUN3COLOR        6       /* memory color */
#define FBTYPE_MEMCOLOR         7       /* memory 24-bit */
#define FBTYPE_SUN4COLOR        8       /* memory color w/overlay */

#define FBTYPE_NOTSUN1          9       /* reserved for customer */
#define FBTYPE_NOTSUN2          10      /* reserved for customer */
#define FBTYPE_NOTSUN3          11      /* reserved for customer */

#define FBTYPE_SUNFAST_COLOR    12      /* accelerated 8bit */
#define FBTYPE_SUNROP_COLOR     13      /* MEMCOLOR with rop h/w */
#define FBTYPE_SUNFB_VIDEO      14      /* Simple video mixing */
#define FBTYPE_RESERVED5        15      /* reserved, do not use */
#define FBTYPE_RESERVED4        16      /* reserved, do not use */
#define FBTYPE_RESERVED3        17      /* reserved, do not use */
#define FBTYPE_RESERVED2        18      /* reserved, do not use */
#define FBTYPE_RESERVED1        19      /* reserved, do not use */

#define FBTYPE_MDA              20
#define FBTYPE_HERCULES         21
#define FBTYPE_CGA              22
#define FBTYPE_EGA              23
#define FBTYPE_VGA              24
#define FBTYPE_TGA              26

#define FBTYPE_DUMBFB           27

#define FBTYPE_LASTPLUSONE      28      /* max number of fbs (change as add) */

/*
 * Frame buffer descriptor as returned by FBIOGTYPE.
 */
struct fbtype {
        int     fb_type;        /* as defined above */
        int     fb_height;      /* in pixels */
        int     fb_width;       /* in pixels */
        int     fb_depth;       /* bits per pixel */
        int     fb_cmsize;      /* size of color map (entries) */
        int     fb_size;        /* total size in bytes */
};
#define FBIOGTYPE       _IOR('F', 0, struct fbtype)

#ifdef notdef
/*
 * General purpose structure for passing info in and out of frame buffers
 * (used for gp1) -- unsupported.
 */
struct fbinfo {
        int     fb_physaddr;    /* physical frame buffer address */
        int     fb_hwwidth;     /* fb board width */
        int     fb_hwheight;    /* fb board height */
        int     fb_addrdelta;   /* phys addr diff between boards */
        u_char  *fb_ropaddr;    /* fb virtual addr */
        int     fb_unit;        /* minor devnum of fb */
};
#define FBIOGINFO       _IOR('F', 2, struct fbinfo)
#endif

/*
 * Color map I/O.
 */
struct fbcmap {
        int     index;          /* first element (0 origin) */
        int     count;          /* number of elements */
        u_char  *red;           /* red color map elements */
        u_char  *green;         /* green color map elements */
        u_char  *blue;          /* blue color map elements */
};
#define FBIOPUTCMAP     _IOW('F', 3, struct fbcmap)
#define FBIOGETCMAP     _IOW('F', 4, struct fbcmap)

/*
 * Set/get attributes.
 */
#define FB_ATTR_NDEVSPECIFIC    8       /* no. of device specific values */
#define FB_ATTR_NEMUTYPES       4       /* no. of emulation types */

struct fbsattr {
        int     flags;                  /* flags; see below */
        int     emu_type;               /* emulation type (-1 if unused) */
        int     dev_specific[FB_ATTR_NDEVSPECIFIC];     /* catchall */
};
#define FB_ATTR_AUTOINIT        1       /* emulation auto init flag */
#define FB_ATTR_DEVSPECIFIC     2       /* dev. specific stuff valid flag */

struct fbgattr {
        int     real_type;              /* real device type */
        int     owner;                  /* PID of owner, 0 if myself */
        struct  fbtype fbtype;          /* fbtype info for real device */
        struct  fbsattr sattr;          /* see above */
        int     emu_types[FB_ATTR_NEMUTYPES];   /* possible emulations */
                                                /* (-1 if unused) */
};
/*      FBIOSATTR       _IOW('F', 5, struct fbsattr) -- unsupported */
#define FBIOGATTR       _IOR('F', 6, struct fbgattr)

/*
 * Video control.
 */
#define FBVIDEO_OFF             0
#define FBVIDEO_ON              1

#define FBIOSVIDEO      _IOW('F', 7, int)
#define FBIOGVIDEO      _IOR('F', 8, int)

/*
 * Hardware cursor control (for, e.g., CG6).  A rather complex and icky
 * interface that smells like VMS, but there it is....
 */
struct fbcurpos {
        short   x;
        short   y;
};

struct fbcursor {
        short   set;            /* flags; see below */
        short   enable;         /* nonzero => cursor on, 0 => cursor off */
        struct  fbcurpos pos;   /* position on display */
        struct  fbcurpos hot;   /* hot-spot within cursor */
        struct  fbcmap cmap;    /* cursor color map */
        struct  fbcurpos size;  /* number of valid bits in image & mask */
        caddr_t image;          /* cursor image bits */
        caddr_t mask;           /* cursor mask bits */
};
#define FB_CUR_SETCUR   0x01    /* set on/off (i.e., obey fbcursor.enable) */
#define FB_CUR_SETPOS   0x02    /* set position */
#define FB_CUR_SETHOT   0x04    /* set hot-spot */
#define FB_CUR_SETCMAP  0x08    /* set cursor color map */
#define FB_CUR_SETSHAPE 0x10    /* set size & bits */
#define FB_CUR_SETALL   (FB_CUR_SETCUR | FB_CUR_SETPOS | FB_CUR_SETHOT | \
                         FB_CUR_SETCMAP | FB_CUR_SETSHAPE)

/* controls for cursor attributes & shape (including position) */
#define FBIOSCURSOR     _IOW('F', 24, struct fbcursor)
#define FBIOGCURSOR     _IOWR('F', 25, struct fbcursor)

/* controls for cursor position only */
#define FBIOSCURPOS     _IOW('F', 26, struct fbcurpos)
#define FBIOGCURPOS     _IOW('F', 27, struct fbcurpos)

/* get maximum cursor size */
#define FBIOGCURMAX     _IOR('F', 28, struct fbcurpos)

/* The new style frame buffer ioctls. */

/* video mode information block */
struct video_info {
    int                 vi_mode;        /* mode number, see below */
    int                 vi_flags;
#define V_INFO_COLOR    (1 << 0)
#define V_INFO_GRAPHICS (1 << 1)
#define V_INFO_LINEAR   (1 << 2)
    int                 vi_width;
    int                 vi_height;
    int                 vi_cwidth;
    int                 vi_cheight;
    int                 vi_depth;
    int                 vi_planes;
    u_int               vi_window;      /* physical address */
    size_t              vi_window_size;
    size_t              vi_window_gran;
    u_int               vi_buffer;      /* physical address */
    size_t              vi_buffer_size;
    int                 vi_mem_model;
#define V_INFO_MM_OTHER  (-1)
#define V_INFO_MM_TEXT   0
#define V_INFO_MM_PLANAR 1
#define V_INFO_MM_PACKED 2
#define V_INFO_MM_DIRECT 3
#define V_INFO_MM_CGA    100
#define V_INFO_MM_HGC    101
#define V_INFO_MM_VGAX   102
    /* for MM_PACKED and MM_DIRECT only */
    int                 vi_pixel_size;  /* in bytes */
    /* for MM_DIRECT only */
    int                 vi_pixel_fields[4];     /* RGB and reserved fields */
    int                 vi_pixel_fsizes[4];
    /* reserved */
    u_char              vi_reserved[64];
};
typedef struct video_info video_info_t;

/* adapter infromation block */
struct video_adapter {
    int                 va_index;
    int                 va_type;
#define KD_OTHER        0               /* unknown */
#define KD_MONO         1               /* monochrome adapter */
#define KD_HERCULES     2               /* hercules adapter */
#define KD_CGA          3               /* color graphics adapter */
#define KD_EGA          4               /* enhanced graphics adapter */
#define KD_VGA          5               /* video graphics adapter */
#define KD_TGA          7               /* TGA */
    char                *va_name;
    int                 va_unit;
    int                 va_minor;
    int                 va_flags;
#define V_ADP_COLOR     (1 << 0)
#define V_ADP_MODECHANGE (1 << 1)
#define V_ADP_STATESAVE (1 << 2)
#define V_ADP_STATELOAD (1 << 3)
#define V_ADP_FONT      (1 << 4)
#define V_ADP_PALETTE   (1 << 5)
#define V_ADP_BORDER    (1 << 6)
#define V_ADP_PROBED    (1 << 16)
#define V_ADP_INITIALIZED (1 << 17)
#define V_ADP_REGISTERED (1 << 18)
    int                 va_io_base;
    int                 va_io_size;
    int                 va_mem_base;
    int                 va_mem_size;
    vm_offset_t         va_window;      /* virtual address */
    size_t              va_window_size;
    size_t              va_window_gran;
    u_int               va_window_orig;
    vm_offset_t         va_buffer;      /* virtual address */
    size_t              va_buffer_size;
    int                 va_initial_mode;
    int                 va_initial_bios_mode;
    int                 va_mode;
    u_char              va_palette_regs[16];
    struct video_info   va_info;
    int                 va_line_width;
    struct {
        int             x;
        int             y;
    }                   va_disp_start;
    void                *va_token;
};
typedef struct video_adapter video_adapter_t;

struct video_adapter_info {
    int                 va_index;
    int                 va_type;
    char                va_name[16];
    int                 va_unit;
    int                 va_flags;
    int                 va_io_base;
    int                 va_io_size;
    int                 va_mem_base;
    int                 va_mem_size;
    u_int               va_window;      /* virtual address */
    size_t              va_window_size;
    size_t              va_window_gran;
    u_int               va_unused0;
    size_t              va_buffer_size;
    int                 va_initial_mode;
    int                 va_initial_bios_mode;
    int                 va_mode;
    int                 va_line_width;
    struct {
        int             x;
        int             y;
    }                   va_disp_start;
    u_int               va_window_orig;
    /* reserved */
    u_char              va_reserved[64];
};
typedef struct video_adapter_info video_adapter_info_t;

/* video mode numbers */

#define M_B40x25        0       /* black & white 40 columns */
#define M_C40x25        1       /* color 40 columns */
#define M_B80x25        2       /* black & white 80 columns */
#define M_C80x25        3       /* color 80 columns */
#define M_BG320         4       /* black & white graphics 320x200 */
#define M_CG320         5       /* color graphics 320x200 */
#define M_BG640         6       /* black & white graphics 640x200 hi-res */
#define M_EGAMONO80x25  7       /* ega-mono 80x25 */
#define M_CG320_D       13      /* ega mode D */
#define M_CG640_E       14      /* ega mode E */
#define M_EGAMONOAPA    15      /* ega mode F */
#define M_CG640x350     16      /* ega mode 10 */
#define M_ENHMONOAPA2   17      /* ega mode F with extended memory */
#define M_ENH_CG640     18      /* ega mode 10* */
#define M_ENH_B40x25    19      /* ega enhanced black & white 40 columns */
#define M_ENH_C40x25    20      /* ega enhanced color 40 columns */
#define M_ENH_B80x25    21      /* ega enhanced black & white 80 columns */
#define M_ENH_C80x25    22      /* ega enhanced color 80 columns */
#define M_VGA_C40x25    23      /* vga 8x16 font on color */
#define M_VGA_C80x25    24      /* vga 8x16 font on color */
#define M_VGA_M80x25    25      /* vga 8x16 font on mono */

#define M_VGA11         26      /* vga 640x480 2 colors */
#define M_BG640x480     26
#define M_VGA12         27      /* vga 640x480 16 colors */
#define M_CG640x480     27
#define M_VGA13         28      /* vga 320x200 256 colors */
#define M_VGA_CG320     28

#define M_VGA_C80x50    30      /* vga 8x8 font on color */
#define M_VGA_M80x50    31      /* vga 8x8 font on color */
#define M_VGA_C80x30    32      /* vga 8x16 font on color */
#define M_VGA_M80x30    33      /* vga 8x16 font on color */
#define M_VGA_C80x60    34      /* vga 8x8 font on color */
#define M_VGA_M80x60    35      /* vga 8x8 font on color */
#define M_VGA_CG640     36      /* vga 640x400 256 color */
#define M_VGA_MODEX     37      /* vga 320x240 256 color */

#define M_VGA_C90x25    40      /* vga 8x16 font on color */
#define M_VGA_M90x25    41      /* vga 8x16 font on mono */
#define M_VGA_C90x30    42      /* vga 8x16 font on color */
#define M_VGA_M90x30    43      /* vga 8x16 font on mono */
#define M_VGA_C90x43    44      /* vga 8x8 font on color */
#define M_VGA_M90x43    45      /* vga 8x8 font on mono */
#define M_VGA_C90x50    46      /* vga 8x8 font on color */
#define M_VGA_M90x50    47      /* vga 8x8 font on mono */
#define M_VGA_C90x60    48      /* vga 8x8 font on color */
#define M_VGA_M90x60    49      /* vga 8x8 font on mono */

#define M_ENH_B80x43    0x70    /* ega black & white 80x43 */
#define M_ENH_C80x43    0x71    /* ega color 80x43 */

#define M_HGC_P0        0xe0    /* hercules graphics - page 0 @ B0000 */
#define M_HGC_P1        0xe1    /* hercules graphics - page 1 @ B8000 */
#define M_MCA_MODE      0xff    /* monochrome adapter mode */

struct video_display_start {
        int             x;
        int             y;
};
typedef struct video_display_start video_display_start_t;

struct video_color_palette {
        int             index;          /* first element (zero-based) */
        int             count;          /* number of elements */
        u_char          *red;           /* red */
        u_char          *green;         /* green */
        u_char          *blue;          /* blue */
        u_char          *transparent;   /* may be NULL */
};
typedef struct video_color_palette video_color_palette_t;

/* adapter info. */
#define FBIO_ADAPTER    _IOR('F', 100, int)
#define FBIO_ADPTYPE    _IOR('F', 101, int)
#define FBIO_ADPINFO    _IOR('F', 102, struct video_adapter_info)

/* video mode control */
#define FBIO_MODEINFO   _IOWR('F', 103, struct video_info)
#define FBIO_FINDMODE   _IOWR('F', 104, struct video_info)
#define FBIO_GETMODE    _IOR('F', 105, int)
#define FBIO_SETMODE    _IOW('F', 106, int)

/* get/set frame buffer window origin */
#define FBIO_GETWINORG  _IOR('F', 107, u_int)
#define FBIO_SETWINORG  _IOW('F', 108, u_int)

/* get/set display start address */
#define FBIO_GETDISPSTART       _IOR('F', 109, video_display_start_t) 
#define FBIO_SETDISPSTART       _IOW('F', 110, video_display_start_t)

/* get/set scan line width */
#define FBIO_GETLINEWIDTH       _IOR('F', 111, u_int) 
#define FBIO_SETLINEWIDTH       _IOW('F', 112, u_int)

/* color palette control */
#define FBIO_GETPALETTE _IOW('F', 113, video_color_palette_t)
#define FBIO_SETPALETTE _IOW('F', 114, video_color_palette_t)

/* blank display */
#define V_DISPLAY_ON            0
#define V_DISPLAY_BLANK         1
#define V_DISPLAY_STAND_BY      2
#define V_DISPLAY_SUSPEND       3

#define FBIO_BLANK      _IOW('F', 115, int)

#endif /* !_SYS_FBIO_H_ */