Symbol: position
games/battlestar/battlestar.c
60
if (beenthere[position] <= ROOMDESC)
games/battlestar/battlestar.c
61
beenthere[position]++;
games/battlestar/battlestar.c
69
testbit(location[position].objects, LAMPON)) {
games/battlestar/battlestar.c
74
whichway(location[position]);
games/battlestar/command1.c
104
if (ourtime > 20 && position < 32)
games/battlestar/command1.c
145
if (testbit(location[position].objects, ELF)) {
games/battlestar/command1.c
149
if (testbit(location[position].objects, DARK)) {
games/battlestar/command1.c
153
if (testbit(location[position].objects, WOODSMAN)) {
games/battlestar/command1.c
157
switch (position) {
games/battlestar/command1.c
173
if (testbit(location[position].objects, GIRL))
games/battlestar/command1.c
180
if (position == DOCK && (beenthere[position] || ourtime > CYCLE)) {
games/battlestar/command1.c
190
if (testbit(location[position].objects, CYLON)) {
games/battlestar/command1.c
206
clearbit(location[position].objects, CYLON);
games/battlestar/command1.c
250
if (!location[position].flyhere ||
games/battlestar/command1.c
251
(testbit(location[position].objects, LAND) && fuel <= 0)) {
games/battlestar/command1.c
252
if (!location[position].flyhere)
games/battlestar/command1.c
256
if (!location[position].down) {
games/battlestar/command1.c
263
position = location[position].down;
games/battlestar/command1.c
266
setbit(location[position].objects, CRASH);
games/battlestar/command1.c
42
testbit(location[position].objects, LAND) ||
games/battlestar/command1.c
45
position = thataway;
games/battlestar/command1.c
51
whichway(location[position]);
games/battlestar/command1.c
96
if (ourtime > 30 && position < 32) {
games/battlestar/command2.c
133
position != FINAL) {
games/battlestar/command2.c
137
if (position == 114) {
games/battlestar/command2.c
138
location[position].down = 160;
games/battlestar/command2.c
139
whichway(location[position]);
games/battlestar/command2.c
150
if (position == 229)
games/battlestar/command2.c
151
position = 224;
games/battlestar/command2.c
153
position = 229;
games/battlestar/command2.c
157
} else if (position == FINAL)
games/battlestar/command2.c
213
if (testbit(location[position].objects, BATHGOD)) {
games/battlestar/command2.c
216
clearbit(location[position].objects, BATHGOD);
games/battlestar/command2.c
217
setbit(location[position].objects, DEADGOD);
games/battlestar/command2.c
221
if (testbit(location[position].objects,
games/battlestar/command2.c
227
clearbit(location[position].objects,
games/battlestar/command2.c
229
setbit(location[position].objects,
games/battlestar/command2.c
239
if (testbit(location[position].objects, TIMER)) {
games/battlestar/command2.c
241
clearbit(location[position].objects, TIMER);
games/battlestar/command2.c
242
setbit(location[position].objects, DEADTIME);
games/battlestar/command2.c
249
if (testbit(location[position].objects, NATIVE)) {
games/battlestar/command2.c
252
clearbit(location[position].objects, NATIVE);
games/battlestar/command2.c
253
setbit(location[position].objects, DEADNATIVE);
games/battlestar/command2.c
260
if (testbit(location[position].objects, MAN)) {
games/battlestar/command2.c
288
(testbit(location[position].objects, wordvalue[wordnumber])
games/battlestar/command2.c
290
testbit(location[position].objects, BATHGOD)))) {
games/battlestar/command2.c
296
if (testbit(location[position].objects, BATHGOD)) {
games/battlestar/command2.c
355
position = FINAL;
games/battlestar/command2.c
357
setbit(location[position].objects, TALISMAN);
games/battlestar/command2.c
358
setbit(location[position].objects, AMULET);
games/battlestar/command2.c
365
position = 268;
games/battlestar/command2.c
366
setbit(location[position].objects, NORMGOD);
games/battlestar/command3.c
110
(testbit(location[position].objects, value) ||
games/battlestar/command3.c
116
testbit(location[position].objects, MAID))
games/battlestar/command3.c
119
testbit(location[position].objects,
games/battlestar/command3.c
123
testbit(location[position].objects,
games/battlestar/command3.c
127
testbit(location[position].objects,
games/battlestar/command3.c
131
testbit(location[position].objects,
games/battlestar/command3.c
154
if (wordtype[wordnumber] == OBJECT && position > 88 &&
games/battlestar/command3.c
156
testbit(location[position].objects, value))) {
games/battlestar/command3.c
163
clearbit(location[position].objects, value);
games/battlestar/command3.c
216
if (testbit(location[position].objects, value)) {
games/battlestar/command3.c
217
clearbit(location[position].objects, value);
games/battlestar/command3.c
239
switch (position) {
games/battlestar/command3.c
245
whichway(location[position]);
games/battlestar/command3.c
250
whichway(location[position]);
games/battlestar/command3.c
269
if (testbit(location[position].objects,
games/battlestar/command3.c
278
clearbit(location[position].objects,
games/battlestar/command3.c
285
if (testbit(location[position].objects,
games/battlestar/command3.c
295
clearbit(location[position].objects, NORMGOD);
games/battlestar/command3.c
296
setbit(location[position].objects, DEADGOD);
games/battlestar/command3.c
310
if (testbit(location[position].objects,
games/battlestar/command3.c
317
clearbit(location[position].objects,
games/battlestar/command3.c
319
setbit(location[position].objects,
games/battlestar/command3.c
325
if (testbit(location[position].objects, MAN)) {
games/battlestar/command3.c
335
if (testbit(location[position].objects,
games/battlestar/command3.c
340
clearbit(location[position].objects,
games/battlestar/command3.c
342
setbit(location[position].objects,
games/battlestar/command3.c
41
switch (position) {
games/battlestar/command3.c
44
setbit(location[position].objects, DEADWOOD);
games/battlestar/command3.c
45
setbit(location[position].objects, COMPASS);
games/battlestar/command3.c
46
setbit(location[position].objects, KNIFE);
games/battlestar/command3.c
47
setbit(location[position].objects, MACE);
games/battlestar/command3.c
64
switch (position) {
games/battlestar/command3.c
70
position = 133;
games/battlestar/command3.c
76
position = 145;
games/battlestar/command3.c
79
position = FINAL;
games/battlestar/command3.c
82
position = 1;
games/battlestar/command3.c
85
position = 201;
games/battlestar/command3.c
92
setbit(location[position].objects, n);
games/battlestar/command4.c
133
if (testbit(location[position].objects, AMULET)) {
games/battlestar/command4.c
150
if (testbit(location[position].objects, MEDALION)) {
games/battlestar/command4.c
162
if (testbit(location[position].objects, TALISMAN)) {
games/battlestar/command4.c
170
if (testbit(location[position].objects, BATHGOD) &&
games/battlestar/command4.c
185
clearbit(location[position].objects, BATHGOD);
games/battlestar/command4.c
187
if (!testbit(location[position].objects,
games/battlestar/command4.c
231
deposit = location[position].up *
games/battlestar/command4.c
232
(location[position].access || position == FINAL);
games/battlestar/command4.c
236
deposit = location[position].down;
games/battlestar/command4.c
243
testbit(location[position].objects, value)) {
games/battlestar/command4.c
244
clearbit(location[position].objects, value);
games/battlestar/command4.c
257
if (value == ROPE && position == FINAL)
games/battlestar/command4.c
258
location[position].access = 1;
games/battlestar/command4.c
275
testbit(location[position].objects,
games/battlestar/command4.c
306
testbit(location[position].objects, MAID))
games/battlestar/command4.c
309
testbit(location[position].objects, DEADWOOD))
games/battlestar/command4.c
312
testbit(location[position].objects, DEADGOD))
games/battlestar/command4.c
315
testbit(location[position].objects, DEADTIME))
games/battlestar/command4.c
318
testbit(location[position].objects, DEADNATIVE))
games/battlestar/command4.c
346
setbit(location[position].objects,
games/battlestar/command4.c
359
if (testbit(location[position].objects,
games/battlestar/command4.c
366
} else if (testbit(location[position].objects,
games/battlestar/command4.c
395
wordnumber = take(location[position].objects);
games/battlestar/command5.c
100
testbit(location[position].objects, NORMGOD)) &&
games/battlestar/command5.c
139
setbit(location[position].objects,
games/battlestar/command5.c
151
if (testbit(location[position].objects,
games/battlestar/command5.c
195
if (location[position].down) {
games/battlestar/command5.c
196
position = location[position].down;
games/battlestar/command5.c
214
location[position].objects,
games/battlestar/command5.c
224
setbit(location[position].objects, DEADWOOD);
games/battlestar/command5.c
227
setbit(location[position].objects, HALBERD);
games/battlestar/command5.c
332
if (person && testbit(location[position].objects, person)) {
games/battlestar/command5.c
343
if (result != -1 && (testbit(location[position].objects, obj) ||
games/battlestar/command5.c
345
clearbit(location[position].objects, obj);
games/battlestar/command5.c
395
clearbit(location[position].objects,
games/battlestar/command5.c
42
&& testbit(location[position].objects, BATHGOD)) {
games/battlestar/command5.c
48
if (testbit(location[position].objects,
games/battlestar/command5.c
99
if ((testbit(location[position].objects, BATHGOD) ||
games/battlestar/command6.c
177
if (testbit(location[position].objects, CAR)) {
games/battlestar/command6.c
181
clearbit(location[position].objects, CAR);
games/battlestar/command6.c
182
setbit(location[position].objects, CRASH);
games/battlestar/command6.c
195
if (testbit(location[position].objects, HORSE)) {
games/battlestar/command6.c
200
clearbit(location[position].objects, HORSE);
games/battlestar/command6.c
201
while (!(position = rnd(NUMOFROOMS + 1)) || !OUTSIDE ||
games/battlestar/command6.c
202
!beenthere[position] || location[position].flyhere)
games/battlestar/command6.c
204
setbit(location[position].objects, HORSE);
games/battlestar/command6.c
205
if (location[position].north)
games/battlestar/command6.c
206
position = location[position].north;
games/battlestar/command6.c
207
else if (location[position].south)
games/battlestar/command6.c
208
position = location[position].south;
games/battlestar/command6.c
209
else if (location[position].east)
games/battlestar/command6.c
210
position = location[position].east;
games/battlestar/command6.c
212
position = location[position].west;
games/battlestar/command6.c
228
if (position == 217) {
games/battlestar/command6.c
243
switch(position) {
games/battlestar/command6.c
41
if (testbit(location[position].objects, VIPER) && !notes[CANTLAUNCH]) {
games/battlestar/command6.c
43
clearbit(location[position].objects, VIPER);
games/battlestar/command6.c
44
position = location[position].up;
games/battlestar/command6.c
63
if (notes[LAUNCHED] && testbit(location[position].objects, LAND) &&
games/battlestar/command6.c
64
location[position].down) {
games/battlestar/command6.c
66
position = location[position].down;
games/battlestar/command6.c
67
setbit(location[position].objects, VIPER);
games/battlestar/command7.c
210
clearbit(location[position].objects, DARK);
games/battlestar/command7.c
223
if (back && position != back)
games/battlestar/command7.c
225
else if (ahead && position != ahead)
games/battlestar/command7.c
227
else if (left && position != left)
games/battlestar/command7.c
229
else if (right && position != right)
games/battlestar/command7.c
232
moveplayer(location[position].down, AHEAD);
games/battlestar/command7.c
247
setbit(location[position].objects, LASER);
games/battlestar/command7.c
272
clearbit(location[position].objects, enemy);
games/battlestar/cypher.c
116
if (testbit(location[position].objects,
games/battlestar/cypher.c
136
if (testbit(location[position].objects,
games/battlestar/cypher.c
171
wordnumber = take(location[position].objects);
games/battlestar/cypher.c
178
take(location[position].objects);
games/battlestar/cypher.c
209
(testbit(location[position].objects, n) && objsht[n])) {
games/battlestar/cypher.c
265
if (testbit(location[position].objects,
games/battlestar/cypher.c
390
testbit(location[position].objects, LAMPON)
games/battlestar/cypher.c
392
beenthere[position] = 2;
games/battlestar/cypher.c
406
printf("\nRoom (was %d) = ", position);
games/battlestar/cypher.c
409
sscanf(buffer, "%d", &position);
games/battlestar/cypher.c
66
if (location[position].access || wiz || tempwiz) {
games/battlestar/cypher.c
67
if (!location[position].access) {
games/battlestar/cypher.c
71
if (!moveplayer(location[position].up, AHEAD))
games/battlestar/cypher.c
81
if (!moveplayer(location[position].down, AHEAD))
games/battlestar/extern.h
286
extern int position;
games/battlestar/extern.h
47
#define OUTSIDE (position > 68 && position < 246 && position != 218)
games/battlestar/globals.c
245
int position;
games/battlestar/init.c
56
position = 22;
games/battlestar/room.c
170
position);
games/battlestar/room.c
42
printf("\n\t%s\n", location[position].name);
games/battlestar/room.c
43
if (beenthere[position] < ROOMDESC || verbose) {
games/battlestar/room.c
45
for (p = location[position].desc; (c = *p++) != 0;)
games/battlestar/room.c
62
unsigned int *p = location[position].objects;
games/battlestar/save.c
115
fwrite(&position, sizeof position, 1, fp);
games/battlestar/save.c
61
fread(&position, sizeof position, 1, fp);
lib/libc/rpc/pmap_rmt.c
119
u_int lenposition, argposition, position;
lib/libc/rpc/pmap_rmt.c
133
position = XDR_GETPOS(xdrs);
lib/libc/rpc/pmap_rmt.c
134
cap->arglen = (u_long)position - (u_long)argposition;
lib/libc/rpc/pmap_rmt.c
138
XDR_SETPOS(xdrs, position);
lib/libc/rpc/rpcb_prot.c
236
u_int lenposition, argposition, position;
lib/libc/rpc/rpcb_prot.c
267
position = XDR_GETPOS(xdrs);
lib/libc/rpc/rpcb_prot.c
268
objp->args.args_len = (u_int)((u_long)position - (u_long)argposition);
lib/libc/rpc/rpcb_prot.c
273
XDR_SETPOS(xdrs, position);
lib/libdevstat/devstat.c
511
(*dev_select)[i].position = i;
lib/libdevstat/devstat.c
628
if ((*dev_select)[k].position == j) {
lib/libdevstat/devstat.h
66
int position;
sys/dev/disk/nata/ata-raid.c
4950
kprintf("position %02x\n", meta->position);
sys/dev/disk/nata/ata-raid.h
748
u_int8_t position;
sys/dev/disk/nata/atapi-tape.c
116
struct ast_readposition position;
sys/dev/disk/nata/atapi-tape.c
141
ast_read_position(dev, 0, &position);
sys/dev/disk/nata/atapi-tape.c
359
struct ast_readposition position;
sys/dev/disk/nata/atapi-tape.c
361
if ((error = ast_read_position(dev, 0, &position)))
sys/dev/disk/nata/atapi-tape.c
363
*(u_int32_t *)ap->a_data = position.tape;
sys/dev/disk/nata/atapi-tape.c
369
struct ast_readposition position;
sys/dev/disk/nata/atapi-tape.c
371
if ((error = ast_read_position(dev, 1, &position)))
sys/dev/disk/nata/atapi-tape.c
373
*(u_int32_t *)ap->a_data = position.tape;
sys/dev/disk/nata/atapi-tape.c
573
ast_read_position(device_t dev, int hard, struct ast_readposition *position)
sys/dev/disk/nata/atapi-tape.c
579
error = ata_atapicmd(dev, ccb, (caddr_t)position,
sys/dev/disk/nata/atapi-tape.c
581
position->tape = ntohl(position->tape);
sys/dev/disk/nata/atapi-tape.c
582
position->host = ntohl(position->host);
sys/dev/drm/amd/amdgpu/amdgpu_display.c
779
u32 vbl = 0, position = 0;
sys/dev/drm/amd/amdgpu/amdgpu_display.c
791
if (amdgpu_display_page_flip_get_scanoutpos(adev, pipe, &vbl, &position) == 0)
sys/dev/drm/amd/amdgpu/amdgpu_display.c
801
*vpos = position & 0x1fff;
sys/dev/drm/amd/amdgpu/amdgpu_display.c
802
*hpos = (position >> 16) & 0x1fff;
sys/dev/drm/amd/amdgpu/amdgpu_mode.h
284
u32 *vbl, u32 *position);
sys/dev/drm/amd/amdgpu/dce_v10_0.c
254
u32 *vbl, u32 *position)
sys/dev/drm/amd/amdgpu/dce_v10_0.c
260
*position = RREG32(mmCRTC_STATUS_POSITION + crtc_offsets[crtc]);
sys/dev/drm/amd/amdgpu/dce_v11_0.c
272
u32 *vbl, u32 *position)
sys/dev/drm/amd/amdgpu/dce_v11_0.c
278
*position = RREG32(mmCRTC_STATUS_POSITION + crtc_offsets[crtc]);
sys/dev/drm/amd/amdgpu/dce_v8_0.c
199
u32 *vbl, u32 *position)
sys/dev/drm/amd/amdgpu/dce_v8_0.c
205
*position = RREG32(mmCRTC_STATUS_POSITION + crtc_offsets[crtc]);
sys/dev/drm/amd/amdgpu/dce_virtual.c
64
u32 *vbl, u32 *position)
sys/dev/drm/amd/amdgpu/dce_virtual.c
67
*position = 0;
sys/dev/drm/amd/display/amdgpu_dm/amdgpu_dm.c
183
u32 *vbl, u32 *position)
sys/dev/drm/amd/display/amdgpu_dm/amdgpu_dm.c
210
*position = v_position | (h_position << 16);
sys/dev/drm/amd/display/amdgpu_dm/amdgpu_dm.c
4240
struct dc_cursor_position *position)
sys/dev/drm/amd/display/amdgpu_dm/amdgpu_dm.c
4247
position->enable = false;
sys/dev/drm/amd/display/amdgpu_dm/amdgpu_dm.c
4248
position->x = 0;
sys/dev/drm/amd/display/amdgpu_dm/amdgpu_dm.c
4249
position->y = 0;
sys/dev/drm/amd/display/amdgpu_dm/amdgpu_dm.c
4275
position->enable = true;
sys/dev/drm/amd/display/amdgpu_dm/amdgpu_dm.c
4276
position->x = x;
sys/dev/drm/amd/display/amdgpu_dm/amdgpu_dm.c
4277
position->y = y;
sys/dev/drm/amd/display/amdgpu_dm/amdgpu_dm.c
4278
position->x_hotspot = xorigin;
sys/dev/drm/amd/display/amdgpu_dm/amdgpu_dm.c
4279
position->y_hotspot = yorigin;
sys/dev/drm/amd/display/amdgpu_dm/amdgpu_dm.c
4292
struct dc_cursor_position position;
sys/dev/drm/amd/display/amdgpu_dm/amdgpu_dm.c
4305
ret = get_cursor_position(plane, crtc, &position);
sys/dev/drm/amd/display/amdgpu_dm/amdgpu_dm.c
4309
if (!position.enable) {
sys/dev/drm/amd/display/amdgpu_dm/amdgpu_dm.c
4313
&position);
sys/dev/drm/amd/display/amdgpu_dm/amdgpu_dm.c
4336
&position))
sys/dev/drm/amd/display/dc/basics/vector.c
207
uint32_t position)
sys/dev/drm/amd/display/dc/basics/vector.c
218
insert_address = vector->container + (vector->struct_size * position);
sys/dev/drm/amd/display/dc/basics/vector.c
220
if (vector->count && position < vector->count)
sys/dev/drm/amd/display/dc/basics/vector.c
224
vector->struct_size * (vector->count - position));
sys/dev/drm/amd/display/dc/bios/bios_parser.c
2695
slot_layout_info->connectors[j].position =
sys/dev/drm/amd/display/dc/bios/bios_parser2.c
1773
slot_layout_info->connectors[j].position =
sys/dev/drm/amd/display/dc/bios/bios_parser2.c
1774
record->conn_info[j].position;
sys/dev/drm/amd/display/dc/core/dc.c
225
struct crtc_position position;
sys/dev/drm/amd/display/dc/core/dc.c
232
dc->hwss.get_position(&pipe, 1, &position);
sys/dev/drm/amd/display/dc/core/dc.c
234
*v_pos = position.vertical_count;
sys/dev/drm/amd/display/dc/core/dc.c
235
*nom_v_pos = position.nominal_vcount;
sys/dev/drm/amd/display/dc/core/dc_debug.c
315
struct crtc_position position;
sys/dev/drm/amd/display/dc/core/dc_debug.c
329
pipe_ctx->stream_res.tg->funcs->get_position(pipe_ctx->stream_res.tg, &position);
sys/dev/drm/amd/display/dc/core/dc_debug.c
330
h_pos[i] = position.horizontal_count;
sys/dev/drm/amd/display/dc/core/dc_debug.c
331
v_pos[i] = position.vertical_count;
sys/dev/drm/amd/display/dc/core/dc_stream.c
227
const struct dc_cursor_position *position)
sys/dev/drm/amd/display/dc/core/dc_stream.c
239
if (NULL == position) {
sys/dev/drm/amd/display/dc/core/dc_stream.c
246
stream->cursor_position = *position;
sys/dev/drm/amd/display/dc/dc_stream.h
276
const struct dc_cursor_position *position);
sys/dev/drm/amd/display/dc/dce/dce_ipp.c
43
const struct dc_cursor_position *position,
sys/dev/drm/amd/display/dc/dce/dce_ipp.c
53
REG_UPDATE(CUR_CONTROL, CURSOR_EN, position->enable);
sys/dev/drm/amd/display/dc/dce/dce_ipp.c
56
CURSOR_X_POSITION, position->x,
sys/dev/drm/amd/display/dc/dce/dce_ipp.c
57
CURSOR_Y_POSITION, position->y);
sys/dev/drm/amd/display/dc/dce/dce_ipp.c
60
CURSOR_HOT_SPOT_X, position->x_hotspot,
sys/dev/drm/amd/display/dc/dce/dce_ipp.c
61
CURSOR_HOT_SPOT_Y, position->y_hotspot);
sys/dev/drm/amd/display/dc/dce110/dce110_hw_sequencer.c
1732
struct crtc_position *position)
sys/dev/drm/amd/display/dc/dce110/dce110_hw_sequencer.c
1739
pipe_ctx[i]->stream_res.tg->funcs->get_position(pipe_ctx[i]->stream_res.tg, position);
sys/dev/drm/amd/display/dc/dce110/dce110_timing_generator.c
530
struct crtc_position *position)
sys/dev/drm/amd/display/dc/dce110/dce110_timing_generator.c
537
position->horizontal_count = get_reg_field_value(
sys/dev/drm/amd/display/dc/dce110/dce110_timing_generator.c
542
position->vertical_count = get_reg_field_value(
sys/dev/drm/amd/display/dc/dce110/dce110_timing_generator.c
549
position->nominal_vcount = get_reg_field_value(
sys/dev/drm/amd/display/dc/dce110/dce110_timing_generator.c
573
struct crtc_position position;
sys/dev/drm/amd/display/dc/dce110/dce110_timing_generator.c
586
tg, &position);
sys/dev/drm/amd/display/dc/dce110/dce110_timing_generator.c
588
*h_position = position.horizontal_count;
sys/dev/drm/amd/display/dc/dce110/dce110_timing_generator.c
589
*v_position = position.vertical_count;
sys/dev/drm/amd/display/dc/dce110/dce110_timing_generator.h
155
struct crtc_position *position);
sys/dev/drm/amd/display/dc/dce120/dce120_timing_generator.c
193
struct crtc_position *position)
sys/dev/drm/amd/display/dc/dce120/dce120_timing_generator.c
201
position->horizontal_count = get_reg_field_value(value,
sys/dev/drm/amd/display/dc/dce120/dce120_timing_generator.c
204
position->vertical_count = get_reg_field_value(value,
sys/dev/drm/amd/display/dc/dce120/dce120_timing_generator.c
212
position->nominal_vcount = get_reg_field_value(value,
sys/dev/drm/amd/display/dc/dce120/dce120_timing_generator.c
623
struct crtc_position *position)
sys/dev/drm/amd/display/dc/dce120/dce120_timing_generator.c
633
position->horizontal_count = get_reg_field_value(
sys/dev/drm/amd/display/dc/dce120/dce120_timing_generator.c
638
position->vertical_count = get_reg_field_value(
sys/dev/drm/amd/display/dc/dce120/dce120_timing_generator.c
648
position->nominal_vcount = get_reg_field_value(
sys/dev/drm/amd/display/dc/dce120/dce120_timing_generator.c
664
struct crtc_position position;
sys/dev/drm/amd/display/dc/dce120/dce120_timing_generator.c
679
tg, &position);
sys/dev/drm/amd/display/dc/dce120/dce120_timing_generator.c
681
*h_position = position.horizontal_count;
sys/dev/drm/amd/display/dc/dce120/dce120_timing_generator.c
682
*v_position = position.vertical_count;
sys/dev/drm/amd/display/dc/dcn10/dcn10_hw_sequencer.c
2471
struct crtc_position *position)
sys/dev/drm/amd/display/dc/dcn10/dcn10_hw_sequencer.c
2478
pipe_ctx[i]->stream_res.tg->funcs->get_position(pipe_ctx[i]->stream_res.tg, position);
sys/dev/drm/amd/display/dc/dcn10/dcn10_optc.c
1121
struct crtc_position position;
sys/dev/drm/amd/display/dc/dcn10/dcn10_optc.c
1127
optc1_get_position(optc, &position);
sys/dev/drm/amd/display/dc/dcn10/dcn10_optc.c
1129
*h_position = position.horizontal_count;
sys/dev/drm/amd/display/dc/dcn10/dcn10_optc.c
1130
*v_position = position.vertical_count;
sys/dev/drm/amd/display/dc/dcn10/dcn10_optc.c
622
struct crtc_position *position)
sys/dev/drm/amd/display/dc/dcn10/dcn10_optc.c
627
OTG_HORZ_COUNT, &position->horizontal_count,
sys/dev/drm/amd/display/dc/dcn10/dcn10_optc.c
628
OTG_VERT_COUNT, &position->vertical_count);
sys/dev/drm/amd/display/dc/dcn10/dcn10_optc.c
631
OTG_VERT_COUNT_NOM, &position->nominal_vcount);
sys/dev/drm/amd/display/dc/dcn10/dcn10_optc.h
490
struct crtc_position *position);
sys/dev/drm/amd/display/dc/inc/hw/ipp.h
72
const struct dc_cursor_position *position,
sys/dev/drm/amd/display/dc/inc/hw/timing_generator.h
150
struct crtc_position *position);
sys/dev/drm/amd/display/dc/inc/hw_sequencer.h
189
struct crtc_position *position);
sys/dev/drm/amd/display/include/grph_object_defs.h
164
unsigned int position; /* offset in mm from right side of the board */
sys/dev/drm/amd/display/include/vector.h
116
uint32_t position) \
sys/dev/drm/amd/display/include/vector.h
118
return dal_vector_insert_at(vector, what, position); \
sys/dev/drm/amd/display/include/vector.h
75
uint32_t position);
sys/dev/drm/amd/display/modules/freesync/freesync.c
463
struct crtc_position position;
sys/dev/drm/amd/display/modules/freesync/freesync.c
471
&position.vertical_count,
sys/dev/drm/amd/display/modules/freesync/freesync.c
472
&position.nominal_vcount)) {
sys/dev/drm/amd/display/modules/freesync/freesync.c
474
*nom_v_pos = position.nominal_vcount;
sys/dev/drm/amd/display/modules/freesync/freesync.c
475
*v_pos = position.vertical_count;
sys/dev/drm/amd/include/atomfirmware.h
779
uint8_t position;
sys/dev/drm/i915/i915_irq.c
1037
position = __intel_get_crtc_scanline(intel_crtc);
sys/dev/drm/i915/i915_irq.c
1043
position = (I915_READ_FW(PIPEFRAMEPIXEL(pipe)) & PIPE_PIXEL_MASK) >> PIPE_PIXEL_SHIFT;
sys/dev/drm/i915/i915_irq.c
1059
if (position >= vtotal)
sys/dev/drm/i915/i915_irq.c
1060
position = vtotal - 1;
sys/dev/drm/i915/i915_irq.c
1071
position = (position + htotal - hsync_start) % vtotal;
sys/dev/drm/i915/i915_irq.c
1088
if (position >= vbl_start)
sys/dev/drm/i915/i915_irq.c
1089
position -= vbl_end;
sys/dev/drm/i915/i915_irq.c
1091
position += vtotal - vbl_end;
sys/dev/drm/i915/i915_irq.c
1094
*vpos = position;
sys/dev/drm/i915/i915_irq.c
1097
*vpos = position / htotal;
sys/dev/drm/i915/i915_irq.c
1098
*hpos = position - (*vpos * htotal);
sys/dev/drm/i915/i915_irq.c
1108
int position;
sys/dev/drm/i915/i915_irq.c
1111
position = __intel_get_crtc_scanline(crtc);
sys/dev/drm/i915/i915_irq.c
1114
return position;
sys/dev/drm/i915/i915_irq.c
938
int position, vtotal;
sys/dev/drm/i915/i915_irq.c
954
position = I915_READ_FW(PIPEDSL(pipe)) & DSL_LINEMASK_GEN2;
sys/dev/drm/i915/i915_irq.c
956
position = I915_READ_FW(PIPEDSL(pipe)) & DSL_LINEMASK_GEN3;
sys/dev/drm/i915/i915_irq.c
970
if (HAS_DDI(dev_priv) && !position) {
sys/dev/drm/i915/i915_irq.c
976
if (temp != position) {
sys/dev/drm/i915/i915_irq.c
977
position = temp;
sys/dev/drm/i915/i915_irq.c
987
return (position + crtc->scanline_offset) % vtotal;
sys/dev/drm/i915/i915_irq.c
998
int position;
sys/dev/drm/i915/intel_display.c
16270
u32 position;
sys/dev/drm/i915/intel_display.c
16336
error->cursor[i].position = I915_READ(CURPOS(i));
sys/dev/drm/i915/intel_display.c
16425
err_printf(m, " POS: %08x\n", error->cursor[i].position);
sys/dev/drm/radeon/radeon_display.c
1814
u32 stat_crtc = 0, vbl = 0, position = 0;
sys/dev/drm/radeon/radeon_display.c
1830
position = RREG32(EVERGREEN_CRTC_STATUS_POSITION +
sys/dev/drm/radeon/radeon_display.c
1837
position = RREG32(EVERGREEN_CRTC_STATUS_POSITION +
sys/dev/drm/radeon/radeon_display.c
1844
position = RREG32(EVERGREEN_CRTC_STATUS_POSITION +
sys/dev/drm/radeon/radeon_display.c
1851
position = RREG32(EVERGREEN_CRTC_STATUS_POSITION +
sys/dev/drm/radeon/radeon_display.c
1858
position = RREG32(EVERGREEN_CRTC_STATUS_POSITION +
sys/dev/drm/radeon/radeon_display.c
1865
position = RREG32(EVERGREEN_CRTC_STATUS_POSITION +
sys/dev/drm/radeon/radeon_display.c
1872
position = RREG32(AVIVO_D1CRTC_STATUS_POSITION);
sys/dev/drm/radeon/radeon_display.c
1877
position = RREG32(AVIVO_D2CRTC_STATUS_POSITION);
sys/dev/drm/radeon/radeon_display.c
1889
position = (RREG32(RADEON_CRTC_VLINE_CRNT_VLINE) >> 16) & RADEON_CRTC_V_TOTAL;
sys/dev/drm/radeon/radeon_display.c
1899
position = (RREG32(RADEON_CRTC2_VLINE_CRNT_VLINE) >> 16) & RADEON_CRTC_V_TOTAL;
sys/dev/drm/radeon/radeon_display.c
1915
*vpos = position & 0x1fff;
sys/dev/drm/radeon/radeon_display.c
1916
*hpos = (position >> 16) & 0x1fff;
sys/libprop/prop_rb.c
114
unsigned int position;
sys/libprop/prop_rb.c
128
position = RB_DIR_LEFT;
sys/libprop/prop_rb.c
144
position = (diff < 0);
sys/libprop/prop_rb.c
145
tmp = parent->rb_nodes[position];
sys/libprop/prop_rb.c
152
if (position == RB_DIR_RIGHT)
sys/libprop/prop_rb.c
179
RB_SET_POSITION(self, position);
sys/libprop/prop_rb.c
188
KASSERT(position == RB_DIR_LEFT || position == RB_DIR_RIGHT);
sys/libprop/prop_rb.c
195
if (parent == rbt->rbt_minmax[position])
sys/libprop/prop_rb.c
196
rbt->rbt_minmax[position] = self;
sys/libprop/prop_rb.c
205
KASSERT(RB_SENTINEL_P(parent->rb_nodes[position]));
sys/libprop/prop_rb.c
206
self->rb_left = parent->rb_nodes[position];
sys/libprop/prop_rb.c
207
self->rb_right = parent->rb_nodes[position];
sys/libprop/prop_rb.c
208
parent->rb_nodes[position] = self;
sys/libprop/prop_rb.c
218
} else if (position == RB_DIR_LEFT) {
sys/libprop/prop_rb_impl.h
95
#define RB_SET_POSITION(rb, position) \
sys/libprop/prop_rb_impl.h
96
((void)((position) ? ((rb)->rb_info |= RB_FLAG_POSITION) : \
sys/platform/pc64/x86_64/mptable.c
307
const void *position;
sys/platform/pc64/x86_64/mptable.c
311
position = (const uint8_t *)cth + sizeof(struct MPCTH);
sys/platform/pc64/x86_64/mptable.c
324
type = *(const uint8_t *)position;
sys/platform/pc64/x86_64/mptable.c
344
error = func(arg, position, type);
sys/platform/pc64/x86_64/mptable.c
348
position = (const uint8_t *)position +
sys/sys/cdio.h
101
struct cd_sub_channel_position_data position;
usr.bin/m4/main.c
146
static void record(struct position *, int);
usr.bin/m4/main.c
147
static void dump_stack(struct position *, int);
usr.bin/m4/main.c
595
record(struct position *t, int lev)
usr.bin/m4/main.c
604
dump_stack(struct position *t, int lev)
usr.bin/systat/iostat.c
305
di = dev_select[dn].position;
usr.bin/systat/vmstat.c
1006
di = dev_select[dn].position;
usr.bin/vmstat/vmstat.c
858
di = dev_select[dn].position;
usr.sbin/cdcontrol/cdcontrol.c
1120
*trk = s.data->what.position.track_number;
usr.sbin/cdcontrol/cdcontrol.c
1122
*min = s.data->what.position.reladdr.msf.minute;
usr.sbin/cdcontrol/cdcontrol.c
1123
*sec = s.data->what.position.reladdr.msf.second;
usr.sbin/cdcontrol/cdcontrol.c
1124
*frame = s.data->what.position.reladdr.msf.frame;
usr.sbin/cdcontrol/cdcontrol.c
1126
lba2msf(ntohl(s.data->what.position.reladdr.lba),
usr.sbin/iostat/iostat.c
545
di = dev_select[i].position;
usr.sbin/iostat/iostat.c
623
di = dev_select[dn].position;