Symbol: carrying
games/battlestar/command1.c
238
if (carrying > WEIGHT || encumber > CUMBER)
games/battlestar/command2.c
80
carrying -= objwt[value];
games/battlestar/command3.c
160
carrying -= objwt[value];
games/battlestar/command3.c
94
carrying = 0;
games/battlestar/command4.c
335
carrying -= objwt[value];
games/battlestar/command4.c
436
carrying -= objwt[value];
games/battlestar/command4.c
52
heavy = (carrying + objwt[value]) <= WEIGHT;
games/battlestar/command4.c
57
carrying += objwt[value];
games/battlestar/command5.c
216
carrying -= objwt[n];
games/battlestar/command7.c
205
carrying -= objwt[AMULET];
games/battlestar/command7.c
248
carrying -= objwt[LASER];
games/battlestar/command7.c
69
hurt = rnd(50) % (WEIGHT - carrying) -
games/battlestar/cypher.c
326
carrying,
games/battlestar/cypher.c
327
(carrying == 1 ? "." : "s."));
games/battlestar/cypher.c
329
(carrying ?
games/battlestar/cypher.c
334
carrying,
games/battlestar/cypher.c
335
(carrying == 1 ? "." : "s."),
games/battlestar/cypher.c
336
carrying * 100 / WEIGHT);
games/battlestar/extern.h
290
extern int carrying, encumber;
games/battlestar/globals.c
249
int carrying, encumber;
games/battlestar/save.c
119
fwrite(&carrying, sizeof carrying, 1, fp);
games/battlestar/save.c
65
fread(&carrying, sizeof carrying, 1, fp);
games/hack/extern.h
175
int carrying(int);
games/hack/hack.apply.c
112
if (!carrying(TIN)) {
games/hack/hack.mhitu.c
184
&& !carrying(DEAD_LIZARD))) {
games/hack/hack.shk.c
1006
badinv = (carrying(PICK_AXE) || carrying(ICE_BOX));
games/hack/hack.shk.c
328
box = carrying(ICE_BOX);
games/hack/hack.shk.c
329
pick = carrying(PICK_AXE);
games/hack/hack.wizard.c
114
if (!carrying(AMULET_OF_YENDOR)) {