audio_output
struct audio_output *audio_output)
audio_output->engine_id = pipe_ctx->stream_res.stream_enc->id;
audio_output->signal = pipe_ctx->stream->signal;
audio_output->crtc_info.h_total =
audio_output->crtc_info.h_active =
audio_output->crtc_info.v_active =
audio_output->crtc_info.pixel_repetition = 1;
audio_output->crtc_info.interlaced =
audio_output->crtc_info.refresh_rate =
audio_output->crtc_info.color_depth =
audio_output->crtc_info.requested_pixel_clock =
audio_output->crtc_info.calculated_pixel_clock =
audio_output->crtc_info.requested_pixel_clock ==
audio_output->crtc_info.requested_pixel_clock =
audio_output->crtc_info.requested_pixel_clock/2;
audio_output->crtc_info.calculated_pixel_clock =
audio_output->pll_info.dp_dto_source_clock_in_khz =
audio_output->pll_info.feed_back_divider =
audio_output->pll_info.dto_source =
audio_output->pll_info.ss_enabled = true;
audio_output->pll_info.ss_percentage =
struct audio_output audio_output;
build_audio_output(context, pipe_ctx, &audio_output);
&audio_output.crtc_info);
&audio_output.crtc_info,
struct audio_output audio_output;
build_audio_output(context, pipe_ctx, &audio_output);
&audio_output.crtc_info,
&audio_output.pll_info);
struct audio_output audio_output;
build_audio_output(context, pipe_ctx, &audio_output);
&audio_output.crtc_info,
&audio_output.pll_info);