Symbol: nap
games/larn/diag.c
250
nap(2000);
games/larn/diag.c
282
nap(2000);
games/larn/diag.c
368
nap(5000);
games/larn/diag.c
384
nap(4000);
games/larn/diag.c
402
nap(5000);
games/larn/global.c
125
nap(3000);
games/larn/header.h
501
void nap(int);
games/larn/monster.c
140
nap(3000);
games/larn/monster.c
1781
nap(4000);
games/larn/monster.c
1856
nap(3000);
games/larn/monster.c
486
nap(4000);
games/larn/monster.c
524
nap(4000);
games/larn/monster.c
732
nap(1000);
games/larn/monster.c
808
nap(delay);
games/larn/monster.c
823
nap(1000);
games/larn/monster.c
968
nap(800);
games/larn/object.c
1013
nap(2000);
games/larn/object.c
1097
nap(2000);
games/larn/object.c
1110
nap(3000);
games/larn/object.c
1253
nap(5000);
games/larn/object.c
1258
nap(6000);
games/larn/object.c
1260
nap(3000);
games/larn/object.c
1264
nap(5000);
games/larn/object.c
1276
nap(5000);
games/larn/object.c
147
nap(3000);
games/larn/object.c
336
nap(3000);
games/larn/object.c
377
nap(3000);
games/larn/object.c
436
nap(3000);
games/larn/object.c
442
nap(2000);
games/larn/object.c
685
nap(2000);
games/larn/object.c
697
nap(2000);
games/larn/object.c
800
nap(1000);
games/larn/object.c
817
nap(2000);
games/larn/object.c
946
nap(2000);
games/larn/store.c
197
nap(2200);
games/larn/store.c
205
nap(2200);
games/larn/store.c
213
nap(2200);
games/larn/store.c
290
nap(1001);
games/larn/store.c
401
nap(1000);
games/larn/store.c
482
nap(1000);
games/larn/store.c
613
nap(2000);
games/larn/store.c
625
nap(2000);
games/larn/store.c
651
nap(2000);
usr.bin/tip/cmds.c
544
nap(number(value(CDELAY)));
usr.bin/tip/cmds.c
547
nap(number(value(LDELAY)));