Symbol: standout
games/boggle/boggle/mach.c
395
standout();
games/boggle/boggle/mach.c
484
standout();
games/canfield/canfield/canfield.c
567
standout();
games/canfield/canfield/canfield.c
605
standout();
games/hack/def.flag.h
73
unsigned standout:1; /* use standout for --More-- */
games/hack/hack.options.c
117
flags.standout = !negated;
games/hack/hack.options.c
245
if (flags.standout)
games/hack/hack.options.c
77
flags.standout = flags.nonull = FALSE;
games/hack/hack.pager.c
204
so = flags.standout;
games/hack/hack.pager.c
205
flags.standout = 1;
games/hack/hack.pager.c
211
flags.standout = so;
games/hack/hack.topl.c
157
if (flags.standout)
games/hack/hack.topl.c
160
if (flags.standout)
games/hack/hack.tty.c
272
if (flags.standout)
games/hack/hack.tty.c
277
if (flags.standout)
games/larn/global.c
404
standout("space");
games/larn/header.h
459
void standout(const char *);
games/larn/help.c
41
standout("return");
games/larn/help.c
43
standout("space");
games/larn/help.c
95
standout("return");
games/larn/object.c
1286
standout("return");
games/larn/object.c
1288
standout("escape");
games/larn/store.c
231
standout("escape");
games/larn/store.c
249
standout("space");
games/larn/store.c
251
standout("escape");
games/larn/store.c
382
standout("escape");
games/larn/store.c
519
standout("escape");
games/larn/store.c
595
standout("d");
games/larn/store.c
597
standout("w");
games/larn/store.c
599
standout("s");
games/larn/store.c
601
standout("escape");
games/larn/store.c
696
standout("*");
games/larn/store.c
698
standout("escape");
games/larn/store.c
795
standout("p");
games/larn/store.c
797
standout("escape");
games/mille/move.c
539
standout();
games/mille/print.c
87
standout();
games/robots/move_robs.c
109
standout();
games/robots/play_level.c
56
standout();
games/robots/score.c
120
standout();
games/rogue/score.c
294
standout();
games/rogue/zap.c
298
standout();
usr.bin/systat/main.c
265
standout();