Symbol: getchr
games/hunt/hunt/playit.c
65
#define GETCHR() (--icnt < 0 ? getchr() : *iptr++)
games/hunt/hunt/playit.c
67
static unsigned char getchr(void);
games/larn/global.c
375
i = getchr();
games/larn/global.c
406
while (getchr() != ' ')
games/larn/global.c
773
i = getchr();
games/larn/header.h
433
char getchr(void);
games/larn/help.c
47
i = getchr();
games/larn/help.c
97
while (getchr() != '\n')
games/larn/main.c
1247
i = getchr();
games/larn/main.c
1263
if ((i = getchr()) == '*')
games/larn/main.c
1274
i = getchr();
games/larn/monster.c
1873
for (i = 0; (!isalpha(i)) && (i != ' '); i = getchr())
games/larn/monster.c
238
while ((a = getchr()) == 'D') {
games/larn/monster.c
245
if ((b = getchr()) == '\33') /* to escape casting a spell */
games/larn/monster.c
247
if ((d = getchr()) == '\33') {
games/larn/monster.c
991
switch (getchr()) {
games/larn/moreobj.c
142
switch (getchr()) {
games/larn/moreobj.c
191
switch (getchr()) {
games/larn/moreobj.c
222
switch (getchr()) {
games/larn/moreobj.c
287
switch (getchr()) {
games/larn/moreobj.c
30
switch (getchr()) {
games/larn/moreobj.c
34
switch (getchr()) {
games/larn/object.c
1143
switch (getchr()) {
games/larn/object.c
1193
switch (getchr()) {
games/larn/object.c
1290
i = getchr();
games/larn/object.c
1292
i = getchr();
games/larn/object.c
158
i = getchr();
games/larn/object.c
183
j = getchr();
games/larn/object.c
206
i = getchr();
games/larn/object.c
229
i = getchr();
games/larn/object.c
248
i = getchr();
games/larn/object.c
299
i = getchr();
games/larn/object.c
319
i = getchr();
games/larn/object.c
358
i = getchr();
games/larn/object.c
456
i = getchr();
games/larn/object.c
470
i = getchr();
games/larn/object.c
491
i = getchr();
games/larn/object.c
534
i = getchr();
games/larn/object.c
560
switch (getchr()) {
games/larn/object.c
652
switch (getchr()) {
games/larn/object.c
862
switch (getchr()) {
games/larn/store.c
236
i = getchr();
games/larn/store.c
255
i = getchr();
games/larn/store.c
387
i = getchr();
games/larn/store.c
524
i = getchr();
games/larn/store.c
606
i = getchr();
games/larn/store.c
636
i = getchr();
games/larn/store.c
701
while (i > 'z' || (i < 'a' && i != '*' && i != '\33' && i != '.')) i = getchr();
games/larn/store.c
802
i = getchr();
usr.bin/printf/printf.c
383
p = getchr();
usr.bin/printf/printf.c
78
static int getchr(void);