Symbol: hand
games/canfield/canfield/canfield.c
1066
for (ptr = hand; ptr != NIL; ptr = ptr->next) {
games/canfield/canfield/canfield.c
1120
thiscosts = this.hand + this.inspection + this.game +
games/canfield/canfield/canfield.c
1122
gamecosts = game.hand + game.inspection + game.game +
games/canfield/canfield/canfield.c
1124
totalcosts = total.hand + total.inspection + total.game +
games/canfield/canfield/canfield.c
1135
printw("%4d%8d%9d", this.hand, game.hand, total.hand);
games/canfield/canfield/canfield.c
1405
if (talon == NIL && hand != NIL)
games/canfield/canfield/canfield.c
142
struct cardtype *talon, *hand, *stock, *basecard;
games/canfield/canfield/canfield.c
174
long hand; /* cost of dealing hand */
games/canfield/canfield/canfield.c
704
hand = deck[18];
games/canfield/canfield/canfield.c
730
this.hand = costofhand;
games/canfield/canfield/canfield.c
731
game.hand += costofhand;
games/canfield/canfield/canfield.c
732
total.hand += costofhand;
games/canfield/canfield/canfield.c
891
transit(&talon, &hand);
games/canfield/canfield/canfield.c
919
transit(&hand, &talon);
games/canfield/canfield/canfield.c
979
for ( row = cnewrow, col = cnewcol, ptr = hand;
games/canfield/cfscores/cfscores.c
118
if (i == 0 || total.hand == 0) {
games/canfield/cfscores/cfscores.c
130
printf("| Hands %8ld |\n", total.hand);
games/canfield/cfscores/cfscores.c
44
long hand; /* cost of dealing hand */
games/cribbage/io.c
163
infrom(CARD hand[], int n, const char *prompt)
games/cribbage/io.c
175
if (!isone(crd, hand, n))
games/cribbage/io.c
179
if (hand[i].rank == crd.rank &&
games/cribbage/io.c
180
hand[i].suit == crd.suit)
games/cribbage/io.c
191
if (hand[i].rank == crd.rank)
games/cribbage/io.c
197
if (hand[j].rank == crd.rank)
games/cribbage/score.c
105
scorehand(CARD hand[], CARD starter, int n, bool crb, bool do_explain)
games/cribbage/score.c
116
k = hand[0].suit;
games/cribbage/score.c
118
flag = (flag && (hand[i].suit == k));
games/cribbage/score.c
119
if (hand[i].rank == JACK) /* check for his nibs */
games/cribbage/score.c
120
if (hand[i].suit == starter.suit) {
games/cribbage/score.c
125
h[i] = hand[i];
games/cribbage/score.c
175
fifteens(CARD hand[], int n)
games/cribbage/score.c
189
for (endp = &hand[n]; hand < endp; hand++) {
games/cribbage/score.c
190
i = hand->rank + 1;
games/cribbage/support.c
123
plyrhand(CARD hand[], const char *s)
games/cribbage/support.c
129
prhand(hand, CINHAND, Playwin, false);
games/cribbage/support.c
131
i = scorehand(hand, turnover, CINHAND, strcmp(s, "crib") == 0, explain);
games/cribbage/support.c
284
anymove(CARD hand[], int n, int sum)
games/cribbage/support.c
290
j = hand[0].rank;
games/cribbage/support.c
292
if (hand[i].rank < j)
games/cribbage/support.c
293
j = hand[i].rank;
games/cribbage/support.c
303
anysumto(CARD hand[], int n, int s, int t)
games/cribbage/support.c
308
if (s + VAL(hand[i].rank) == t)
games/fish/fish.c
253
drawcard(int player, int *hand)
games/fish/fish.c
259
++hand[card];
games/fish/fish.c
261
if (player == USER || hand[card] == CARDS) {
games/fish/fish.c
264
if (hand[card] == CARDS) {
games/fish/fish.c
266
chkwinner(player, hand);
games/fish/fish.c
274
gofish(int askedfor, int player, int *hand)
games/fish/fish.c
278
if (askedfor == drawcard(player, hand)) {
games/fish/fish.c
289
goodmove(int player, int move, int *hand, int *opphand)
games/fish/fish.c
295
hand[move] += opphand[move];
games/fish/fish.c
298
if (hand[move] == CARDS) {
games/fish/fish.c
301
chkwinner(player, hand);
games/fish/fish.c
311
chkwinner(int player, int *hand)
games/fish/fish.c
316
if (hand[i] > 0 && hand[i] < CARDS)
games/fish/fish.c
352
printhand(int *hand)
games/fish/fish.c
357
if (hand[i] < CARDS)
games/fish/fish.c
358
for (j = hand[i]; --j >= 0;)
games/fish/fish.c
365
if (hand[i] == CARDS)
games/fish/fish.c
372
countcards(int *hand)
games/fish/fish.c
377
count += *hand++;
games/fish/fish.c
382
countbooks(int *hand)
games/fish/fish.c
387
if (hand[i] == CARDS) {
games/mille/comp.c
109
if (pp->hand[0] == C_INIT && Topcard > Deck) {
games/mille/comp.c
122
if (issafety(pp->hand[i])) {
games/mille/comp.c
135
oppos = opposite(pp->hand[i]);
games/mille/comp.c
137
!(pp->hand[i] == C_RIGHT_WAY &&
games/mille/comp.c
173
card = pp->hand[i];
games/mille/comp.c
371
C_name[pp->hand[i]]);
games/mille/comp.c
384
if (issafety(pp->hand[nummin])) { /* NEVER discard a safety */
games/mille/comp.c
392
mvprintw(MOVE_Y + 2, MOVE_X, "%16s", C_name[pp->hand[Card_no]]);
games/mille/comp.c
67
card = pp->hand[i];
games/mille/init.c
51
pp->hand[0] = C_INIT;
games/mille/init.c
57
pp->hand[j] = *--Topcard;
games/mille/init.c
77
sort(Player[PLAYER].hand);
games/mille/mille.h
159
CARD hand[HAND_SZ];
games/mille/misc.c
149
if ((safe = pp->hand[i]) <= C_200)
games/mille/move.c
110
if (pp->hand[1] == C_INIT && Topcard > Deck) {
games/mille/move.c
112
pp->hand[1] = *--Topcard;
games/mille/move.c
133
sort(pp->hand);
games/mille/move.c
136
if (pp->hand[i] == C_INIT) {
games/mille/move.c
137
for (j = 0; pp->hand[j] == C_INIT; j++)
games/mille/move.c
142
pp->hand[i] = pp->hand[j];
games/mille/move.c
143
pp->hand[j] = C_INIT;
games/mille/move.c
165
card = pp->hand[i];
games/mille/move.c
196
switch (pp->hand[Card_no]) {
games/mille/move.c
206
card = pp->hand[Card_no];
games/mille/move.c
305
else if (pp->hand[0] == C_INIT && Topcard > Deck)
games/mille/move.c
334
pp->hand[Card_no] = C_INIT;
games/mille/move.c
481
switch (pp->hand[Card_no]) {
games/mille/move.c
490
return (pp->hand[card] != C_INIT);
games/mille/move.c
550
sort(CARD *hand)
games/mille/move.c
555
cp = hand;
games/mille/move.c
556
hand += HAND_SZ;
games/mille/move.c
557
for ( ; cp < &hand[-1]; cp++)
games/mille/move.c
558
for (tp = cp + 1; tp < hand; tp++)
games/mille/move.c
68
if (pp->hand[Card_no] == C_INIT) {
games/mille/move.c
74
if (issafety(pp->hand[Card_no])) {
games/mille/move.c
79
Discard = pp->hand[Card_no];
games/mille/move.c
80
pp->hand[Card_no] = C_INIT;
games/mille/move.c
99
pp->hand[0] = *--Topcard;
games/mille/print.c
82
show_card(i + 6, temp, pp->hand[i], &pp->sh_hand[i]);
sys/bus/firewire/firewire.c
1078
xfer->act.hand = fw_asy_callback_free;
sys/bus/firewire/firewire.c
1363
xfer->act.hand = fw_bus_explore_callback;
sys/bus/firewire/firewire.c
1389
void (*hand) (struct fw_xfer*))
sys/bus/firewire/firewire.c
1413
xfer->act.hand = hand;
sys/bus/firewire/firewire.c
1849
rb->xfer->act.hand = fw_xfer_free;
sys/bus/firewire/firewire.c
1871
rb->xfer->act.hand(rb->xfer);
sys/bus/firewire/firewire.c
193
if(xfer->act.hand == NULL){
sys/bus/firewire/firewire.c
1939
xferq->hand(xferq);
sys/bus/firewire/firewire.c
2017
xfer->act.hand = fw_try_bmr_callback;
sys/bus/firewire/firewire.c
2092
xfer->act.hand = fw_xfer_free;
sys/bus/firewire/firewire.c
289
xfer->act.hand(xfer);
sys/bus/firewire/firewire.c
296
if (xfer->act.hand != NULL)
sys/bus/firewire/firewire.c
297
xfer->act.hand(xfer);
sys/bus/firewire/firewire.c
785
xfer->act.hand = fw_vmaccess;
sys/bus/firewire/firewire.c
983
if (xfer->act.hand == NULL) {
sys/bus/firewire/firewire.c
991
xfer->act.hand(xfer);
sys/bus/firewire/firewirereg.h
202
void (*hand) (struct fw_xferq *);
sys/bus/firewire/firewirereg.h
250
void (*hand) (struct fw_xfer *);
sys/bus/firewire/fwdev.c
563
xfer->act.hand = fw_asy_callback;
sys/bus/firewire/fwmem.c
101
xfer->act.hand = hand;
sys/bus/firewire/fwmem.c
118
void (*hand)(struct fw_xfer *))
sys/bus/firewire/fwmem.c
123
xfer = fwmem_xfer_req(fwdev, (void *)sc, spd, 0, 4, hand);
sys/bus/firewire/fwmem.c
155
void (*hand)(struct fw_xfer *))
sys/bus/firewire/fwmem.c
160
xfer = fwmem_xfer_req(fwdev, sc, spd, 0, 0, hand);
sys/bus/firewire/fwmem.c
192
void (*hand)(struct fw_xfer *))
sys/bus/firewire/fwmem.c
197
xfer = fwmem_xfer_req(fwdev, sc, spd, 0, roundup2(len, 4), hand);
sys/bus/firewire/fwmem.c
230
void (*hand)(struct fw_xfer *))
sys/bus/firewire/fwmem.c
235
xfer = fwmem_xfer_req(fwdev, sc, spd, len, 0, hand);
sys/bus/firewire/fwmem.c
87
void *hand)
sys/bus/firewire/fwohci.c
2184
ir->hand(ir);
sys/dev/disk/sbp/sbp.c
1074
xfer->act.hand = sbp_agent_reset_callback;
sys/dev/disk/sbp/sbp.c
1076
xfer->act.hand = sbp_do_attach;
sys/dev/disk/sbp/sbp.c
1108
xfer->act.hand = sbp_busy_timeout_callback;
sys/dev/disk/sbp/sbp.c
1166
xfer->act.hand = sbp_orb_pointer_callback;
sys/dev/disk/sbp/sbp.c
1213
xfer->act.hand = sbp_cmd_callback;
sys/dev/disk/sbp/sbp.c
1357
xfer->act.hand = sbp_mgm_callback;
sys/dev/disk/sbp/sbp.c
1802
xfer->act.hand = sbp_loginres_callback;
sys/dev/disk/sbp/sbp.c
1915
xfer->act.hand = sbp_recv;
sys/dev/disk/sbp/sbp.c
883
xfer->act.hand = sbp_reset_start_callback;
sys/dev/netif/fwe/if_fwe.c
266
xferq->hand = NULL;
sys/dev/netif/fwe/if_fwe.c
334
xferq->hand = fwe_as_input;
sys/dev/netif/fwe/if_fwe.c
367
xfer->act.hand = fwe_output_callback;
sys/dev/sound/pcm/sound.c
121
snd_setup_intr(device_t dev, struct resource *res, int flags, driver_intr_t hand, void *param, void **cookiep)
sys/dev/sound/pcm/sound.c
130
return bus_setup_intr(dev, res, flags, hand, param, cookiep, NULL);
sys/dev/sound/pcm/sound.h
354
driver_intr_t hand, void *param, void **cookiep);
test/stress/stress2/testcases/badcode/badcode.c
100
signal(SIGSYS, hand);
test/stress/stress2/testcases/badcode/badcode.c
101
signal(SIGTRAP, hand);
test/stress/stress2/testcases/badcode/badcode.c
110
signal(SIGALRM, hand);
test/stress/stress2/testcases/badcode/badcode.c
93
signal(SIGALRM, hand);
test/stress/stress2/testcases/badcode/badcode.c
95
signal(SIGILL, hand);
test/stress/stress2/testcases/badcode/badcode.c
96
signal(SIGFPE, hand);
test/stress/stress2/testcases/badcode/badcode.c
97
signal(SIGSEGV, hand);
test/stress/stress2/testcases/badcode/badcode.c
98
signal(SIGBUS, hand);
test/stress/stress2/testcases/badcode/badcode.c
99
signal(SIGURG, hand);
tools/tools/net80211/w00t/redir/buddy.c
145
if (signal(SIGPIPE, hand) == SIG_ERR)