Symbol: turn
games/atc/input.c
122
state1[] = { { 't', 2, " turn", turn },
games/atc/input.c
98
static const char *turn(int);
games/bs/bs.c
1168
while(turn ? cputurn() : plyturn())
games/bs/bs.c
1173
i = scount(turn);
games/bs/bs.c
1175
if (turn) {
games/bs/bs.c
1184
if(turn)
games/bs/bs.c
1189
turn = OTHER;
games/bs/bs.c
126
static int turn; /* 0=player, 1=computer */
games/bs/bs.c
30
#define OTHER (1-turn)
games/bs/bs.c
480
turn = rnd(2);
games/bs/bs.c
690
sb = (turn) ? plyship : cpuship;
games/bs/bs.c
712
hits[turn][cx][cy] = MARK_MISS;
games/bs/bs.c
713
if (turn % 2 == PLAYER) {
games/bs/bs.c
735
hits[turn][dx][dy] = ss->symbol;
games/bs/bs.c
736
if (turn % 2 == PLAYER)
games/sail/dr_1.c
405
if (++turn % 55 == 0) {
games/sail/dr_1.c
439
send_turn(turn);
games/sail/dr_1.c
440
if (turn % 7 == 0 && (dieroll() >= cc->windchange || !windspeed)) {
games/sail/dr_2.c
239
|| (turn & 1) == 0) {
games/sail/dr_3.c
257
|| (turn & 1) == 0)) {
games/sail/dr_3.c
279
send_dbp(from, n, turn, to->file->index, sections);
games/sail/dr_3.c
281
send_obp(from, n, turn, to->file->index, sections);
games/sail/extern.h
251
extern int turn;
games/sail/extern.h
68
#define Xgrappled2(a, b) ((a)->file->grap[(b)->file->index].sn_turn < turn-1 \
games/sail/extern.h
70
#define Xfouled2(a, b) ((a)->file->foul[(b)->file->index].sn_turn < turn-1 \
games/sail/globals.c
580
int turn;
games/sail/pl_2.c
77
if (turn % 50 == 0)
games/sail/pl_5.c
232
send_dbp(ms, j, turn, to->file->index, men);
games/sail/pl_5.c
234
send_obp(ms, j, turn, to->file->index, men);
games/sail/pl_7.c
597
wprintw(turn_w, "%cTurn %d", dont_adjust?'*':'-', turn);
games/sail/sync.c
774
p->sn_turn = turn;
games/sail/sync.c
936
turn = a;
games/sail/sync.c
960
p->sn_turn = turn;