Symbol: Blind
games/hack/hack.c
185
if (Blind)
games/hack/hack.c
338
if (!Blind) {
games/hack/hack.c
378
if (!Blind)
games/hack/hack.c
539
if (!Blind)
games/hack/hack.c
564
if (Blind || flags.run == 0)
games/hack/hack.c
674
if (!Blind)
games/hack/hack.c
693
if (Blind)
games/hack/hack.c
744
if (Blind || u.uswallow)
games/hack/hack.c
767
if (Blind) {
games/hack/hack.c
785
if (Blind) {
games/hack/hack.eat.c
244
} else if (!rn2(4) && !Blind) {
games/hack/hack.eat.c
246
Blind = d(2, 10);
games/hack/hack.eat.c
249
if (Blind)
games/hack/hack.eat.c
302
if (otmp->otyp == CARROT && !Blind) {
games/hack/hack.eat.c
309
if (Blind) {
games/hack/hack.fight.c
194
if (Blind)
games/hack/hack.fight.c
200
if (Blind)
games/hack/hack.fight.c
321
} else if (Blind)
games/hack/hack.fight.c
327
if (!Blind) {
games/hack/hack.fight.c
379
if ((obj = o_at(mtmp->mx, mtmp->my)) && !Blind)
games/hack/hack.fight.c
416
if (Blind)
games/hack/hack.invent.c
839
const char *verb = Blind ? "feel" : "see";
games/hack/hack.invent.c
843
if (Blind) {
games/hack/hack.invent.c
855
return (!!Blind);
games/hack/hack.invent.c
862
if (Blind && otmp->otyp == DEAD_COCKATRICE && !uarmg) {
games/hack/hack.invent.c
887
return (!!Blind);
games/hack/hack.main.c
428
if (!flags.mv || Blind)
games/hack/hack.mhitu.c
257
if (mtmp->mcan && !Blind) {
games/hack/hack.mhitu.c
383
if (!Blind) {
games/hack/hack.mhitu.c
385
Blind = d(4, 12);
games/hack/hack.mhitu.c
409
if (!Blind) {
games/hack/hack.mhitu.c
432
if (Blind)
games/hack/hack.mhitu.c
438
if (Blind)
games/hack/hack.mon.c
673
if (Blind)
games/hack/hack.mon.c
794
if (Blind)
games/hack/hack.mon.c
801
if (!Blind)
games/hack/hack.mon.c
912
if (Blind) {
games/hack/hack.objnam.c
176
if (!obj->dknown && !Blind)
games/hack/hack.potion.c
109
if (!Blind)
games/hack/hack.potion.c
127
if (Blind)
games/hack/hack.potion.c
128
Blind = 1; /* see on next move */
games/hack/hack.potion.c
213
if (!Blind)
games/hack/hack.potion.c
217
Blind += rn1(100, 250);
games/hack/hack.potion.c
229
if (Blind)
games/hack/hack.potion.c
230
Blind = 1;
games/hack/hack.potion.c
401
if (!Blind)
games/hack/hack.potion.c
403
Blind += rnd(5);
games/hack/hack.pri.c
438
else if (!Blind && (otmp = o_at(x, y)))
games/hack/hack.pri.c
440
else if (!Blind && g_at(x, y))
games/hack/hack.pri.c
469
if (room->lit || cansee(x, y) || Blind)
games/hack/hack.pri.c
517
if (room->scrsym == '.' && !room->lit && !Blind) {
games/hack/hack.pri.c
578
? ((Blind && Telepat) || canseemon(mtmp)) :
games/hack/hack.pri.c
652
int show = (Blind && Telepat) || canseemon(mon);
games/hack/hack.read.c
284
if (!Blind)
games/hack/hack.read.c
545
if (Blind)
games/hack/hack.read.c
612
if (!Blind && dist(zx, zy) > 2) {
games/hack/hack.read.c
81
if (!scroll->dknown && Blind) {
games/hack/hack.read.c
85
if (Blind)
games/hack/hack.shk.c
987
long saveBlind = Blind;
games/hack/hack.shk.c
988
Blind = 0;
games/hack/hack.shk.c
993
Blind = saveBlind;
games/hack/hack.steal.c
145
if (Blind)
games/hack/hack.steal.c
182
Amonnam(mtmp, Blind ? "gentle" : "beautiful"),
games/hack/hack.trap.c
407
if (!Blind)