Symbol: percent
crypto/openssh/misc.c
1263
vdollar_percent_expand(int *parseerror, int dollar, int percent,
crypto/openssh/misc.c
1284
if (percent) {
crypto/openssh/misc.c
1336
if (*string != '%' || !percent) {
crypto/openssh/moduli.c
539
unsigned long num_to_process, processed, remaining, percent, eta;
crypto/openssh/moduli.c
564
percent = 100 * processed / num_to_process;
crypto/openssh/moduli.c
568
ctime(&time_now), processed, num_to_process, percent,
crypto/openssh/progressmeter.c
130
int percent;
crypto/openssh/progressmeter.c
188
percent = 100;
crypto/openssh/progressmeter.c
190
percent = ((float)cur_pos / end_pos) * 100;
crypto/openssh/progressmeter.c
193
xextendf(&buf, NULL, " %3d%% %s %s/s ", percent, format_size(cur_pos),
games/fortune/fortune/fortune.c
1204
if (list->percent == NO_PROB)
games/fortune/fortune/fortune.c
1207
fprintf(stderr, "%3d%%", list->percent);
games/fortune/fortune/fortune.c
355
int percent;
games/fortune/fortune/fortune.c
389
percent = NO_PROB;
games/fortune/fortune/fortune.c
393
percent = 0;
games/fortune/fortune/fortune.c
395
percent = percent * 10 + *sp - '0';
games/fortune/fortune/fortune.c
396
if (percent > 100) {
games/fortune/fortune/fortune.c
410
percent = NO_PROB;
games/fortune/fortune/fortune.c
433
} else if (!add_file(percent, sp, NULL, &File_list,
games/fortune/fortune/fortune.c
447
add_file(int percent, const char *file, const char *dir,
games/fortune/fortune/fortune.c
514
i += add_file(percent, file, *pstr++,
games/fortune/fortune/fortune.c
536
fp->percent = percent;
games/fortune/fortune/fortune.c
567
else if (fp->percent == NO_PROB) {
games/fortune/fortune/fortune.c
597
fp->percent = NO_PROB;
games/fortune/fortune/fortune.c
669
scene->percent = obscene->percent = NO_PROB;
games/fortune/fortune/fortune.c
74
int percent;
games/fortune/fortune/fortune.c
878
int percent, num_noprob, frac;
games/fortune/fortune/fortune.c
886
percent = 0;
games/fortune/fortune/fortune.c
889
if (fp->percent == NO_PROB) {
games/fortune/fortune/fortune.c
894
percent += fp->percent;
games/fortune/fortune/fortune.c
896
percent, num_noprob));
games/fortune/fortune/fortune.c
897
if (percent > 100) {
games/fortune/fortune/fortune.c
899
"fortune: probabilities sum to %d%% > 100%%!\n", percent);
games/fortune/fortune/fortune.c
901
} else if (percent < 100 && num_noprob == 0) {
games/fortune/fortune/fortune.c
904
percent);
games/fortune/fortune/fortune.c
906
} else if (percent == 100 && num_noprob != 0) {
games/fortune/fortune/fortune.c
911
percent = 100 - percent;
games/fortune/fortune/fortune.c
915
frac = percent / num_noprob;
games/fortune/fortune/fortune.c
918
if (fp->percent == NO_PROB) {
games/fortune/fortune/fortune.c
919
fp->percent = frac;
games/fortune/fortune/fortune.c
920
percent -= frac;
games/fortune/fortune/fortune.c
923
last->percent = percent;
games/fortune/fortune/fortune.c
924
DPRINTF(1, (stderr, ", residual = %d%%", percent));
games/fortune/fortune/fortune.c
928
percent));
games/fortune/fortune/fortune.c
949
if (File_list->next == NULL || File_list->percent == NO_PROB)
games/fortune/fortune/fortune.c
954
for (fp = File_list; fp->percent != NO_PROB; fp = fp->next)
games/fortune/fortune/fortune.c
955
if (choice < fp->percent)
games/fortune/fortune/fortune.c
958
choice -= fp->percent;
games/fortune/fortune/fortune.c
961
fp->name, fp->percent, choice));
games/fortune/fortune/fortune.c
964
fp->name, fp->percent, choice));
games/fortune/fortune/fortune.c
966
if (fp->percent != NO_PROB)
games/rogue/object.c
383
short percent;
games/rogue/object.c
386
percent = get_rand(1, 91);
games/rogue/object.c
388
if (percent <= 30) {
games/rogue/object.c
390
} else if (percent <= 60) {
games/rogue/object.c
392
} else if (percent <= 64) {
games/rogue/object.c
394
} else if (percent <= 74) {
games/rogue/object.c
396
} else if (percent <= 83) {
games/rogue/object.c
398
} else if (percent <= 88) {
games/rogue/object.c
409
short percent;
games/rogue/object.c
411
percent = get_rand(0, 91);
games/rogue/object.c
415
if (percent <= 5) {
games/rogue/object.c
417
} else if (percent <= 10) {
games/rogue/object.c
419
} else if (percent <= 20) {
games/rogue/object.c
421
} else if (percent <= 35) {
games/rogue/object.c
423
} else if (percent <= 43) {
games/rogue/object.c
425
} else if (percent <= 50) {
games/rogue/object.c
427
} else if (percent <= 55) {
games/rogue/object.c
429
} else if (percent <= 64) {
games/rogue/object.c
431
} else if (percent <= 69) {
games/rogue/object.c
433
} else if (percent <= 74) {
games/rogue/object.c
435
} else if (percent <= 80) {
games/rogue/object.c
437
} else if (percent <= 86) {
games/rogue/object.c
447
short percent;
games/rogue/object.c
449
percent = get_rand(1, 118);
games/rogue/object.c
453
if (percent <= 5) {
games/rogue/object.c
455
} else if (percent <= 15) {
games/rogue/object.c
457
} else if (percent <= 25) {
games/rogue/object.c
459
} else if (percent <= 35) {
games/rogue/object.c
461
} else if (percent <= 45) {
games/rogue/object.c
463
} else if (percent <= 55) {
games/rogue/object.c
465
} else if (percent <= 65) {
games/rogue/object.c
467
} else if (percent <= 75) {
games/rogue/object.c
469
} else if (percent <= 85) {
games/rogue/object.c
471
} else if (percent <= 95) {
games/rogue/object.c
473
} else if (percent <= 105) {
games/rogue/object.c
475
} else if (percent <= 110) {
games/rogue/object.c
477
} else if (percent <= 114) {
games/rogue/object.c
487
short percent;
games/rogue/object.c
504
percent = get_rand(1, 96);
games/rogue/object.c
507
if (percent <= 16) {
games/rogue/object.c
509
} else if (percent <= 32) {
games/rogue/object.c
513
if (percent <= 32) {
games/rogue/object.c
551
short percent;
games/rogue/object.c
563
percent = get_rand(1, 100);
games/rogue/object.c
566
if (percent <= 16) {
games/rogue/object.c
569
} else if (percent <= 33) {
games/trek/impulse.c
48
int percent;
games/trek/impulse.c
61
percent = 100 * power / Ship.energy + 0.5;
games/trek/impulse.c
62
if (percent >= 85) {
games/trek/impulse.c
65
percent);
games/trek/impulse.c
71
percent = 100 * time / Now.time + 0.5;
games/trek/impulse.c
72
if (percent >= 85) {
games/trek/impulse.c
74
percent);
games/trek/rest.c
56
int percent;
games/trek/rest.c
62
percent = 100 * t / Now.time + 0.5;
games/trek/rest.c
63
if (percent >= 70) {
games/trek/rest.c
65
percent);
games/trek/srscan.c
133
percent = 100.0 * Ship.shield / Param.shield;
games/trek/srscan.c
134
printf("shields %s, %d%%", s, percent);
games/trek/srscan.c
65
int percent;
games/trek/warp.c
109
percent = 100 * time / Now.time + 0.5;
games/trek/warp.c
110
if (percent >= 85) {
games/trek/warp.c
112
percent);
games/trek/warp.c
148
percent = ranf(100);
games/trek/warp.c
149
if (percent < 70) {
games/trek/warp.c
151
if (percent < 35 || !Game.snap) {
games/trek/warp.c
159
percent = Event[i].evcode;
games/trek/warp.c
160
if (percent == E_FIXDV || percent == E_LRTB)
games/trek/warp.c
184
if (percent < 80)
games/trek/warp.c
77
int percent;
games/trek/warp.c
95
percent = 100 * power / Ship.energy + 0.5;
games/trek/warp.c
96
if (percent >= 85) {
games/trek/warp.c
99
percent);
libexec/rtld-elf/rtld_printf.c
126
const char *p, *percent, *q;
libexec/rtld-elf/rtld_printf.c
152
percent = fmt - 1;
libexec/rtld-elf/rtld_printf.c
416
while (percent < fmt)
libexec/rtld-elf/rtld_printf.c
417
PCHAR(*percent++);
sbin/dump/optr.c
182
double percent;
sbin/dump/optr.c
189
percent = (blockswritten * 100.0) / tapesize;
sbin/dump/optr.c
194
disk, passno, percent, hours, mins);
sbin/dump/optr.c
199
msg("%3.2f%% done, finished in %d:%02d\n", percent, hours,
sbin/hammer/cmd_info.c
179
percent(usedbigblocks, fip->bigblocks),
sbin/hammer/cmd_info.c
181
percent(fip->rsvbigblocks, fip->bigblocks),
sbin/hammer/cmd_info.c
183
percent(fip->freebigblocks - fip->rsvbigblocks, fip->bigblocks));
sbin/hammer/cmd_info.c
202
percent(usedbytes, totalbytes));
sbin/hammer/cmd_info.c
207
percent(rsvbytes, totalbytes));
sbin/hammer/cmd_info.c
212
percent(freebytes, totalbytes));
sbin/hammer/cmd_info.c
42
static double percent(int64_t value, int64_t total);
stand/lib/printf.c
182
const char *p, *percent;
stand/lib/printf.c
208
percent = fmt - 1;
stand/lib/printf.c
427
while (percent < fmt)
stand/lib/printf.c
428
PCHAR(*percent++);
sys/dev/drm/amd/powerplay/amd_powerplay.c
534
static int pp_dpm_set_fan_speed_percent(void *handle, uint32_t percent)
sys/dev/drm/amd/powerplay/amd_powerplay.c
547
ret = hwmgr->hwmgr_func->set_fan_speed_percent(hwmgr, percent);
sys/dev/drm/amd/powerplay/hwmgr/vega10_thermal.c
72
uint32_t percent = 0;
sys/dev/drm/amd/powerplay/hwmgr/vega10_thermal.c
82
percent = current_rpm * 100 /
sys/dev/drm/amd/powerplay/hwmgr/vega10_thermal.c
86
*speed = percent > 100 ? 100 : percent;
sys/dev/drm/amd/powerplay/hwmgr/vega20_thermal.c
122
uint32_t current_rpm, percent = 0;
sys/dev/drm/amd/powerplay/hwmgr/vega20_thermal.c
129
percent = current_rpm * 100 / pp_table->FanMaximumRpm;
sys/dev/drm/amd/powerplay/hwmgr/vega20_thermal.c
131
*speed = percent > 100 ? 100 : percent;
sys/dev/drm/amd/powerplay/inc/hwmgr.h
268
int (*set_fan_speed_percent)(struct pp_hwmgr *hwmgr, uint32_t percent);
sys/dev/drm/amd/powerplay/inc/hwmgr.h
270
int (*set_fan_speed_rpm)(struct pp_hwmgr *hwmgr, uint32_t percent);
sys/dev/raid/hptmv/gui_lib.c
219
DWORD percent = ((ULONG)(pMember->u.array.RebuildSectors>>11)*1000 /
sys/dev/raid/hptmv/gui_lib.c
221
if (result==0 || result>percent)
sys/dev/raid/hptmv/gui_lib.c
222
result = percent;
sys/kern/subr_prf.c
556
const char *p, *percent, *q;
sys/kern/subr_prf.c
609
percent = fmt - 1;
sys/kern/subr_prf.c
870
while (percent < fmt)
sys/kern/subr_prf.c
871
PCHAR(*percent++);
usr.bin/backlight/backlight.c
141
percent = strtonum(argv[0], 0, 100, &percent_error);
usr.bin/backlight/backlight.c
170
if (percent == -1)
usr.bin/backlight/backlight.c
172
props.brightness = percent;
usr.bin/backlight/backlight.c
178
if (percent == 0)
usr.bin/backlight/backlight.c
183
percent = percent == -1 ? 10 : percent;
usr.bin/backlight/backlight.c
184
percent = action == BACKLIGHT_INCR ? percent : -percent;
usr.bin/backlight/backlight.c
185
props.brightness += percent;
usr.bin/backlight/backlight.c
94
long percent = -1;
usr.bin/printf/printf.c
462
escape(char *fmt, int percent, size_t *len)
usr.bin/printf/printf.c
489
if (!percent) {
usr.bin/printf/printf.c
514
c = (!percent && *fmt == '0') ? 4 : 3;
usr.bin/printf/printf.c
521
if (percent && value == '%') {
usr.sbin/burncd/burncd.c
173
int error, blank, percent;
usr.sbin/burncd/burncd.c
187
error = ioctl(fd, CDRIOCGETPROGRESS, &percent);
usr.sbin/burncd/burncd.c
188
if (percent > 0 && !quiet)
usr.sbin/burncd/burncd.c
192
"eras" : "blank", percent);
usr.sbin/burncd/burncd.c
193
if (error || percent == 100)
usr.sbin/ppp/bundle.c
1931
bundle_AutoAdjust(struct bundle *bundle, int percent, int what)
usr.sbin/ppp/bundle.c
1960
percent, choice->name);
usr.sbin/ppp/bundle.c
1965
percent, choice->name);
usr.sbin/ppp/mp.c
196
int percent;
usr.sbin/ppp/mp.c
198
percent = MAX(mp->link.stats.total.in.OctetsPerSecond,
usr.sbin/ppp/mp.c
201
if (percent >= mp->cfg.autoload.max) {
usr.sbin/ppp/mp.c
202
log_Printf(LogDEBUG, "%d%% saturation - bring a link up ?\n", percent);
usr.sbin/ppp/mp.c
203
bundle_AutoAdjust(mp->bundle, percent, AUTO_UP);
usr.sbin/ppp/mp.c
204
} else if (percent <= mp->cfg.autoload.min) {
usr.sbin/ppp/mp.c
205
log_Printf(LogDEBUG, "%d%% saturation - bring a link down ?\n", percent);
usr.sbin/ppp/mp.c
206
bundle_AutoAdjust(mp->bundle, percent, AUTO_DOWN);